Streaming Trials in Tainted Space busts
Today’s bust: the cock sock vending machine
Come watch and chat at: https://picarto.tv/Adjatha
Streaming Trials in Tainted Space busts
Today’s bust: the cock sock vending machine
Come watch and chat at: https://picarto.tv/Adjatha
Mayternity continues apace, now featuring Genova — a personal favorite of mine, who I’m very happy to see get expanded (in more ways than one)!
0.8.35 Patch Notes:
If you’re ready to horse around with Nova, you can get access to this and all our other content over on our SubscribeStar or our Patreon. Your support is always deeply appreciated!
You might also want to come hang out on CoC2’s own Discord!
Dragon!Eve is next up for Mayternity this year — time to get yourself filled with eggs. 
The pregnancy is triggered by first completing the questline of the Tiran paladin that comes looking for Evelyn, Alice. Once the player has completed this in full, as long as they have a vagina and are not currently pregnant, the pregnancy lead-in will appear next time they visit Dragon Evelyn’s lair.
The pregnancy is also repeatable! Every sex scene that involves vaginal has a chance to randomly knock the player up, but there is also a new scene being added to guarantee being knocked up: [Breed Me], under the [Tribute] menu.
0.8.34 Patch Notes:
If you want to become part of Eve’s hoard more permanently, you can get access to this and all our other content over on our SubscribeStar or our Patreon. Your support is always deeply appreciated!
You might also want to come hang out on CoC2’s own Discord!

Development Preview! Jacques00 has been cooking some enhancements for the character paperdoll mannequin.
A large variety of face shapes have been created (including some that don’t even match in-game options). Once we have appropriate ears added, I’ll see about getting this built out more and release it for you all to play with!
We got a new patch today with some fixes and some pregnancy, a great start to Mayternity, even if I’m not an ardent subscriber to this month’s festivities. I’m very much more a “May is for outdoor fuckin’” kind of fella!
Today has been a fun one, since it started with a very simple and quick crash fix and then ballooned into a complicated series of corrections across multiple game systems as I attempted to verify my original fix.
0.9.198 Changelog:
…and finally, a quick update on my health. Ears and sinuses are doing pretty good after finishing my antibiotic course – but something’s still fucked with the front-left side of my throat near my larynx. There’s swelling that makes every swallow feel awkward and a little tight (a lil mild pain too w/e), but after a celebratory alcohol drink on Tuesday night it decided to start rioting into the night through Wednesday morning – more swelling and discomfort aplenty. Aleve did me a solid and wrangled it back down to a far more tolerable level today. Unfortunately it will be until the 19th before I can get to my appointment at the local ENT. If things stay as they are (and I avoid the devil’s delicious, delicious beverages!) I should be able to keep cranking on TiTS work just fine. After all, this is a mere fraction of what I was dealing with my sinuses and ear were part of the illness-fucking tag-team.
It’s that most motherly time of the year once again, and this time we’re starting off with the innocent little sheepgal Clementine! I know this one’s been long awaited by her fans, so I hope you all enjoy.
We’ve got plenty more where this came from, with a beloved princess in red up next…
0.8.33 Patch Notes:
If you want to beep this sheep, you can get access to this and all our other content over on our SubscribeStar or our Patreon. Your support is always deeply appreciated!
You might also want to come hang out on CoC2’s own Discord!
New patch day! Check out the changelog for the new hotness – the next couple paragraphs are an update on Azra development and my health.

Art for the lovely Venus provided by Adjatha!
First off: Azra’s third expedition. Authored by Skom, it’s around 150 pages of content, and I took another pass through to check up on my last set of corrections and requests. The first go had been fairly brutal – I’m picky about Azra since I wrote most of her content myself (recruitment to most of the two followup expeditions) so I’d like to avoid any significant variance in her personality or the way the her expeditions flow. I’m happy to say most of the issues I had with her characterization have been resolved. One of the NPC encounters (a male Nyrea) still requires reworking to match their biology as defined by their codex. Skom had some neat ideas that he thought were kind of hot (and to be honest, I do kind of think would be interesting on different species) that didn’t quite mesh with the established lore. I also rewrote some of the early epilogue content for characterization, even though I slipped into doing something I had asked Skom not to do in my previous rewrite request! (Sorry! I’m a pain, I know…) I’d like to start working on the coding for finished portions of Azra’s third expedition this week, and hopefully have it in your hands in 1-2 weeks from the time of this post – HEALTH PERMITTING.
Which brings me to my next topic: my health. I’ve caught some flack with previous posts about my recent health issues being manufactured, but that is sadly not so. After sliding back toward the gutter bit last weekend, I went to urgent care on monday. The diagnosis? Post-Covid bacterial sinus infection and impacted earwax in my left ear. Given the difficulty they had extracting the blockage Wednesday and the fact that my left side ear has felt a bit off for a while, I suspect that was impairing me for a rather long time. I’m now in the last half of my antibiotic course with a clear ear, but I worry that there’s one more issue to chase down. During the end of Covid, I started getting shooting pains into my neck while blowing my nose (especially the left side), as I often had to blow quite hard on that side. Well, the pain in my neck persists on and off even as my sinuses and ear are returning to normalcy. My worry is that the overpressure may have torn or herniated something around my larynx. I’m hoping that with my sinuses cleared (and avoiding pressurizing myself) I can take it easy on those tissues and recover naturally, but if I’m still having issues when I run out of antibiotics later in the week, I’ll be trying to source an ENT (ear, nose, and throat doctor) to help me get it sorted ASAP.
I don’t think it’ll slow me down too much unless it winds up being something that needs surgery. I’ll keep you posted.
0.9.157 Hotfixes:
0.9.157 Changelog:
A new foe appears in the Coastlands, and the Champion’s gaining access to a few new toys to play with to help conquer her and all the other foes that stand between you and your goal of facing the Demon Queen.
After a few recent playthroughs of the early game building saves up to playtest The Siege of Khor’minos and the Coastlands, I couldn’t help but want to do a little tinkering, adding a few new items and powers to cover what felt like gaps in the early hours of the campaign. That, and designing a bunch of new items for the upcoming settlement of Tychris, has lead me down a rabbit hole of not being quite happy with the balance of a bunch of other items; we’ve ended up with a fairly substantial itemization rebalance, and tweaking some perks as well, to make more characters and loadouts viable. A lot of these changes should make less-used items more competitive, or rein in ones that’ve been squashing their competition for too long.
Speaking of Tychris, I’ve just passed the 60,000 word mark on my core document (that is, not including all the stuff other writers have in the pipe for the settlement). Most of that’s been spent on weaving the town’s plotline about a cursed princess in need of a Champion to break a most lascivious spell (with sex — there’s a lot of royal cheek clapping), but I’m just starting to dig my teeth into the second of the sexable NPCs I’ll be writing for the area: a former archmage who’s had her magic ripped away by the Order Astrida — Nareva’s spell-eating godsworn — and now lives as a bound thrall of the serpent’s temple. Tychris might be the beating heart of magic scholarship in the Frost Marches, but they take a very dim view of sorcerers that abuse their power. Nareva’s cinder-scaled paladins have just the thing for evil witches, though: no more magic, no more problems!
0.8.32 Patch Notes:
If you want to get your hands on this ‘gull, you can get access to this and all our other content over on our SubscribeStar or our Patreon. Your support is always deeply appreciated!
You might also want to come hang out on CoC2’s own Discord!
The Coastlands continue to expand, now with a gang of enemies that might give CoC1 players a bit of nostalgia~
We’ve still got a couple more encounters to go before I’ll call the area fully populated, but the merry month of May does fast approach…
0.8.31 Patch Notes:
New Since Last Public Patch:
If you think you’re about to need some minotaur rehab, you can get access to this and all our other content over on our SubscribeStar or our Patreon. Your support is always deeply appreciated!
You might also want to come hang out on CoC2’s own Discord!

(Breast Boobily by Adjatha)
Work continues~ Today I’ve got a new ship encounter (albeit one gated behind a very specific content path) and an expansion for Velika. With those out of the way and my health and focus continuing to improve post-Covid, I’ll be working on getting the submitted Azra expedition up to snuff for the immediate future. Given further text revisions may be needed, it may not be available for coding rapidly, but I’ll keep you posted. There’s a number of smaller one-off scenes I’d like to tackle as well, when the write-juices are flowing this coming week.
0.9.156 Changelog:

Cheetah Pirate Fun By ToonNik
Yeah, a few weeks back it hit me again, for the second time in a year. Floored my ass for a couple weeks, then left me feeling foggy enough that anything I tried to write needed heavy editing to get anywhere near approaching acceptable. That goddamn bug holds on harder than it has any right to – I’m still coughing and clearing my throat every few minutes, weeks later, but at least my head feels cleared up enough to write and finish up the WIP Rummi scene I’ve had cooking for over a month at this point.
This behemoth of a scene (~6600 words) involves the PC strapping into Rummi’s harness and taking an absolutely enormous insertion, requiring copious amounts of Peggy’s Elasticizing Oil or a vagina that’s been blessed with just about every capacity boosting treatment in the game. On the off chance you manage to be eligible for the “no lube” fork, you should be granted the bonus of having a little extra capacity added to that particular hole with each repeat up to a frankly absurd cap. Let’s face it, Rummi is probably the largest size your character is going to see anywhere outside of a bad-end or dream sequence!
Leek’s got another coding project in the works that should be dropping soon, alongside some choice new Adjatha art. This lull… is over.
0.9.155 Changelog:

What do you do with Ardia?
Total Voters: 835
Copyright © 2026 Fenoxo's Blog. Proudly powered by WordPress. Blackoot design by Iceable Themes.
Please verify your age