UPDATE: Got a few solid fixes to handle some issues that have come up as part of the new storage limits, shoving them out of the door earlier than otherwise so we can see if there’s another layer of problems hiding below the immediate ones! Update should allow more flexibility with ship storage limits when moving items around, and this should hopefully provide (the start) of a full fix for weird UI display loops doing weird things.
I’m still bouncing back and forth between being ill and not quite so bad, but I spent most of the week digging into deeply annoying bugs that have been lingering for a couple of weeks, on top of piles of things that recent reworks have caused. I’ve barely been able to keep up with the report volume for the last couple of weeks as it is, but this past week has been especially bad so I’ve put everybody on notice – no more reworks until the bug backlog is looking much, much healthier. There’s a couple of important things that need to get fixed, and I want to be able to focus on them rather than worrying about treading water with a couple of bigly fucko bugs being introduced because I blinked and didn’t meticulously review every line of every pull request.
DZ and Jacques have jumped in pretty hard to start chopping back some of the more volumous reports, and it’s given me an opportunity to fish out some rather annoying fuckos that took a while to root around and find the true cause of. Leek also came in clutch with dropping the system required for us to support animations; namely, a system to support video embeds just like our existing image embedding scheme. There’ll likely be some more work put towards this to further tune it, but for now there’s a handful of scenes that we have animations for that are finally wired up!
Back 2 da mines.
0.9.050:
- Added a cheat to enable “infinite” storage for location and ship storage inventories. (Gedan)
- Added a lot more polish to the entire video/animation system, including: Scaling, Autoplay configuration, Image viewer support, Playback controls. (Jacques)
- Fixed UI state changes between different displays by using a fully detailed stack of displays and associated settings required to return to them. This has nessecitated removing a lot of special casing from the old way state transitions were handled, and some of it may still remain which is likely to cause issues. (Gedan)
- Fixed potential softlocks with the new ship storage inventory limits by allowing more flexibility when the ship storage is overloaded; you can now accept trades whilst ship storage is overfull to allow you to move items bit by bit rather than needing to complete a singular trade that would leave both your personal inventory and ship inventory at or under their respective limits. (Jacques)
- Fixed Leyak not being considered unique in combat. (Fenoxo)
- Fixed the formatting for nursery computer list output to better match list formatting used elsewhere in the game. (Jacques)
- Fixed some issues with the Big Green Potion, including relaxing the skin color checks slightly. (Jacques)
- Fixed Hrad race score labelling. (Jacques)
- Fixed clarity on the level up screen. (Jacques)
- Fixed the trade summary screen with ship inventory not displaying the correct slot counts that are actually in-use. (Gedan)
0.9.049:
- BACKER: The firepup has a new scene that requires a set of GravCuffs. (William & Leek)
- PUBLIC: A Cyber Punk-modded Clydesdale K7 I’ve been calling the Cyberdale. Guess what? It uses the holographic duplicate system! She’ll surrender if you pop her mirrored images and drop her shields, but you can always ignore them to take out her armor. Comes with two new victory sex scenes! (This encounter requires Zheng Shi’s coordinates to be unlocked in order to occur.) (Fenoxo)
- Added support for video embeds. (Leek)
- Added a bunch of animations that we’ve collected over the years to a variety of scenes, namely Maja, Bianca.
- Added support for in-game emails to support embedded images. (Leek)
- Added better visibility to stat totals in the level up screen. (Fenoxo)
- Rebalanced resolve so that it no longer boosts max willpower. (Fenoxo)
- Rebalanced the counter rate of the Kashima event. (lowercase_donkey)
- Fixed nursery computer ‘undefined character’ crash. (Jacques)
- Fixed additional buttons in Ilaria menus. (DrunkZombie)
- Fixed Kaede sex menu buttons missing. (DrunkZombie)
- Fixed custom bet issues with blackjack. (Jacques)
- Fixed a few blackjack hand vs house winning issues. (Jacques)
- Fixed a handful of issues with text input elements and when they are displayed and removed. (Jacques)
- Fixed the win/loss count for blackjack hands and enhanced legibility of values. (Jacques)
- Fixed tease combat crash. (Jacques)
- Fixed “Lust Staggered” crash. (Jacques)
- Fixed outfit visibility checks. (Jacques)
- Fixed “isAndroidBrowser” crash. (Jacques)
- Fixed RatsRaiders crash. (Gedan)
- Fixed a crash that can sometimes happen when loading a game relating to achievement historical tracking. (Gedan)
- Fixed a bunch of missing Sera busts. (lowercase_donkey)
- Fixed a few crashes in some Punk SpecOps scenes. (Gedan & lowercase_donkey)
- Fixed incorrect handling of permanent flying status for a handful of enemy types. (Gedan)
- Fixed removeStatusByRef ship crashes. (Gedan)
- Fixed Zaika Ganger menu buttons not properly clearing. (DrunkZombie)
- Fixed the Clear button not being very… clear on the custom bust image editor. (Jacques)
- Fixed a Tarratch Slaver buttfuck scene crash. (DrunkZombie)
- Fixed a broken room in the myrellion caves that blew up the autopathing system. (Gedan)
- Fixed ship storage limits not being properly applied. (Gedan)
- Fixed Sturm and Drang using a base ranged attack implementation instead of a base melee attack implementation. (Fenoxo)
- Fixed the bonus from Boundless Reserves. (Fenoxo)
- Fixed the “Nake” player gender issue. (lowercase_donkey)
- Fixed some issues with the combat tease menu button generation system. (lowercase_donkey)
- Fixed a potential crash relating to “childNodes” that can happen when mashing a keybind to open an inventory display and a key that would navigate the inventory at the same time. (Gedan)
- Fixed completing malai quest not unlocking the additional scenes as expected. (Gedan)
- Fixed Sera’s Sterilix option being available too early. (DrunkZombie)
- Fixed porn studio name brands on Reaha, Sera and Mitzi. (DrunkZombie)
- Fixed Jasvalla not handling neuter players by disabling encounters with Jasvalla while a neuter*. This will be rectified better when we have opportunity to rework the scenes to better handle this eventuality. (DrunkZombie)
- Fix for a rare Nuka crash that happens if a previous encounter was not cleaned up properly (isTainted is not a function). (lowercase donkey)
- Fixed a bunch of typos and italics bleeds all over the place. (Jacques, lowercase_donkey & DrunkZombie)
Vaulting Strike’s bonus damage vs Trip has a couple of issues.
1. Tripped enemies always stand up at the end of their turn, so it’s not a status that can be set up, then exploited.
2. Mercenaries have no in-class way to Trip enemies. The only way to inflict it is a weapon with Trip Chance, of which there are only two: Rough Leash and Hailstorm. Unless more are added in the future, Mercenaries that want to take advantage are locked into using Rough Leash.
Please consider making it vs Stagger instead. That way, it would have synergy with Lunge.
Where is the Clydesdale at? I can’t seem to find any spots where they are on Zheng Shi
Its ship combat
your best chance is when flying to or from myrellion I’ve found. Though even thats not saying much considering the abysmal rate of ship encounters coupled with this encounters own scarcity among space encounters.
Animations?! Wait what?!
So is the mobile version HUD ever getting fixed or set back to how it use to be so navigation isn’t a huge pain or is it squint and muddle through going forward?
The storage in the ship is now completely ruined my gameplay as the limit is reduced and as a result, I can’t fly my ship before the update I can fly normally being the storage limit in the past is quite big, but now it becoming extreme nuisance.
1. What ship are you using?
2. You can store stuff in your apartment on Tavros.
Wait we have an apartment?
1. Sledgehammer mark 2
2. I originally want to store my stuff in Tavros, but the “accept” button is not working when you open your inventory as the new update updated the storage capacity is now extended beyond the normal number. Previously everything when fine, the storage was much bigger before, now it become small.
same for me
Can you go to the apartment in the Tavros Nursery (or your room in the Myrellion deep caves, which is another storage site) and drop EVERYTHING, then go back to the ship and load up, and get under the limits that way?
I’ve run into that as well which s incredibly annoying. I’m also running into an issue where it doesn’t seem to let me transfer the stuff from the storage to my inventory so I can go sell it
Good news. There should be a solution in the next patch.
Now that Resolve doesn’t boost max Willpower, it’s completely useless if your Willpower is maxed because Steele’s Lust Defense = Willpower / 5.
Sensory Dampener could probably be increased to +10 without breaking anything.
The Cyberdale vicotry scene is bugged. Phallic relieving option is greyed out.
same, i get a “requires penis” message, i even triend reducing sizes and trying again
Minor bug in firepup gravcuffs scene – it allows for selection of which penis to use, but the text does not reflect this; all text is for the first penis.
Minor bug in the new three girls scene on Tavros – the text implies they give you a card that is accessible from the smut menu to replay, but no such item appears in the inventory nor is a new entry available in the smut menu.
The “3 cats” option is there for me under “porn” in the Masturbation menu. It’s an option to rehire them with a 300k pricetag. If you don’t have that it’s worth submitting a bug report.
I think the problem is that my menu is full – if you have all the various other items, then there are no button spaces left, so the new item has no place to be shown.
As I’ve stated before, I cannot sign up for the forum because all the emails I am willing to have associated with this are disallowed, so my only recourse for reporting bugs is here.
hazaah for bug fixes. my build is 100% lust based with 2 hit KOs.
lust bug made it unplayable til now, like a cyberpunk-esk situation lol
wish you good luck going forward, TiTs has been filled with a bit too many bugs this and last year, ty for focusing on fixes.
New ship inventory now makes me perma stuck on a planet because I don’t have the space to take everything off it. You literally cannot hit accept if you don’t take everything in one go, which is impossible.
Is anyone else not able to go to pheadra now?? I unlocked it but after this update I can’t access it
Whats the name of the firepup? Never seen them before
It’s just a cute nickname for the Corona Flamer. From the wiki page: “The Corona Lord Flamer, AKA the Zheng Shi Firepup or the literal Hot Dog, is a unique enemy found in the The Foundry of Zheng Shi and member of the Corana Lords.”
Presumably the recurring Corona Flamer enemy in the second and floors of Zheng Shi.
I suppose you cannot get the ship encounter if you have defeated the dr. tey?
Incorrect. I defeated her, have the Sidewinder as my ship, and routinely get the encounter. It’s low probability, so it’s not like every time you go out into space you get any encounters, but it does happen. If you have Paige on board, talk to her about taking more risks on travel to raise the rates a bit.
I would like to have to option to tell Paige “Let’s go hunting” and go FIND these encounters (i.e. have them happen with 100% frequency).
Goddamn. Paige is overpowered. lol
asked her to no be fast and then i instantly got the encounter.
i totaly forgot about her ablities. she is so very basic to my crew.
to be fast i mean*
Hmmm…I cannot for the life of me trigger the Cyberdale encounter. In fact, I cannot trigger any ship battles at all. They seem to be very, VERY rare right now.
I do not get any encounter at the pirate base after defeating Dr. Teylal.
but. if i try to get any random encounter anywhere in the system. after like 10 try. i was able to get the vipers and somehow again (or first time) demon Syri.
The CyberDale event is not linked to the pirate base. Yes, the various space encounters are all pirates, and there are implications in the text that they are from the pirate base, but the events themselves don’t key off any of the player’s interactions with the pirate base.
The chance of space encounters is ridiculously low. And cyberdale is rare among those encounters. The fastest way is to just travel between planets over and over. You don’t need to travel too or from zheng shi either. I found the ship almost exclusively on Myrellion.
i hope you do get better soon gedan. Not nice being sick 🙂
Thanks for working on the ship storage problem even though it’s relatively low priority
I’m not sure if anyone else is having the same issue but I can’t seem to find Bianca at all on any of the 3 planets she usually roams around or her clinic or spot at the bars. On my 100ish day save she still shows up but anything past day 200-300 I can’t seem to find her whatsoever.
Posting this here because my forum account is awaiting approval. I recently got the Bimbo-Domme Siegwulfe and chose to upgrade it with the Ovilium. My character has only had sex with it a couple of times, but the eggnancy never ends. My character has three vaginas, and each time they give birth, they are instantly pregnant again without having had sex with the Siegwulfe. It makes it impossible to get pregnant by any other character.
People have asked this before. Apparently, it’s normal and should wear off eventually.
When will we be able to kill the Rodenians infestesting Zheng Shi? If I’m not spending half the fight blind, I am spending it knocked down and being stunned repeatedly lucky to get an attack off every 3-4 turns. When playing a Tech Specialist I thought I could turn the tables by using Charge Shield, most of their attacks are melee attacks so I figures I would be able to blind 2 of them, but for some reason they appear to be immune to Blind.
they can be paid off for pennies
Attempting to use Galomax always results in my being unable to move or use an interactive keys (I can open the main menu and that is it)
maybe im the only one having this problem, but cameron’s missing his cothed bust on new texas, and if you try to take a look at the busts menu the game softlocks in that screen. had to reload to get unstuck. his nude bust still is present.