…is it too late to rebrand after the javascrypt conversion?
Gedan gave me a poke this morning to indicate that another big ol’ batch of bug fixes was ready, so lets get right into the meat and potatoes of it.
0.9.054
- Corrected the below save/load issue.
0.9.053:
[CRITICAL ALERT]: It has been discovered that saves made in this patch will not load. We will deploy an update ASAP to resolve this. We recommend holding off on this patch for the time being.- [New Public Content] Penny Pirate Suck! It’s now possible to have the Cyberpunk Cheetah Pirate suck off your loyal futanari cumslut (or bimbo) fox, written by Fenoxo, coded by Fenoxo, Fenoxo’d by Fenoxo.
- [New Backer Content] It is now possible to take Anyxine on a date.
- [Now Public] Anno can introduce you to a trio of kitty cats when boarding your ship at Tavros station once you have met Urbolg, adding a new repeatable fap scene. (William & Leek)
- [Big Fix] Several Perks that were intended to make permanent adjustments to the players resistance stats (Tough, Tough 2, Helldiver, etc) were not actually applying the modifications due to Javascript being Javascript. 0/10 coding language, do not pass go, do not collect 200 bikini babes (or bros). This should be fixed now, with old saves being properly upgraded to have the correct values applied. (Gedan)
- Also Helldiver’s perk text has been updated to correctly state “burning” damage instead of “thermal”. Note the old text may be stored on old saves. (Fenoxo)
- [Semi-Big Fix] Order of post-combat events should be corrected so that the screen properly clears and doesn’t append your victory (or defeat) text directly onto the enemy appearance text.
- The Tainted Rusher’s encounters now require you to experience the previous planet’s encounter before running into them on the next planet – this should address inconsistencies in the events where scenes would act like you recognized before you even met them, and guarantee proper continuity of their content. (Jacques00)
- Shower jerkoff options have been further unfuckulated. (Gedan)
- You can no longer use the Prostitute Pro to commit fraud on Breedwell. (DrunkZombie)
- To prevent an infinite money exploit, Steeles can no longer use Breedwell Pods with an implanted Prostitute Pro.
- If the player is flying, they will no longer pancake on the overpass during Feruze’s fight, and will instead zip out of the way. (Fenoxo)
- Fixed incorrectly gendering enemies who cannot reach you while you are flying. (Fenoxo)
- Fixed Bianca’s icon appearing on Myrellion even during her off hours. (lowercase_donkey)
- Fixed the Easter Zaika’s bust being broken, and numerous typos. (lowercase_donkey)
- Somebody did a find & replace across the codebase to remove “public” from the code – something that would frequently appear before function definitions in flash but doesn’t need to be there nowadays. It ate a lot mentions of republics, etc in the Codex articles. This has been corrected. (lowercase_donkey)
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Work on fixing hard crashes related to custom busts & image gallery code. (Gedan & Jacques00)
- Taking the Tainted Rusher’s virginity is now tracked. (Jacques00)
- Tainted Rusher combat texts should support non-PC targets. (Jacques00)
- Made some under the hood changes to how Tainted Rusher bust displays are called to support future art. (Jacques00)
- The weapon output for ship combat has been converted to a proper table layout. (Jacques00)
- Adjusted appearanceWornCollar() in appearance to only show on the player character’s appearance output. (Jacques00)
- Fixes for temporary color values in game. (Jacques00)
- All [pc.Name] parser calls should be changed to [pc.name]. This will not force uppercase on name output for those who want to have a lowercase name. Personally I (Fen) had done this intentionally because I figured a fair number of players might just type in a name without worrying about proper casing, but I suppose some players also want to be able to further dehumanize their characters. (Jacques00)
- lowercase_donkey did a lot of find & replacing of formatting things for eslint.
- Reviewed and updated all race() checks and simplify to raceShort() (or isAusar(), isCat() or isDog()), where appropriate. (Jacques00)
- Adjusted some race outputs. * The “horse” and “demon” races should now be “equine-morph” and “demon-morph”, respectively.
- The “amazon” “race” output should slightly vary based on gender.
- Race output override moved down slightly to better accommodate any prefix/suffix changes.
- The stripped-down version of myr races (red, gold, orange) should now be “myrmydion”, so it’ll be easier to find all variants of the race with raceShort, and the specific race with a race().indexOf().
- Many instances of Terran have been replaced with human.
- Re-added in cowScore() for checks that only want the cow score value without the added bovine score. (Jacques00)
- Updates to the quest log. (Jacques00 & lowercase_donkey)
- Some accessories incorrectly gained boot icons. This has been rectified. (Jacques00)
- Numerous other smaller fixes, tweaks, changes, and find-and-replaces. (THE TEAM <3)
Game does not load anymore.
It seems save files can become locked.
How do you encounter the tainted rusher?
You go out into the non-safe areas of the planets – basically, anywhere you would get into other fights.
Oh ok!
Need a SteeleTech Dispenser here!
the save files are still corrupted.
A few questions and comments:
On the tainted rusher: does that mean that if you have all the current probes, you *won’t* see him on the previous planets, and thus won’t see him at all, or that you will see him on the previous planets all the time, or that you would see him on the previous planets once then he moves on? The posts here haven’t been clear. I have all the probes, I’ve see him on Dhaal, but does this change mean that I shouldn’t see him?
On Javascript – from the nature of the bugs I see, Javascript’s lack of proper static typing keeps biting you: You get functions trying to access aspects of an object it does not have, because there’s no way to tell Javascript “This function requires objects implementing this interface” (Yes, I am a C++ programmer, how could you tell?) Have you considered moving to something like Typescript to get a bit better static analysis?
And I am curious: You are using a proper source code change management system (Git), but do you have a proper bug tracking system (e.g. Bugzilla, Mantis) to track the issues we the users find, or are you just relying upon the forum and these comments?
How do you encounter the cheetah pirate?
Oh yeah, one more thing: when you encounter the kitty trio, and your porn menu is already full of items, then the card they give you was inaccessible. Has that been changed?
A couple of typos – in Anyxine’s date, there’s a couple of italic bleeds on the dinner path. On the tainted rusher on Mengha, “Spreading her legs, $you do notice[….]” (bad string substitution).
Hopefully fixed for the next release.
For Anyxine’s scenes, I’ll need to know where exactly the bleeds start to be accurate, but I did catch and fixed a couple I saw in the text.
You guys may have a memory leak somewhere: I’ve been playing the same game for a while, and the program is now up to 26 gigabytes of memory usage (under Linux).
I retract that statement. It’s mostly due to the video card’s VRAM being mapped into the process space.
Is there something special that needs to be done to load saves on the electron-linux build of the game? Both it and chromium based browsers refuse to load saves, the game dismisses them as not JSON files, even when trying to load from the cache. Firefox is the only way for me to resume saves. =p
If you are trying to load saves from the Flash game, you have to get the last release of the Flash version, and then save to JSON. The Flash save format is in a format called AMF3, which is specific to Flash. The last releases of the Flash version had the ability to save to JSON, which is what the Javascript port uses.
The turret is pretty decent ngl
Cool concept but it needed to be explore more
It’d be neat if you could select your turret, for different elemental types, or to deploy a lust-turret or something.
Anyxine always gives me the impression that if Steele went missing she’d be out there looking for them, she’s a real cutey so I’m really excited for more content with her.
Has anybody gotten the Tainted Rusher on Myrellion? I reset her, got her on Mhenga and Tarkus, but I’ve wandered around No Myr’s Land for several days with no encounters.
And is it possible to get her more than once on a planet (assuming you have the probe)?
It seems she is only in the Deep Caves area of Myrellion at the moment (the nyrea, bothrioc and fungus area). I’ll add her to the No Man’s Land chances for the next release.
Yea, assuming you haven’t gotten the next probe coordinates, the rusher should be able to be encountered again, though only on the same planet (due to how her appearance changes). So going in order, you have: Mhen’ga, then Tarkus, then Myrellion, then there is a lull for a time since she doesn’t have an encounter Zheng Shi, and then finally Dhaal. Once on Dhaal, she should be encountered indefinitely, or at least until there is another major unlock and more is written for her.
OK, so just to be clear: *if* you already have the coordinates, then you should only see the rusher once on the planet before she moves on, until she reaches Dhaal. Is that correct?
Yes, this is correct. She should be encountered at least once on each planet and in sequential order. So if you’ve already got all the coordinates before doing her content, she would be encountered only once on each planet until the last location (Dhaal), where she is repeatable.
sorry to bother but if you’ve never encountered her and you have all the probe locations and you use the reset would she appear on mhenga or the next planet you havent been to, sorry if the questions a bit scattered english isnt my dominant language and i get a bit scatter brained when im tired
If you reset and you have all the probes, she will appear once in the jungles of Mhenga, then once in the wastes of Tarkus, then once in the deep caves of Myrellion, then repeatably on Dhaal.
How do I find the Cheetah Pirate?
Never mind, found her.
Could you say how anyway? Some of us are very dense and unlucky.
1. Have the coordinates to Zheng Shi.
2. Fly around. It’s supposed to be a 50% chance, if an encounter occurs.
3. If you’ve recruited Paige, make sure her Navigation mode is Faster.
Man, I haven’t played this game in over two years. I’m a bit worried to get back into it now that I don’t know what all has been added. Is the wiki kept up to date?
I am so tempted to become backer again just for Aynxe new scene.
I’m pretty new to this and wanted to ask, is Backer-exclusive content ever released to the public in TiTs the way it is in CoC 2? Or does it remain locked out indefinitely?
Public builds are released at the beginning (or thereabouts) of every month. They contain all of the backer content released throughout the previous month.
That’s how they used to do it, and how CoC2 does it, When TiTS was ported to JavaScript, they changed how they handle Backers>Public content.
Some things are Backers-only, then are enabled for the Public about a month later. The blog post should say what is added for Backers, and what is being released to the Public. If it’s not specified, it’s for both. All bugfixes and quality-of-life changes are Public.
Can we also whack the turret with a wrench in order to upgrade it?
Cockslaps only
There’s a bug with the synthsheath and undo function. For some reason, it checks to see if I bought a symthsheath( the check fails, even though I bought it) before crashing. I think it has to do with Shekka being a crew member.
Also, the sidewinder has placeholders instead of actual descriptions.
It also crashes sometimes as I exit the shop window
Is anybody else seeing the situation where TITS starts to really burn a lot of CPU? After a while of playing it suddenly jumps to 120% usage (that is, 100% of one core and another 20% of another) even when just sitting at the prompt waiting for input.
I know this isn’t relevant to this update but how can I meet jasvalla? I’m level twelve and I see her on the tavros station elevator.
She scales with your level, at level 12 she will appear on Zheng Shi. She also has an encounter cooldown between 12-24h, I’m not certain.
Taking a shower while horny as a taur crashes the game.
Minor bug, interacting with the Grey Goo Armor:
Your busty, bouncing resident bodysuit of goo. ERROR: COULD NOT FIND OBJECT “goo” is a silvery-gray bimbo programmed to seek
Man I cannot for the life of me encounter the tainted rusher. I have all the probes, but I’ve never encountered the rusher before. I’ve gone to all the planets listed and they are not showing up.
Is the G-CUPS a reference to perhaps GURPS? But, in a TiTs way?
I suspect it is a reference to the British technology website The Register (https://www.theregister.co.uk). They frequently will report on the latest failing of some web service or Internet of Things business by backronyming from “tits-up”, a Britishism for shuffling off this mortal coil and joining the choir invisible (#include ).
So, if e.g., every Tesla stopped operating due to an over-the-air update breaking them, The Reg might report that as “Total Inability To Serve User Propulsion (TITS-UP)”.
But, I could be wrong.
Dang it, my include got eaten:
#include “Python/DeadParrot.hpp”
For the record Fen,
I appreciate you not automatically dehumanizing our characters.
Take care.
Not entirely sure where the appropriate place to post this is, but my patron status isn’t registering on the blog? Patreon still says im a backer and the charge for this month already came out so not sure why it isn’t registering on the site; already tried clearing and reconnecting my account several times with no success. It’s still recognizing my CoC2 pledge though.
I think Luca is bugged her Sub Switch is greyed out no matter what