Hey all, another week has come and gone, and another TiTS patch has come due. This time we have juicy new backer-only content in the form of the Soaked Raskvel! Can Captain Steele survive the depredations of another horny alien? Will she manage to make it back to the ship unspoiled, or stagger back every bit as dripping and satisfied as the raskvel she just met?
Her (or his!) fate is in your hands~!
Of course, the public crowd gets a treat too – the GravCuffs scene for the firepup (Corana Lord Flamer), and a nuki’-load worth of improvements to various systems across the breadth of the game: new item icons, better handling of hyper-sized menus, micro-minimap mode, and general stability improvements, to list a few. A more comprehensive breakdown in the notes below, if you fancy a glance into the mind of resident code-dragon extraordinaire, Gedan.
If that’s not enough, how about a preview of things to come? I’m going to drop another patch (hopefully by Monday, against the wishes of my betters), that will expand the explorable area of Phaedra II with the first real chunks of its permanent rooms, leading up to a plot-NPC and micro-dungeon Savin has had on the back-burner for a while. I just have a tricky status effect problem to figure out, some repeatable sex scenes to wire up, and a few hours of testing & cleanup to do on it for next week.
0.9.057:
-
BACKER: A Soaked Up Raskvel is now encounterable on Tarkus in the Rust Plains and Rust Ridges biomes – at level 8 or above. (Altair Hayes & Leek)
- PUBLIC: The firepup has a new scene that requires a set of GravCuffs. (William & Leek)
- Added multi-page button chunking to a few more menus spread around the game. (Jacques & lowercase_donkey)
- Added item icons for bikini-type items. (Jacques)
- Added another minimap mode for a micro-display of the map, exposed under Controls in the options menu. This moves the minimap to the area that the bust is nominally displayed on the sidebar, whilst the bust display is rolled out to its larger format. (Jacques)
- Added the Classy flag to a few more clothing items, where it makes sense for the item to be such. (Jacques)
- Added number formatting to the Reproduction stats display. (lowercase_donkey)
- Fixed vendors who previously bought Gadget items should now also purchase Salvage items, after some old Gadget items were converted to Salvage. (Jacques)
- Fixed the kitty trio credit cost being applied on the first encounter with them. (Gedan)
- Fixed hasFangs error and expanded the list of face types that count as having fangs. (Jacques)
- Fixed a few issues around button paging generation systems. (Jacques)
- Fixed some implementation issues around Paige’s scene mesh so that they better cooperate with how the genitalRouter methods pass arguments around behind the scenes. Similar tweaks have been made to a few other characters scenes (Kiro, Pexiga and Ramis the main other offenders), but Paige stands out as having the most potential scenes impacted by the issue by a long way. (lowercase_donkey)
- Fixed an issue with a Penny scene where automatic genital selection can fail and present an invalid index to a following scene. (Gedan)
- Fixed a common issue with failing to close italics tags after a double-quote that follows a parenthesis. (lowercase_donkey)
- Fixed some backend issues relating to item icons used by the inventory system to make them apply more correctly and automatically. (Jacques & lowercase_donkey)
- Fixed a variety of issues relating to the SVG Mannequin, which should fix some focus loss issues and reduce the volume of re-renders that needed to happen in the past of the whole UI, as well as helping clean up some value-stability issues that were occasionally impacting players. (Jacques & Gedan)
- Fixed a few armor and clothing items that had an inconsistent typing. (Jacques)
- Fixed removeVaginaLocked() issue. (Jacques)
- Fixed inconsistent colour data and presentation used across a lot of items behind the scenes, moving these items to using a shared “library” of color information and ordering. (lowercase_donkey & Jacques)
- Fixed more potential issues with the modal button debounce method, replacing it with a means of only allowing a single activation of each button per render of the UI. (Gedan)
- Fixed possible rendering issues and offsets with busts displayed in combat. (Jacques)
- Fixed bust image offsets not being properly applied to the image gallery preview images. (Jacques)
- Fixed a bunch of typos. (The Usual Suspects)
Another small bug in Azra’s BJ:
Bestial in size, salty in flavor, Azra’s perfect dick is a mouthwatering treat easy to savor. Long nails scritch delicately at the numerous off-switches around your head as you happily schlurp from her rock-hard sugar, gryvain tail,tail-cock,genitails wagging so hard it drums a beat into the furniture.
Looks like an issue selecting the right description for a tail.
Mommy’s delight is your satisfaction, but you can’t wait for her to be inside!|The only thing you’ll be forcing is yourself not to cum like a teenager when she’s all the way inside.
Looks like a bad if/else for text.
Fixed for next, thank you
Also, in the Soaked Rask scene, among others:
“That drives you over the edge. In one swift move you take your girl-glossed, impressivetapered dragon-cock and thrust it into her drugged-cunt as hard as you can. ”
Missing space or comma between impressive and tapered – either that or an either/or selection bug.
Ok, fixed this for the next patch as well.
And the punk security officer:
“Speaking of pouches, your own nutsack is feeling rather swollen. Rising is more difficult with so much extra weight swinging down there. Your barrel-sized, ball and s are bigger, somehow, and undoubtedly more capable.”
Issue with pluralization of ball.
Ty, fixed for next.
I assume this is the same issue. Genital descriptions just include the word and. It applies to female characters too. Things like “your pink and cunt” or your “wet and pussy” descriptors have popped up in almost every scene in this version.
test
Entering & exiting the Codex after running from combat results in a state where the controls are inoperable and the only way to break it is reloading.
Odd thing: my Steele already has Kiro’s panties (verified by checking the inventory), but when I meet up with her on Canadia, she gives them to Steele again. They don’t show up twice in inventory there-after, however.
Thanks! Looks like this was caused by a recent change. Fixed for next.
The game descriptions seem to be randomly adding “and” as in the examples “Two soft, green cat-tails sprout just above your tight and butt” and “The green and hair on your head is parted by a pair of cute, fuzzy feline ears.” This is without any language filters.
Ty, I’m working on this and it should be improved for next.
Fenexo with the 999 armor nipple ring
the mobile interface update getting a fk ton more bearable, appreciate it!
Lookin good folks
Having the map replace the bust as an option is cool, any possibility of an extra option where it still replaces the small bust but doesn’t create a larger bust. It’d be really nice for those who don’t use busts at all.
Are there any plans to jack the pregnancy speed even higher? Like, maybe there’s a super rare 1% chance drop on Dhall where you find one of those synth wombs, and it’s been tampered with and it doubles the current max speed of the regular synth womb
Am getting a critical error after getting fucked by the strange egg on the backer build:
ERROR: NONVALID FLUID TYPE PASSED TO fluidNoun.
Stack:
TiTSException: ERROR: NONVALID FLUID TYPE PASSED TO fluidNoun.
at r (file:///D:/Programmes/TiTS/TiTS-backer-0.9.058-win/resources/app/main.90a83b93.js:1:9704141)
at o.value (file:///D:/Programmes/TiTS/TiTS-backer-0.9.058-win/resources/app/main.90a83b93.js:1:2582665)
at o.value (file:///D:/Programmes/TiTS/TiTS-backer-0.9.058-win/resources/app/main.90a83b93.js:1:2207212)
at o.value (file:///D:/Programmes/TiTS/TiTS-backer-0.9.058-win/resources/app/main.90a83b93.js:1:1991042)
at o.value (file:///D:/Programmes/TiTS/TiTS-backer-0.9.058-win/resources/app/main.90a83b93.js:1:1988453)
at o.value (file:///D:/Programmes/TiTS/TiTS-backer-0.9.058-win/resources/app/main.90a83b93.js:1:2602355)
at lT (file:///D:/Programmes/TiTS/TiTS-backer-0.9.058-win/resources/app/main.90a83b93.js:1:18309013)
at Sk (file:///D:/Programmes/TiTS/TiTS-backer-0.9.058-win/resources/app/main.90a83b93.js:1:17533848)
at ML (file:///D:/Programmes/TiTS/TiTS-backer-0.9.058-win/resources/app/main.90a83b93.js:1:18565489)
at Object.func (file:///D:/Programmes/TiTS/TiTS-backer-0.9.058-win/resources/app/main.90a83b93.js:1:28100009)