The lovely folks on the CoC2 team pushed out a patch today as well!
Now that the train dungeon is out of pipe, the content must flow regularly once more! (Check below the changelog for discussion of ongoing work that didn’t make it in for this patch!)
0.9.107 Changelog:
- [Backers] The Dracow Family has been expanded to allow you to spend time with them in a more one-on-one way. As before, you can bump into these lovely ladies on the pastoral getaway better known as New Texas! Written by Sil the Dragon Lover and coded by Leek.
- [Public] Anno’s advanced anal training is now available for all!
- [Public] Calia is now public!
- [Public] Tanis’s Expansion is now public!
- UI scroll should be preserved when moving between states – which should reduce how often you see things like the combat window rapidly scrolling itself back to the bottom when exiting inventory. (Jacques00)
- RK Lah and the Zil Hoverfly had their combat scripts updated to better handle non-PC targets. More NPCs will continue to get overhauled! (Fenoxo)
- Added missing “requires exploration” tags to a few rooms on Mhen’ga. (Jacques00)
- A few Kineticist abilities were not properly set up to proc Psytuned Vitality and have been fixed. (Gedan & Fen)
- A few Kineticist abilities were polling pc.willpower() instead of pc.psiWillpower() which resulted in them having lower than expected values for certain character configurations. (Gedan & Fen)
- Updated some items that suggest viewing a codex entry to be able to pull up the respective codex entry before using the item. (Jacques00)
- The creature “isCyborg()” check was updated to actually include cybernetic implants, and several enemies were tagged with a status effect to guarantee they would count as cyborgs. The primary beneficiary of these changes is the “Static Strike” ability. Should you notice this failing to stun a cyborg (who is not stun immune), their stat-line may need updating. (Fenoxo)
- Deployable Turrets should now scale with player statistics. Instead of having a fixed aim and physique, the turret will derive its aim from the player’s intelligence and its physique from the player’s willpower. Given the Turret’s original aim was 35, this should represent a nice buff for higher level techies. (Fenoxo)
- Deployable Turrets will now scale their weapon base damage with level, remaining at 15 for level 12 players and increasing by 1 for each level beyond. (Fenoxo)
- Fixed Myrna the Christmas Korg’s year tracking. (Jacques00)
- Tweaks to how Huskar Treats interact with the “ausar” race value. (Jacques00)
- Fixes to Carmelita’s size checks for certain sex scenes. (lowercase donkey)
- Fixes for MascOff (lowercase donkey)
- Addressed a potential issue with Queen of the Deep’s “Surrender” option not switching out of combat UI as intended. (Jacques00)
- The Appearance preference options were cluttered, so we split them into three separate sub-menus (preference, physical and accessories). (Jacques00)
- An option to change the frequency of the Ultra-Exhibitionist event log notes was added (as players with characters that have full libido may be annoyed by it over time). (Jacques00)
- Some items were tagged as “unused” which will prevent them from being loaded with cheats.
- Update most all items that generate menus to return to the Inventory after being used, where applicable. This has been extensively tested for all affected items, so hopefully little to no bugs will appear. (Jacques00)
- The automated color selection (rbgSelColor()) has been updated to pass in an item object. (Jacques00)
- Split EasyFit’s transformation actions from the transformation text since the transformative can be used outside of the item in Mirrin’s content. (Jacques00)
- Fixes for comparing ship statistics. (Jacques00)
- Fixed a potential Paige crash. (Gedan)
With that out of the way, allow me to pull back the curtain on what we’re doing that didn’t make it in:
- I worked up a map for the next segment of Phaedra’s explorable wilds, and I’ve also been chipping away at the backlog of room descriptions for Phaedra’s existing regions. Expect to see a 20-30 of those fill in all at once next patch.
- I’ve also been working at coding an event Adjatha wrote up similar to the existing post-party event, featuring a Peer and her custom-modified XO. There’s even a scene that’s wildly different depending on which of the Zaibatsu (Megacorps) you aligned yourself with at the party.
- I also opened up paid commission writing to fill out encounters in the new area for our most regular community authors. They’ve gotten to peep at the new zone map and everything. For now, I will simply promise that Divrani are going to get more representation.
- ToonNik is now working on a panty CG for my favorite TiTSy fox: Penny. I requested bigger breasts when I saw the sketch, because of course I did.
- Jacques00 has been poking at a full map. Thanks to how the map data was reorganized for the javascript version, this is a much more doable task than it was in Flash.
- Jacques00 has also toyed at another feature I’m not going to name until I’m sure it’ll be added, but just know that I think it’s neat.
- Gedan has been puzzling over some save file issues and deep code bugbears in a continual quest for stability and reliability.
- Adjatha continues to crank out amazing work and evaluate the user submissions.
- William is tagged in on Adjatha’s latest write-project. Details to be revealed~
Wonder if updating the prison or adding a capture mechanic is in the works?
Prison would be fleshed out for adding one off characters like shock hopper and LHC, mainly named enemies with scenes that are one off and inaccessible.
Capturing would be similar having easier access to generic enemies that you fought/have special interactions like the female zil or bored jumpers.
Seconded, a Gastigoth expansion would be much appreciated
nah I don’t want Shock Hopper in prison but I would like to see more of her.
Just wanted to highlight the number of 1-off encounters that, one way would be adding them to the prison but I’m all for making them interactive other places like Zheng shi for SH and LDC for example
wish we could recruit Tam-Tam too
How do you active the dracow one on one scenes as only the gangbang and apperance option is available despte being a backer
The dracow expansion is bugged at the moment, should be a quick fix.
Any news on this? No rush, just making sure I didn’t miss anything.
Is that Roo?
Seems to be. I hope that expansion of hers comes out some day.
They mentioned that William got tagged-in to an Adjatha project. Maybe they’re working on Roo?
I wish. I remember from way back (five or six years I think?) that William had like 150 pages of Roo written already, hope they can finish it if that’s what they’re working on.
Where are the paid commission listings? I would like for there to be more male pig daddies.
“More” implies there is one to begin with tbh.
By ”pig daddies” do you mean more male Orcs? I’m confused.
Pigs and orcs are different. Pigs are pink, orcs are green.
I know but it was the closest analogue I could think of as there aren’t pig races in either game if iirc.
If you’re interested in commissioning an author, you can try on the forum or the public discord.
snek transformative on its way or nay?
There’s been snek transformations in the game for a decade now…
think they might be talking about the sneks that give the best suck in the whole existence of space :3
Isn’t that it though? Gives you a crazy throat and oral capacity I believe.
that’s snakebyte
I believe the OP is talking about a Slyveren to turn into a throat snake
There’s a Slyveren TF item in the To Be Coded docket, so hopefully you’ll get your wish before too long
Are the busts for the dracows been added?
Just the house mom at the moment
Oh ok
Who is Tanis and where can we find him?
The Leithan at the Mhen’ga Scout Station. You need a Bow of some kind in your inventory to unlock his conversation options.
Aw yeah, dragon addicts eating good. Time to try and make my own kobold and worship them properly.
Any plans for the Overqueen from F.I.R.S.T. in the near future?
None at the moment
thanks for the answer.
Every time I restart with a new class build, I always, and I do mean ALWAYS, submit to my gorgeous Snake Queen.
And what she says makes me hopeful for seeing her again for a lot more fun, as well as the rather unlikely chance she may join my crew.
Anyone else running into a bug with Bianca? I’ve got her at 49% affection but I can’t spend time with her and she won’t show up at bars.
Are you a bimbo, or a non-biped? Those will lock you out.
Good to know, but I am not either of those things.
I’d really love to see characters / crew members with obviously unfinished content getting their content finished, instead of seeing mostly more and more stuff added. Azra still does not have her last expedition added to the game, while Myrellion is one of the “older” planets at this point. The whole relationship with Bianca is unfinished until this day, stopping at 51 percent. The fate of Dr Badger ends with a cliffhanger, seeing her listed for interaction in Gastigoth but unable to interact. There were teasers for a Hopper crew member a long while ago. I could go on and on with more examples.
The question is: if the writers of unfinished characters are still around, why are those chars left unfinished? And if they aren’t, why is there silence about it from FenCo’s side?
There are some expansion contents things to help complete certain npcs. These are in various states of completion at any given time.
Some unfinished npcs still have their authors working on them. For some, the authors have moved on to other projects. There’s no FenCo schedule update for other authors, I’m afraid.
I see. Thank you for answering, Adjatha. It’s just.. sad to see well-written characters like Azra left unfinished. She deserves love, and there’s just that one little expedition missing.
Dr Badger is a mostly hated character from what I’ve gathered, so it’d be understandable if she were left unfinished. For Bianca goes the same as for Azra.
And regarding the teased Hopper crew member.. will she ever get implemented? Or is this a dead project?
As long as we’re on the subject, what is the reason other writers won’t take over characters that got abandoned because of writers leaving? Is it because you guys respect the writers and don’t want to write them without their consent? Or are those THEIR characters, legally speaking and not FenCo’s? Or you guys just don’t have interest in writing them? Or just don’t have the time? Or whatever else?
If it’s only a lack of interest or time, can we expect to see some of those finished by the time the game hits 1.0 (if it ever does lol)? Or are we to assume those will be left unfinished forever?