Fen here – I woke up to some requests from some other coders to push out some of the recent bug fixes that have piled up, so without further ado, here they are!
0.9.012 Changelog:
- The cage interactions during the Queensguard and Taivra fights should now actually display the text for interacting with them.
- Freeing Dane during Queensguard’s battle should no longer cause Taivra to have a non-defined bust. Dane will also be added as a friendly NPC.
- Various typo fixes.
- Fixed a potential softlock related to the Priapism effect.
- Fixed cockvine seedling busts not displaying.
- Fixed a crash in one of Mirrin’s scenes.
- Fixed issues with Doctor Badger’s shop on Tarkus.
- Fixed nursery issues.
- Some other smaller fixes.







Who needs to relax on a weekend when you can fix bugs and add new features?! We’ve got a spicy Monday drop that not even Garfield could hate. Maybe our code spaghetti congealed into code lasagna!