Category: Art

[Public | TiTS] Part Two: Now With Another Beej

Slyveren primed for fucking by MrPink. Yum!

Did you think I forgot about my promise? I didn’t, but first, let me mention another game I promised I’d give a shout: Cloud 10. I played around with the demo the other day myself, and it shows a lot of promise. It leans into a similar sort of form as CoC, but the way they’ve wrapped its random “explore -> get encounter” loop for sci-fi is quite well done. Nonesuch, a writer who has chipped in exceptional work since the mid-days of CoC, is the lead writer, and it shows. It’s also got some scenes from a small selection of other TiTS-approved writers that I’m not going to try to list right now but that I wish were still writing for TiTS. If it’s to your liking, consider giving their Patreon a few bucks.

Whew. The text game space is getting more crowded! It may be bad for my wallet, but it’s good for my boner. That’s a trade I’ll take most days… as long as bills aren’t due. (And hopefully Nonesuch’s own Patreon-fans can keep convincing him to do TiTS commissions here and there. The man writes tentacles like nobody’s business – except the tentaboners’!)

Now, without further ado, the 0.8.002 Changelog:

  • Synphia can now give “service” to characters with phalli. She has lots of reactivity to: different features, using her repeatedly, and to different levels of output. She also has options for using her venom or not with lots of variations scattered throughout the scene. I wasn’t able to finish her second blowjob “path” for this patch (or the optional ball-teasing). That’ll have to come for backer builds, I’m afraid.
  • KNOWN ISSUE: It appears many of the new busts authored by Adjatha were inexplicably disabled during a merge between branches on git. This will be fixed in the future. The busts are alive and well, and I promise they’ll be back next time.
  • The Image Pack got updated! If you like playing with the ability to peek at higher resolution busts and having chunks of art embedded in some of the scenes, today’s a good day for you!

 


[PUBLIC | TiTS] Somehow Late on Top of Being Late

Tura CG by MrPink.

By the time I got done with my morning errands I had a plumber and an air conditioning guy coming by the house. Needless to say, I am late, and here we are, and this is part one of the public patch. Sorry for the delay!

More will be coming…

0.8.001 Changelog:

  • We’ve bumped up to 0.8.001 so that Savin will stop asking me when we are going to bump to 0.8.0*. Also, ship battles, customization, and storage are a thing, so it’s fitting.
  • A new scene for getting a blowjob from Nessa has been added to the game. (Written by William, coded by Lighterflud)
  • The hyena transformation item, Cackler, should be available at select vending machines and in Jade’s inventory. (Written by Freed)
  • Various and sundry bug fixes.

What’s New This Month?

  • New Mechanics: It is now possible to purchase ships from a variety of NPCs in the game and customize them with specific upgrades. You can also own multiple ships and keep some of them in storage in Tavros Station. If you’re struggling to find space for your entire crew, the ‘clowncar’ cheat is now available as well.
  • New NPCs: Synphia the Slyveren Mechanic on Uveto, the Dockmaster on Tarkus, Fadil in Anon’s Bar on Tarkus, and Bizzy the kaithrit camwhore.
  • New Scenes: Blowing futa Shekka, Shekka’s extrameet profile, and Kaede’s extrameet profile.
  • New Expansions: Fixing Dr. Badger’s silicone lab, repairing the Doll Maker, pregnancy with Mirrin, attending a wedding with Tessa, and bondage with Xotchi on Uveto,
  • New Busts: Breedwell Matron, “The Servant”, Lurelings & Marions, Una, Zheng Shi’s Mining Robots, the Forgehound, Vark, Ushamee in Canadia, the Tarkus Dockmaster, and the War Alpha from the battle for Korg’ii Hold.

This doesn’t seem like the longest list, but that’s only because I clumped everything together under different headings. A whole lot of fan submitted projects made it into the game this month, and on top of that we’ve had the pleasure of building out the whole new ship sub-system. It may be one bullet point, but if you check the changelogs for the past month, you’ll see a lot of work went into it.

I hope you all enjoy and that next month can be ever better!


[Backers | CoC2] Horsing Around

I hope you like giant horsewangs cuz it’s horsewang time. Also time for getting ripped in the gym, or getting ridden by big mature orc mommies.

0.2.5 Patch Notes:

  • New Enemy in Havest Valley: Marefolk males, aka Crazy Horses. While male marefolk are normally lustful brutes, the local corruption has only made them bigger and hungrier… (By Questy)
  • New sometimes-guest at the Frost Hound: Lusamine, the wyld elven gossip-monger. (By Bubble)
  • New location in Hawkethorne: the gym! Written by Wsan, and coded by new friend Coolmn!
  • Hretha can be approached again at the orc camp. If you didn’t have sex with Infrith, anyway.
  • Brint has new scenes for trap PCs. (By Wsan)
  • New TF: Mothfolk
  • New Codex: Slimes, Sheepfolk

Lusamine herself, by RattlePool.

You can get access to this and other backer patches here!


[Backers | TiTS] Focalor the Fair & Synphia the… Someday Sinful?

DCL’s take on the slavebreaker is as gorgeous as any I’ve seen.

Today’s patch is mostly ship-focused, though I do intend to write at least one scene for Synphia to get back into the writing groove. The patch notes look long, but that’s only because I gave each item a bullet point. <3!

0.7.289 Changelog:

  • New NPC on Uveto: Synphia the Slyveren Mechanic. She sells new ship upgrades!
  • New Module: Shield Vampire! This item attempts to steal a large volume of shields from an enemy vessel.
  • New Module: Capacitor Vampire! This item attempts to plunder an enemy ship’s energy reserves.
  • New Module: Advanced Crew Quarters! This item, while installed, should allow for two crew members to be housed here.
  • New Module: Auxiliary Thrusters! This item provides a constant increase to thrust.
  • New Module: Thrust Vectoring System! This item provides a constant boost to agility.
  • New Module: Hardened Systems! This item increases your vessel’s system strength.
  • New Module: Heavy Armor! This item increases the damage reduction of its armor by 25.
  • New Module: Power Core Tuner! This item increases your energy generated per turn!
  • New Module: Redundant Plating! This item increases your ship’s armor by 1000.
  • New Module: Sensor Suite! This item increases your ship’s sensors significantly.
  • New Module: Shield Upgrade! This module provides an additional 1,000 shields.
  • New Module: Tuned Emitters! This module increases your shield’s damage reduction by 20.
  • New NPC on Myrellion: Focalor the Fair! This lovable little Tove has some great ships available for great prices!
  • New Ship: Clydesdale K7! This Steeletech-manufactured freighter has low stats but tons of room for crew and upgrades!
  • New Ship: MSXI! This shield tanking ship is slow but packs strong electronics and decent cargo space.
  • New Ship: Sledgehammer Mk II! This battle-geared vessel’s only weaknesses are a lack of crew spots and weak sensors.
  • Ship recovery modules have been buffed.
  • New Bust: Breedwell Matron.
  • New Space Battle: Attempting to guess an incorrect password for Zheng Shi now lands you in a space battle! Try not to die.
  • Fixed shields, shield defense, and defense being incorrectly calculated for ships.
  • Fixed ship accuracy and avoidance stats from not being properly applied in combat.

[Backers | TiTS] Turret-Shooting Waifus & Art

Ushamee fits right in with the rest of Canadia Station…

0.7.288 Changelog:

  • Artpack Released! Patreon backers can collect it on my Patreon page.
  • New type of ship weaponry: Turrets. Turrets deal roughly twice as much damage as their standard brothers but require a crew member to fire. Note not every crew member is capable of crewing a turret. Yammi and Celise, for example, aren’t much for shooting. Others might surprise you, like Mitzi… You can buy your own turrets from the Dockmaster on Tarkus.
  • New Busts (Adjatha): “The Servant”, Lurelings & Marions, Una, and Zheng Shi’s Mining Robots.
  • New Busts (Shou): Forgehound, Vark, Ushamee in Canadia, and the War Alpha from the battle for Korg’ii Hold.
  • New scene: blowing dick-having Shekka, by William.
  • Various fixes and tweaks, courtesy of Jacques00.

Did you all think I was done riding the ship parade? You were dead wrong. Turrets are a big part of making crew worthwhile, and come Uveto/Zheng, I’ll be adding an upgrade that takes up one slot but provides crew space for two (in addition to more ships with better stats).

If I get some fun modules in by tonight, I might add another small patch onto this one.


[Backers | CoC2] Elves Can Serve Many Roles in a Party…

Half of this patch is very sweet and romantic. The other half involves people being absolutely destroyed by giant dicks. Pretty much sums up the entire game, don’t it?

0.2.4 Patch Notes:

  • There’s a new combat encounter found in Hawkestone Castle — just keep going up the trail from the temple from the tutorial and check around the castle courtyard. Also your first chance to meet Baroness Carmen Revarra, a rather important future NPC. (By Gardeford)
  • Etheryn has three new sex scenes (including an oral scene by William) as well as an option to give her what she really deserves — some nice hugs and cuddles.
  • Berwyn also has a new cuddles scene. (By HugsAlright) (Coded by sniperwolfortiz)
  • New Codex: Wyld Elves
  • New Busts: Gnolls, Manticore Girl, Lupine Scout, and the Lupine Warrior.

Commission from Runingman of his OC Liara giving Etheryn what she deserves, done by Menasor.

If you want to play this patch, you can become a backer here~ <3


[Backers | TiTS] MORE SHIP!

Jacques00’s Raskvel Dockmaster is quite pretty.

SPACESHIP!

0.7.286 Changelog:

  • New NPC on Tarkus: Raskvel Dockmaster, written by SKoW. She doesn’t have any sex scenes (yet).
  • New vessel available for purchase from the dockmaster: Moondast Gruss.
  • New ship upgrades for purchase from the dockmaster: Capacitor Bank (full energy recharge), Missile Bay (quad-shot kinetic/thermal damage), and Coil Cannon (top-end damage and energy cost, but kinetic damage).
  • New Cheat Code: “clowncar”. Allows you to fly when over the crew limit.
  • New Busts: Raskvel Dockmaster, Moondast Gruss.
  • Various tweaks and adjustments to ship shop code to support multiple vendors.

Tomorrow: more ship stuff, and perhaps some scenes for the beauty on the right. However, the hour grows late, and this whiskey insists that I stop being a productive coder ASAP.


[Backers | TiTS] Test My Ships

CoC2 got a public patch yesterday. Check it out.

Alright folks, it’s time. I’m reasonably confident (as well as I can be) that the ship systems I’ve been working on functional and bug free (as well as I can tell). It’s funny, really. I told myself this would be a quick and easy ship system, and it still wound up being far more complicated than I expected. Because there’s so much going on, I’m going to have two changelogs: one for normal content, and one detailing spaceships. EDIT: Another patch with a cheat for infinite crew usage is coming later tonight along with another ship and modules, most likely.

Amber by Jojocite.

0.7.285 Changelog:

  • It is now possible to find Shekka’s old extrameet profile and confront her about it. Written by Gardeford, coded by DrunkZombie.
  • Dr. Badger’s lab’s silicone equipment got an expansion courtesy of Natetheman223 and Kirorororo.
    • The Doll Maker can now be fixed up (once) with a similar miniquest to
      Nym-Foe.
    • Play with individual Doll Maker arms or Fight it if non-Bimbo.
    • Strange Ball (brainwashing ball) can be used from the Badger’s lab.
      Basically resets intelligence and some proportions.
    • Buy a silicone tank from Badger for the ship. Costs a lotta credits or
      decide to carry silicone for a week.
    • Combination of “Black Latex” and “Implant-tastic” perks will create
      the “True Doll” perk.
    • “True Doll” perk speeds up tightening of stretched orifices but can
      completely ignore stretching if elasticity is high enough.
    • “True Doll” increases sexiness by 5 and mentions the body being
      “plastic” in the appearance screen.
  • Fadil can now be encountered in the newly added back of Anon’s Bar and Grill. Written by Doots and coded by Lighterflud.
  • Kaede now has an extrameet profile and dating scene.
  • Mirrin’s pregnancy expansion (by SoAndSo) is now live (coded by Lighterflud).
  • Tessa got an expansion pack where you can attend a wedding with her, written by Fr0sty and coded by Lighterflud.
  • Shop vendors should now have their name and bust persist inside their shop menus.

0.7.285 Ship Stuff Changelog:

  • Pyrite Colt XLR by Jass Befrold.

    Your ship now has a full suite of stats and a system for engaging in ship combat.

    • Be aware that many ships and items may have their stats buffed/nerfed in the days to come as we get more time spent actually playing with it.
  • The first time you fly to Tarkus, you’ll stumble into a low ranking Corona Lord in orbit that you’ll need to defeat in an epic space battle! (Really it’s a simple space battle that exists to introduce the system.)
    • After encountering the Corona Lord ship battle, it can randomly occur while traveling to rush worlds.
  • You can no longer fly if you have more crewmembers than your ship can carry or more stored items than your storage can hold. (Celise does not count toward this limit since she does not require much space.)
  • Vahn has a whole suite of new functions: Selling ships, storing ships, upgrading ships, and repairing damage to your ship’s armor over time whenever it is parked in Tavros.
  • Shekka now repairs ship armor over time, though at a slower rate than Vahn.
  • New Ship Items: Machine Gun, Laser Cannon, EM Cannon, Thermal Projector, Shield Disruptor, Shield Booster, Repair Module.
  • New Ships: Casstech Z7 (enemy only), Spearhead SS, Ova’LEK, Colt XLR.
  • Many more followers can be removed from the ship now that crew count matters.
  • Please don’t fret if you can’t carry as much crew as you’d like this patch. More, higher level ships will appear on Tarkus and Uveto soonish.

“Wow, that’s a lot of shit!” you might be saying, but don’t worry, there’s more. One of the community’s writers, QuestyRobo, has a pretty engaging bimbofication & muscle gain story titled Brain Buster that you might find enjoyable.


[Public | CoC2] Consumerism! (Also Android Builds!)

Public patch time! The highlight this time is the Orc-themed dungeon from a couple patches ago, plus a new farm and a couple new NPCs!

Also of note: WE HAVE AN ANDROID DOWNLOAD! We’re still working out the kinks, so please bear with us, but they’re finally here. There are two known issues right now: Save/Load from File doesn’t work, and on some devices, the top of the screen may get cut off by the android status bar. Working to resolve them ASAP.

0.2.3 Patch Notes:

  • Hotfix: An issue causing a lot of scenes to crash has been fixed. If you downloaded a build already you’ll need to re-download.
  • Several new consumable items have been added, including small heals and weapon buffs. You can find most of them as new drops on enemies; trail rations are sold by Leorah and the Minotaur Guards. Each of the bosses (The Alraune, Matiha, and Chief Argoth) also has a new, much more powerful consumable drop.
  • You can now interact with the Alraune Herald again in the corrupted grove, assuming you dominated her mother rather than executing her. (By BubbleLord)
  • Garth will now give you a talking-to if you’ve been fooling around with his baby girl.
  • New Ranged Power: Arcane Shot. Sold by Leorah.
  • New Kiyoko-focused Dream. (written by The Observer)
  • New TF: Tanuki. Complete with perks for expanding balls and, with high Corruption, cum cascades.
  • New Busts: Marefolk Shaman, her Treant, and Slimes
  • New Illustration: Character Cards. Explains what each of the bars/icons are. Found in the mechanics Codex.

Also New Since Last Public Patch:

  • Right of Conquest, a new adventure focused on Arona and her tribe of orcs, can now be completed. Start to quest by winning or losing to Arona several times in succession. Big thanks to Wsan and Observer for helping flesh it out!
  • Ninian the Pixie Twink can now be found in the Old Forest.
  • New Location in Harvest Valley: Pupperidge Farms, staffed with a pair of futa half-lupines and their dairy cows.
  • The Codex has been unlocked along with 20-something new entries in there.
  • The Foothills has been zoned to help alleviate encounter crowding.
  • Brint can now knock up the PC.
  • Kinu has a new scene.
  • Cait has a new scene for losing to the Mercs.
  • The Lupine Archer can now be given a footjob by Dark Knight-personality PCs.
  • Shar has a new story and an appearance screen.
  • Ovilixer now can make Harpy PCs self-impregnate with eggs over time via the Oviparous perk.
  • A whole bunch of new dreams have been added.
  • Leorah now sells Level 4 Ranged powers.
  • New TFs: Goblin

What’s Coming Up Next?

To Be Coded: We’ve got another Foothills dungeon ready for code thanks to TheObserver. I’ve finished some new scenes for Etheryn. Gardeford’s Dullahan companion has just finished up being written.

In progress: I’m currently working on repeat content for the Kervus Warcamp, specifically for Hretha. I’m not any less burnt out on orcs, so it’ll be a while before Arona’s recruitment gets written. SomeKindofWizard and B! are both working on new Hornets, and Observer’s doing another dungeon, this time for Harvest Valley.

Art of the Herald is by RattlePool!

If you want to become a backer for early access to each month’s content, you can do so here!


Another Day, Another Ship Report

Spearhead SS by JassBefrold.

This morning I slogged through establishing four types of AI routines for enemy ships: Aggressive, Tactical, Defensive, and Random. Right now the differences are fairly subtle, owing to the limited moveset and lack of implemented gadgets, but they are discernible. The advantage of this is that most ship battles should be able to bank on these AI routines without having to have wholly new ones written. Any tweaks that need to be introduced for specific fights can benefit all encounters in the game (hopefully).

Then I turned my focus to coding the first ship fight into the game – a lone, low-ranking Corona Lord that’ll ambush you on your way to Tarkus in an older, smaller, Casstech Z7. Did I make it that so that I could re-use the same art as the Casstech Z14 and just scale it down? Definitely not. Perish the thought.

The fight works great and isn’t too difficult. I was able to defeat her using a stock Casstech Z14 without dipping into my armor, which is the desired outcome for making the right moves in the introductory battle. And did you know that she has sex scenes too? There’s four different loss scenes: two scenes for any genital configuration, one for male centaurs, and one for those with particularly cumbersome male endowments. (And yes, you will be able to encounter her again. Wsan made some small variations to her repeat texts that are pretty choice.)

You’d think I stopped there, but you’re wrong! After that I went to work on the user interface for buying a ship from Vahn, including a rather detailed stat comparison breakdown. Then I made it so you had five ship storage slots in the hangar for your extra ships. Then I coded another ship into the game, the Spearhead SS. Give her a gander!

Tomorrow, the plan is get the “Trade In” option working, roll out a few more ships, and make all the ship buy/sell shop stuff actually workable with other NPCs besides Vahn.


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