Category: Trials in Tainted Space

[TiTS] Dhaal Parties So Hard… Maybe Too Hard!

It’s always a delight to find art in the wild.

I suppose Andrew W.K. would have a great time there.

0.9.108 Hotfix Changelog:

  • Fixed the repeat Peer Party (the Backer content referenced in the below changelog) not ever appearing if you are past the event.
  • Fixed the cooldown to begin on encountering the chance to go to the party, rather than on going to the party itself. This way if it is an unwanted encounter, refusing it will ensure you won’t see it again until the cooldown is up, instead of being spammed with it for saying ‘no’.
  • Fixed a broken parser crash in the peer party scenes.

0.9.108 Changelog:

  • [Backers] After encountering Feruze on the taxi and stepping into a hazard map tile on Dhaal, be approached by a Zaika Peer for a… private engagement with her and her specially-modified XO. (Written by Adjatha, coded by Fenoxo)
    • Access new dialogue with more Dhaal lore.
    • Explore four brand-spanking new sex scenes, one of which is wildly different depending on which corporate alliance you’ve made progress toward brokering at previous fancy shindig.
    • After meeting her, getting invited back is added to Dhaal’s encounter table with a long cooldown.
  • [Backers] A full map view is now ready to be tested. Click on the room/zone name display at the top of the map to pop it out! (Jacques00)
  • [Public] Phaedra’s train dungeon is go! Now everyone can take a ride on the pain train…
  • [New CG] Roo panties (Art by ToonNik)
  • [New CG Silhouttes] When selecting player species during creation, the available choices now have silhouettes of your mother’s general shape. (Art by Jacques00, coded by Jacques00)
  • Updated Dhaal’s quest log entires in the Codex to give better indications of your current progress and what you should pursue next. Some prepwork was done to include numerous other events from the dungeon, but not yet visible. (Fenoxo)
  • Deployable Turret scaling now uses BimboIntelligence instead of Intelligence.
  • Deployable Turret weapon scaling now scales off of level 11 instead of 12 (+1 weapon damage).
  • Fixed MascOff deleting penises during save/load. (THE HORROR! Fixed by lowercase donkey)
  • Fixed a potential crash in the Warbitch encounter. (Jacques00)
  • Adjusted tooltip for the inventory screen so as not cover the buttons. (Jacques00?)
  • Fixed piercing menu lite item titles not displaying properly. (Jacques00)
  • Layered map floors should now have a more subdued connector color. (Jacques00)
  • Fixed a crash with Tracer Rounds. (Jacques00)
  • Gave the Sterilex Band a visible status effect when the item is worn or taken off. The effect is purely superficial and it will hide/remove itself when certain conditions are met. (Jacques00)
  • Potentially fixed a crash with Ovalasting Egg Trainer. (Jacques00)
  • Power armor movement speed (extra time pass on move) has been made more consistent. (Jacques00)
  • If there is ever just one button, and that button is Close/Cancel, it will automatically use the “Accept” keybind (spacebar). (Jacques00)
  • Fixed an Anno crash. (lowercase donkey)
  • Fixed a Pickmentation crash. (lowercase donkey)
  • And many more typos corrected and tiny fixes made!

[TiTS] The Name’s Steele, Dragonlayer Steele.

Consider enjoying all the pixels for this upcoming CG from ToonNik on our Patreon.

The lovely folks on the CoC2 team pushed out a patch today as well!

Now that the train dungeon is out of pipe, the content must flow regularly once more! (Check below the changelog for discussion of ongoing work that didn’t make it in for this patch!)

0.9.107 Changelog:

 

  • [Backers] The Dracow Family has been expanded to allow you to spend time with them in a more one-on-one way. As before, you can bump into these lovely ladies on the pastoral getaway better known as New Texas! Written by Sil the Dragon Lover and coded by Leek.
  • [Public] Anno’s advanced anal training is now available for all!
  • [Public] Calia is now public!
  • [Public] Tanis’s Expansion is now public!

[TiTS] Clues of Suze

Voulez voulez suze avec moi?

I’m getting a raging clue…

0.9.106 Changelog:

  • [Backers] Suze can now be met at Kally’s above Vesperia on Canadia Station! She’s like the coffee people always claim to love: tall, dark, and strong. Written by Nonesuch and coded by Leek.
  • [Public] Carmelita is now in the public version of the game! (Next patch should have three big projects go public too.)
  • Jacques00 ripped around under the hood of the combat UI to make a lot of tweaks and improvements.
  • If Easy Mode is enabled, the player can see a list of the opponent’s general immunities and statuses at the bottom of the appearance text, if applicable. (The player’s combat appearance screen will have this regardless of Easy Mode.) This should help with some clarity if the status effect icons on the sidebar aren’t enough information. (Jacques00)
  • Hureya can now move on from her pillory with a ticket. (lowercasedonkey)
  • Improved the Capsule Hotel on Dhaal’s menus and functionality. (Jacques00)
  • Weapon-dependent special attacks – particularly the level 13 ones – should now properly check and require an appropriate weapon. (Jacques00)
  • Equippable drones should have damage information on their tooltips now. (Jacques00)
  • Mimbrane combat bits that missed getting hooked into TiTS:Javascript Edition’s new combat UI has been hooked up by a lowercase donkey.
  • Fixed two softlocks in the train dungeon. (lowercase donkey)
  • Cumsluts can now drink cum bubbles. What a twist! (Jacques00)
  • Unused images hid themselves from the image gallery. Shy little fellers! (Jacques00)
  • Synthsap fixes. (loWercAse donkEy)
  • Fixed the Myr Unification rally proccing twice. (Jacques00)
  • Various bugs and typos fixed. (Jacques00 & lowercasedonkey)

 


Hype Train Ain’t Got No Brakes!

The TiTS train is pulling into the station, and you don’t want to miss out on boarding this ride!

Note: I highly recommend keeping a save from before the start of this dungeon, as it may catch important updates in the days to come.

0.9.105 Changelog:

  • [Hotfix] Thermal Disruptor + Boosted Charges now procs burn chance based on an intelligence vs reflex saving throw instead of a flat 1/3 chance. It also creates a longer lasting burn for 10% of its base damage per turn (pre-defense).
  • [Hotfix] Fixed the AoE portion of Static Strike.
  • [Hotfix] Added more consistent checking parameters for isBlind() and removeBlindness().
  • [Hotfix] Added toxinEffectsList() and use for isPoisoned() check and removeToxins().
  • [Hotfix] With “Void Sight”, not all instances of blindness are covered (such as “Pitch Black” and repeat “Smoke Grenade”). Because of this, at the start of each turn, if “Void Sight” is active, it will automatically clear any valid blindness effects.
  • [Hotfix] Added missing image entries.
  • [Hotfix] Updated body part stats for train dungeon enemies to more accurate match their species and appearance.
  • [Hotfix] Creed’s dick length has been set correctly. Whoops!
  • [Hotfix] Fixed a crash related to “show mercy” or “keep sucking”.       :3
  • [Hotfix] Fixed scenes missing bust art.
  • [Hotfix] Caught and killed stray curly braces. { But did we get them all? }
  • [Hotfix] Fixed a rare crash caused by an interaction with shield bypassing weapons and multi-foe fights.
  • [Hotfix] Thermal damage is now correctly listed as burning damage.
  • [Hotfix] Hureya’s claw untangled its tooltip and description values.
  • [Hotfix] Lots of small typos and issues with the new abilities cleaned up.
  • [All] Level 13 is unlocked and ready for play! Abilities are in their “first pass” form and may be wildly underpowered, overpowered, or perfectly tuned – you be the judge! (Fenoxo)
  • [Backers] The first Phaedra II dungeon is available! It’s a battle on a speeding train, and these hyena-folk are feelin’ mean! (Coded by: Gedan/Fenoxo/Jacques00) (Written by: Savin/Nonesuch/Skom/William/Magenta/QuestyRobo)
  • New Bust/CG Art: Train Dungeon NPCs (a lot!), Zenn, Niddhy, Claes panty CG, and Saendra panty CG. (Adjatha & ToonNik)
  • Additional CG Art: the old bestiary images by Renezuo.
  • New mini-map effects: per tile and whole map. Check out the new dungeon to see them in action!
  • New Weapons: lightning claw, flaming axe, witchboy staff, grenade launcher (with selectable grenades), rocket hammer, and plasma halberd.
  • Fixed a save bug causing some item values to be stored as strings instead of numbers.
  • Status Rework: Burning got reworked to build up on repeated hits and scales off of your weapon’s fire damage value. (Fenoxo)
  • Ranged combat miss chances were incorrectly based off of physique instead of aim. This has been fixed. (Jacques00)
  • Paralyzing shock now correctly deals electrical damage when upgraded. (Jacques00)
  • Fixed Nyrean Spears having completely janked-up values. Instead of dropping a fresh instance of the item, they were copying their actual held item to be dropped. That item had some non-standard values set to tweak the mob’s balance. (Geddy)
  • New UI colors: brought back the old “Bubblegum” colors, but renamed to “Fuschia”. Added a few “Techno” themed colors. (Jacques00)
  • An absolute butt-ton of other fixes. Seriously, there’s so many. (Lowercase-donkey, Jacques00, Gedan, Fenoxo)

Tittilicious Thursday

Sock it to me!

I have emerged from the woods after an indeterminate amount of time to bring you this spicy new TiTS patch, harvested from the finest bosomtrees the forest has to offer, seasoned with a sprinking of the thickest, freshest mushroom milk.

Hotfix #1:

  • Fixes to Flurry preg
  • Conservation button will no longer be incorrectly disabled after Flurry pregnancy ends
  • Flurry pregnancy by steele will now correctly progress when frosty is not also pregnant by Steele.

Hotfix #2:

  • Pidemme’s should no longer drop crash-inducing chit plate.

0.9.104 Changelog:

  • [Backers] Calia has arrived! The femboy suula can be found around in Sheer Beauty, Mi Amour, and Happy Tails. Written by Fr0sty and coded by Leek.
  • [Backers] Anno can get some “advanced” training. It’s anal training. Look inside your heart of hearts – you know it be true. Written by William and coded by Leek.
  • [Backers] Tanis got an expansion giving him some more loving, and four new ways to be loved… Written by Skom and coded by Leek.
  • [Public] Vermillion is now available!
  • New bust art: Carmelita.
  • New bust art: Calia.
  • New CG: Anno Panties. (If you have her panties, activate a masturbation scene with them). Art by ToonNik.
  • Added framework for additional map animation effects. Soooooon ™! By Jacques00.
  • Deployable turrets can now have a target assigned manually in the special attacks menu. By Jacques00.
  • Nyrea Alpha had their base stats increased slightly and their weapon damage lowered.
  • Pidemmes should generate with slightly more permissive fetishes and slightly less HP defense.
  • The level 2 tainted rusher encounter has 15 less HP.
  • lowercase donkey went under the hood and changed how several NPCs track how they have sex to be more internally consistent.
  • The “Burning” status is now colorized as a “bad” status. Naughty status!
  • The Power Boner cybernetic was tuned more appropriately.
  • The Opal Ring now works as intended when applied to the sack.
  • Fixed a crash involving the drugged korgonne during the siege of Korg’ii Hold event.
  • Fixed several potential combat UI crashes. Thanks, Jacques00!
  • Fixed combat formatting errors in Maike, Crystal Goos, and explosionDodgeBlurb.
  • Several tweaks to keybinds were made, especially for the storage menu. (Jacques00)
  • Numerous typo fixes.

 


[TiTS] Carmelita Make My Monster (Dong) Grow

July 4th weekends go great with Fox-taurs! Enjoy~

0.9.103 Changelog:

  • [Backers] Carmelita the fox is now availabe for backers. She’s a fox-taur who can be encountered in various hangars throughout the system, written by Doots and coded by Leek.
  • [Public] Mindstreeeeeaaaaaaaam~
  • Piercings now display in the appearance menu.
  • New piercing location: ballsack.
  • Smuggler Buff! The “Desperation” perk now activates when HP dips below 50%, then stays active. Previously it only worked when HP was below 50%, which resulted in anti-synergy with “Die Another Day.”
  • Tech Specialists can no longer deploy multiple deployable turrets in one fight.
  • Fixed a Sylvie crash.
  • Fixed “hasItemAnywhere” not properly checking ship storage due to a typo.
  • T1-K4’s item is now tagged as “Custom”-tier rarity.
  • T1-K4 no longer counts for a crew bedding space, as a robot.
  • Improved Ero Gas Grenade display.
  • Aphro Gas is now correctly tagged as a hostile status effect.
  • Cleaned up calls to “hasTentacleWings” and converted to the more appropriate “hasBackGenitals”.
  • Fixed a navigation crash in SyriQuest.
  • Lots of fixes for Tika.
  • Some under the hood preparation for rare drops on Phaedra.
  • Fixed a Tessa crash.
  • Lots of small text and grammar tweaks as always.

[TiTS] Smolpatch

CoC2 got a patch too!

0.9.102 Changelog:

  • Vahn should work again.
  • [Public] T1K4’s crew content should now be available.
  • Some under the hood reworks of the “load in” system that should result in more accurate tooltips.
  • Another unreleased fight in Phaedra’s long-hyped “train dungeon” got polished. Soon ™.
  • Goo players can now shift the appearance of their feet.
  • Lots of other fixes and bug reports.

[Backers] Nun of Your Business

I’d have communion with her, if you know what I’m sayin’… (Art by Adjatha)

Though I suppose you could make it your business…

0.9.101 Changelog:

  • [Backers] Vermillion the Nuka Nun is now available as a random encounter on Phaedra II. (Written by Magenta Needle, coded by Leek)
  • [Public] The dracow family is now public!
  • [Public] Extrameet Gabilani is now public!
  • [Public] The Crew Toy expansion is now public!
  • Fisianna’s panties now have an associated CG when masturbating with them, drawn by ToonNik.
  • Jacques00 added a system to reorganize your ship’s weapons. This feature was added shortly before patch and thus may contain new and exciting forms of bugs.
  • Lots of small fixes and tweaks.
…if you eat an immortal’s ass, have you discovered the elden ring?

Titties

Plap! (By ToonNik)

Good tidings, my bosomy brethren!

I come with a progress update on Phaedra’s train adventure (and an update for the game, see patch notes further down). Progress hit a snag this week as scenes procured via paid writer needed some huge edits, almost rewrites. Since significant chunks of phrasing needed almost completely rewritten, I had to kick them back to the original author for refinement. That’s been handled, and the scenes are being integrated now. The second major fight of the dungeon got some art variation to support phase change in the fight itself and tweaks to the introduction to support the art & combat.

I’m not going to offer an ETA because I honestly cannot place one. I work through one encounter at a time and have been polishing the earlier half of the content while other coders have been tweaking in a more wholistic manner. It feels like we’re getting close, it’s hard to see past the blinders of my own works.

The rest of the team continues work apace, providing us with some Mindstream content for Dhaal’s brothel and the promise of a new Phaedran soon (tm).

0.9.100 Changelog:

  • ANDROID WARNING: Due to changes made to our deployment pipeline, the new version cannot access old save slot data. Make sure to back up with save to file before updating!
  • [Backers] Experience Dhaal’s infamous Mindstream entertainment at Paragon Playground! To give it a shot, select the ‘VR Space’ option the Paragon Playground’s menu. (Written by William, coded by Leek.)
  • [Public] Velta’s Workout Option
  • [Public] Edan’s Bi-curious Expansion
  • [Android] Gedan reworked the android build deployment for both TiTS and the CoC2 folks to better keep up with Google’s bullshittery.
  • New Bust: Horkenn (by Adjatha)
  • New CG: Gabilani Cyborg loss (see this post’s image, by ToonNik)
  • Siegwulfe’s “Domwulfe” mode should now activate whether you are carrying her or not while in “Crew Toy” mode. (Leek)
  • Gravitational Anomaly now applies the kinetic-reduction effect on all foes when upgraded. (Fenoxo)
  • Restored missing combat texts for Goo Armor. (lowercase donkey)
  • Fixes for Tika vanishing for public build players. (lowercase donkey)
  • More blinding attacks now respect blind immunity. (lowercase donkey)
  • Fixed stubborn Shalin Shaman issues that have persisted because of an obvious oversight on how the Shaman’s data connects between the two halves. (Gedan)
  • Olympia’s “Crew Toy” content should be fixed. (Not sure who to credit, but I was told at meeting it was fixed! -F)
  • Fixed bug which caused Deepsea Lab elevator to be open/closed incorrectly. (Drunk Zombie)
  • Fixed bug in Deepsea Lab airlock to ocean that allowed use without depthsuit. (Drunk Zombie)
  • Various fixes to Flurry’s pureblood pregnancy. Correct scene variants should now be used and codex will increment pureblood kips. (Drunk Zombie)
  • Cleaned up some Phaedran codices with references to “Xandam”.
  • Buttloads of fixes and tweaks to combat systems! Having both Gedan and I chunking at big, multi-NPC fights has done a lot to reveal minor issues we can sand down. (Gedan & Fenners)
  • And many more smaller fixes for things like lone typos, slight word adjustments, etc. (The Team)

T1-K4!

Tessa Quest do be lookin’ busty.

Happy Humpday! I just got out of our weekly meeting, and I have a lovely little patch with a raft of fixes, improvements, and a follower expansion for T1K4, the tutorial medi-bot to become a member of your crew.

Gedan and I are a little less visible this patch because we’ve been down in the train dungeon’s fuel car, shoveling code into the engine for its long-awaited (and too-long delayed) release. One of the potential openings has a fight against three discrete enemy statblocks while having a friendly ally helping – which means a ton of extra work to polish author-written text like “The sword slaps into the side of your neck.” into “The sword slaps into ${target.isPlayer ? “the side of your neck” : target.getCombatPronoun(“hisher”) + ` flank`“. Gedan’s first-drafts of the combat mechanics have been fantastic, and I’m crawling through spit-polishing every facet I can get at to deliver a good user experience.

I can’t wait to show it off.

0.9.099 Changelog:

  • [Backers] T1K4 is expanded to be obtainable as crew and usable as an accessory for once-per-fight heals to shields and HP. Written by Magenta Needle and coded by Lowercase Donkey.
  • [Public] Dhaal’s post-party party is now accessible to the general public. It’s a great way to pass the time until Feruze is ready for a Taxi ride…
  • New Bust: Station Mistress (part of Tessa’s quest)
  • Under the hood work was done to better consolodate status effect notification text in combat – for example, blinding a large number of enemies at once should report on all of them in one of the little SMS-style text windows. (Gedan)
  • Fixed busted parser calls in the post-party party. (Jacques00)
  • Fixes for some appearance sub-menus. (Jacques00)
  • Gel Zon’s femboy scenes should trigger properly. (Jacques00)
  • Improvements to Kattom’s name display. (Jacques00)
  • Tweaks to the player immobilization systems. (Jacques00)
  • Fixes for large eggs & Ovilium. (Jacques00)
  • Accupitch labs now has a disabled tooltip with an explanation for why you can’t get in. (Jacques00)
  • Fixed an Extrameet crash. (Jacques00)
  • Fixes for the Great Majin and stepping off of her. (Jacques00)
  • Updated Smuggled Stimulant’s combat use text for NPCs.
  • More fixes for the Shalin Shaman (Lowercase Donkey)
  • Lots more subtle fixes and tweaks!

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