Category: Trials in Tainted Space

[Backers | TiTS] Kiona + Synphia + Public Bug Fixes

Bizzy is so modest…

Alright, we’ve got a double header coming at you guys tonight: a patch to clean up some bugs in the public patch (because you guys are worth the extra effort) and some new content for our backers (because you guys support us and deserve support back).

[Public] Patch 0.8.003 Changelog:

  • Missing busts should be active again.
  • Some tweaks to the vaginaNoun parser to put it in line with the cockNoun parser. (vaginaNounSimple / vaginaNounComplex both exist now, writers.)
  • PC ships should now spawn with full armor. Previously, they were not spawning with bonus armor awarded by PC stats… which could lead to thinks like your ship being damaged at creation (or purchase).
  • Various other bugfixes courtesy of Jacques00 and myself.

[Backer] Patch 0.8.004 Changelog:

  • New NPC in Korg’ii Hold: Kiona the Jeweler. Written by Lkynmbr24 and coded by DrunkZombie. This adds a bunch of new piercings and adds some as drops to some Uveto NPCs. This should also content for the Battle for Korg’ii Hold and after, as well as a quest to collect a new Uvetan mineral.
    • Note: I haven’t personally tested Kiona’s content, so please peruse her content with a keen eye for bugs and a finger on the bug report forum in case anything is amiss.
  • Synphia’s “Deep Sucks” option should now be enabled, with two orgasm options (but not if you take the venom). There’s a lot going on with Synphia, so let me know if any text seems out of place or wonky in the new content.
  • New Busts: Bizzy the kaithrit camwhore and the Corona Lord “Pyrotech” as I’ve called her in the code.
  • The Lapinara encounter on Tarkus has been disabled, their codex updated, and most mentions of them by NPCs in and around Tarkus eliminated. Why? The team felt Lapinara were one of the weakest encounters on the planet and didn’t exactly mesh well with the rest. Additionally, their scenes tended toward brevity quite a bit more than is expected in the game nowadays. This change will enable us to use them in the wider context of the universe in the future and hopefully do more with them.
    • Fear not! If you liked them as they were, the cheat ‘laplove’ will toggle all their old content back on, even Colenso’s prophylactic.

P.S. It’s 3:30am here. I’m going to sleep.


[Public | TiTS] Part Two: Now With Another Beej

Slyveren primed for fucking by MrPink. Yum!

Did you think I forgot about my promise? I didn’t, but first, let me mention another game I promised I’d give a shout: Cloud 10. I played around with the demo the other day myself, and it shows a lot of promise. It leans into a similar sort of form as CoC, but the way they’ve wrapped its random “explore -> get encounter” loop for sci-fi is quite well done. Nonesuch, a writer who has chipped in exceptional work since the mid-days of CoC, is the lead writer, and it shows. It’s also got some scenes from a small selection of other TiTS-approved writers that I’m not going to try to list right now but that I wish were still writing for TiTS. If it’s to your liking, consider giving their Patreon a few bucks.

Whew. The text game space is getting more crowded! It may be bad for my wallet, but it’s good for my boner. That’s a trade I’ll take most days… as long as bills aren’t due. (And hopefully Nonesuch’s own Patreon-fans can keep convincing him to do TiTS commissions here and there. The man writes tentacles like nobody’s business – except the tentaboners’!)

Now, without further ado, the 0.8.002 Changelog:

  • Synphia can now give “service” to characters with phalli. She has lots of reactivity to: different features, using her repeatedly, and to different levels of output. She also has options for using her venom or not with lots of variations scattered throughout the scene. I wasn’t able to finish her second blowjob “path” for this patch (or the optional ball-teasing). That’ll have to come for backer builds, I’m afraid.
  • KNOWN ISSUE: It appears many of the new busts authored by Adjatha were inexplicably disabled during a merge between branches on git. This will be fixed in the future. The busts are alive and well, and I promise they’ll be back next time.
  • The Image Pack got updated! If you like playing with the ability to peek at higher resolution busts and having chunks of art embedded in some of the scenes, today’s a good day for you!

 


[PUBLIC | TiTS] Somehow Late on Top of Being Late

Tura CG by MrPink.

By the time I got done with my morning errands I had a plumber and an air conditioning guy coming by the house. Needless to say, I am late, and here we are, and this is part one of the public patch. Sorry for the delay!

More will be coming…

0.8.001 Changelog:

  • We’ve bumped up to 0.8.001 so that Savin will stop asking me when we are going to bump to 0.8.0*. Also, ship battles, customization, and storage are a thing, so it’s fitting.
  • A new scene for getting a blowjob from Nessa has been added to the game. (Written by William, coded by Lighterflud)
  • The hyena transformation item, Cackler, should be available at select vending machines and in Jade’s inventory. (Written by Freed)
  • Various and sundry bug fixes.

What’s New This Month?

  • New Mechanics: It is now possible to purchase ships from a variety of NPCs in the game and customize them with specific upgrades. You can also own multiple ships and keep some of them in storage in Tavros Station. If you’re struggling to find space for your entire crew, the ‘clowncar’ cheat is now available as well.
  • New NPCs: Synphia the Slyveren Mechanic on Uveto, the Dockmaster on Tarkus, Fadil in Anon’s Bar on Tarkus, and Bizzy the kaithrit camwhore.
  • New Scenes: Blowing futa Shekka, Shekka’s extrameet profile, and Kaede’s extrameet profile.
  • New Expansions: Fixing Dr. Badger’s silicone lab, repairing the Doll Maker, pregnancy with Mirrin, attending a wedding with Tessa, and bondage with Xotchi on Uveto,
  • New Busts: Breedwell Matron, “The Servant”, Lurelings & Marions, Una, Zheng Shi’s Mining Robots, the Forgehound, Vark, Ushamee in Canadia, the Tarkus Dockmaster, and the War Alpha from the battle for Korg’ii Hold.

This doesn’t seem like the longest list, but that’s only because I clumped everything together under different headings. A whole lot of fan submitted projects made it into the game this month, and on top of that we’ve had the pleasure of building out the whole new ship sub-system. It may be one bullet point, but if you check the changelogs for the past month, you’ll see a lot of work went into it.

I hope you all enjoy and that next month can be ever better!


Public TiTS Patch: Soon

Hey guys, I wanted to finish this massive blowjob scene I’ve been writing today and get a new public patch out for you all. That didn’t happen for a number of reasons that boil down to dealing with some moderation and drama on the discord server that may lead to me consolidating some channels down and implementing stricter rules and moderation in the future. I’m not 100% sure, but I know better than to try to set policy while I’m in conflict-mode.

Despite that, I got payroll done, handled some state paperwork that needed doing because of where one of our team lives, did a few hours of manual labor, wrote 2500 words of snake blowjobbing with 7 cumshot variants, and took a nice 40 minute walk at sunset.

I’d like to have the patch out tomorrow, but I will be awoken ~3ish hours earlier than normal, and writing on low sleep tends to be slower and of lower quality. I’ll keep you posted.


[Backers | TiTS] Focalor the Fair & Synphia the… Someday Sinful?

DCL’s take on the slavebreaker is as gorgeous as any I’ve seen.

Today’s patch is mostly ship-focused, though I do intend to write at least one scene for Synphia to get back into the writing groove. The patch notes look long, but that’s only because I gave each item a bullet point. <3!

0.7.289 Changelog:

  • New NPC on Uveto: Synphia the Slyveren Mechanic. She sells new ship upgrades!
  • New Module: Shield Vampire! This item attempts to steal a large volume of shields from an enemy vessel.
  • New Module: Capacitor Vampire! This item attempts to plunder an enemy ship’s energy reserves.
  • New Module: Advanced Crew Quarters! This item, while installed, should allow for two crew members to be housed here.
  • New Module: Auxiliary Thrusters! This item provides a constant increase to thrust.
  • New Module: Thrust Vectoring System! This item provides a constant boost to agility.
  • New Module: Hardened Systems! This item increases your vessel’s system strength.
  • New Module: Heavy Armor! This item increases the damage reduction of its armor by 25.
  • New Module: Power Core Tuner! This item increases your energy generated per turn!
  • New Module: Redundant Plating! This item increases your ship’s armor by 1000.
  • New Module: Sensor Suite! This item increases your ship’s sensors significantly.
  • New Module: Shield Upgrade! This module provides an additional 1,000 shields.
  • New Module: Tuned Emitters! This module increases your shield’s damage reduction by 20.
  • New NPC on Myrellion: Focalor the Fair! This lovable little Tove has some great ships available for great prices!
  • New Ship: Clydesdale K7! This Steeletech-manufactured freighter has low stats but tons of room for crew and upgrades!
  • New Ship: MSXI! This shield tanking ship is slow but packs strong electronics and decent cargo space.
  • New Ship: Sledgehammer Mk II! This battle-geared vessel’s only weaknesses are a lack of crew spots and weak sensors.
  • Ship recovery modules have been buffed.
  • New Bust: Breedwell Matron.
  • New Space Battle: Attempting to guess an incorrect password for Zheng Shi now lands you in a space battle! Try not to die.
  • Fixed shields, shield defense, and defense being incorrectly calculated for ships.
  • Fixed ship accuracy and avoidance stats from not being properly applied in combat.

[Backers | TiTS] Turret-Shooting Waifus & Art

Ushamee fits right in with the rest of Canadia Station…

0.7.288 Changelog:

  • Artpack Released! Patreon backers can collect it on my Patreon page.
  • New type of ship weaponry: Turrets. Turrets deal roughly twice as much damage as their standard brothers but require a crew member to fire. Note not every crew member is capable of crewing a turret. Yammi and Celise, for example, aren’t much for shooting. Others might surprise you, like Mitzi… You can buy your own turrets from the Dockmaster on Tarkus.
  • New Busts (Adjatha): “The Servant”, Lurelings & Marions, Una, and Zheng Shi’s Mining Robots.
  • New Busts (Shou): Forgehound, Vark, Ushamee in Canadia, and the War Alpha from the battle for Korg’ii Hold.
  • New scene: blowing dick-having Shekka, by William.
  • Various fixes and tweaks, courtesy of Jacques00.

Did you all think I was done riding the ship parade? You were dead wrong. Turrets are a big part of making crew worthwhile, and come Uveto/Zheng, I’ll be adding an upgrade that takes up one slot but provides crew space for two (in addition to more ships with better stats).

If I get some fun modules in by tonight, I might add another small patch onto this one.


[Backers | TiTS] More Shipping… the Raskvel Dockmaster with Captain Steele!

I’ve got a small patch for you guys this afternoon that I hope you all enjoy!

0.7.287 Changelog:

  • The raskvel dockmaster can now be flirted with and taken to bed. Note for those packing phalli: if you see her 5-10 days after knocking her up, you can collect her panties (after she tells you how nice the eggs you gave her felt). Written by SomeKindofWizard.
  • You can now rename your ship at Vahn for 300 credits.
  • The [pc.ship] parser should now output the correct ship name (and italicize it).
  • The “getCombatName()” function should now italicize all ship names as well.
  • A failsafe check has been added to the game’s main function to properly tag ships as belonging to the PC. Some ships weren’t being initialized properly and wound up producing bugs where tamwolf and other drones would help out in space combat… somehow.
  • Various fixes and tweaks courtesy of Jacques00.

Barring any major game breakers, this will probably be the last TiTS patch for a few days. Enjoy!


[Backers | TiTS] MORE SHIP!

Jacques00’s Raskvel Dockmaster is quite pretty.

SPACESHIP!

0.7.286 Changelog:

  • New NPC on Tarkus: Raskvel Dockmaster, written by SKoW. She doesn’t have any sex scenes (yet).
  • New vessel available for purchase from the dockmaster: Moondast Gruss.
  • New ship upgrades for purchase from the dockmaster: Capacitor Bank (full energy recharge), Missile Bay (quad-shot kinetic/thermal damage), and Coil Cannon (top-end damage and energy cost, but kinetic damage).
  • New Cheat Code: “clowncar”. Allows you to fly when over the crew limit.
  • New Busts: Raskvel Dockmaster, Moondast Gruss.
  • Various tweaks and adjustments to ship shop code to support multiple vendors.

Tomorrow: more ship stuff, and perhaps some scenes for the beauty on the right. However, the hour grows late, and this whiskey insists that I stop being a productive coder ASAP.


[Backers | TiTS] Test My Ships

CoC2 got a public patch yesterday. Check it out.

Alright folks, it’s time. I’m reasonably confident (as well as I can be) that the ship systems I’ve been working on functional and bug free (as well as I can tell). It’s funny, really. I told myself this would be a quick and easy ship system, and it still wound up being far more complicated than I expected. Because there’s so much going on, I’m going to have two changelogs: one for normal content, and one detailing spaceships. EDIT: Another patch with a cheat for infinite crew usage is coming later tonight along with another ship and modules, most likely.

Amber by Jojocite.

0.7.285 Changelog:

  • It is now possible to find Shekka’s old extrameet profile and confront her about it. Written by Gardeford, coded by DrunkZombie.
  • Dr. Badger’s lab’s silicone equipment got an expansion courtesy of Natetheman223 and Kirorororo.
    • The Doll Maker can now be fixed up (once) with a similar miniquest to
      Nym-Foe.
    • Play with individual Doll Maker arms or Fight it if non-Bimbo.
    • Strange Ball (brainwashing ball) can be used from the Badger’s lab.
      Basically resets intelligence and some proportions.
    • Buy a silicone tank from Badger for the ship. Costs a lotta credits or
      decide to carry silicone for a week.
    • Combination of “Black Latex” and “Implant-tastic” perks will create
      the “True Doll” perk.
    • “True Doll” perk speeds up tightening of stretched orifices but can
      completely ignore stretching if elasticity is high enough.
    • “True Doll” increases sexiness by 5 and mentions the body being
      “plastic” in the appearance screen.
  • Fadil can now be encountered in the newly added back of Anon’s Bar and Grill. Written by Doots and coded by Lighterflud.
  • Kaede now has an extrameet profile and dating scene.
  • Mirrin’s pregnancy expansion (by SoAndSo) is now live (coded by Lighterflud).
  • Tessa got an expansion pack where you can attend a wedding with her, written by Fr0sty and coded by Lighterflud.
  • Shop vendors should now have their name and bust persist inside their shop menus.

0.7.285 Ship Stuff Changelog:

  • Pyrite Colt XLR by Jass Befrold.

    Your ship now has a full suite of stats and a system for engaging in ship combat.

    • Be aware that many ships and items may have their stats buffed/nerfed in the days to come as we get more time spent actually playing with it.
  • The first time you fly to Tarkus, you’ll stumble into a low ranking Corona Lord in orbit that you’ll need to defeat in an epic space battle! (Really it’s a simple space battle that exists to introduce the system.)
    • After encountering the Corona Lord ship battle, it can randomly occur while traveling to rush worlds.
  • You can no longer fly if you have more crewmembers than your ship can carry or more stored items than your storage can hold. (Celise does not count toward this limit since she does not require much space.)
  • Vahn has a whole suite of new functions: Selling ships, storing ships, upgrading ships, and repairing damage to your ship’s armor over time whenever it is parked in Tavros.
  • Shekka now repairs ship armor over time, though at a slower rate than Vahn.
  • New Ship Items: Machine Gun, Laser Cannon, EM Cannon, Thermal Projector, Shield Disruptor, Shield Booster, Repair Module.
  • New Ships: Casstech Z7 (enemy only), Spearhead SS, Ova’LEK, Colt XLR.
  • Many more followers can be removed from the ship now that crew count matters.
  • Please don’t fret if you can’t carry as much crew as you’d like this patch. More, higher level ships will appear on Tarkus and Uveto soonish.

“Wow, that’s a lot of shit!” you might be saying, but don’t worry, there’s more. One of the community’s writers, QuestyRobo, has a pretty engaging bimbofication & muscle gain story titled Brain Buster that you might find enjoyable.


Another Day, Another Ship Report

Spearhead SS by JassBefrold.

This morning I slogged through establishing four types of AI routines for enemy ships: Aggressive, Tactical, Defensive, and Random. Right now the differences are fairly subtle, owing to the limited moveset and lack of implemented gadgets, but they are discernible. The advantage of this is that most ship battles should be able to bank on these AI routines without having to have wholly new ones written. Any tweaks that need to be introduced for specific fights can benefit all encounters in the game (hopefully).

Then I turned my focus to coding the first ship fight into the game – a lone, low-ranking Corona Lord that’ll ambush you on your way to Tarkus in an older, smaller, Casstech Z7. Did I make it that so that I could re-use the same art as the Casstech Z14 and just scale it down? Definitely not. Perish the thought.

The fight works great and isn’t too difficult. I was able to defeat her using a stock Casstech Z14 without dipping into my armor, which is the desired outcome for making the right moves in the introductory battle. And did you know that she has sex scenes too? There’s four different loss scenes: two scenes for any genital configuration, one for male centaurs, and one for those with particularly cumbersome male endowments. (And yes, you will be able to encounter her again. Wsan made some small variations to her repeat texts that are pretty choice.)

You’d think I stopped there, but you’re wrong! After that I went to work on the user interface for buying a ship from Vahn, including a rather detailed stat comparison breakdown. Then I made it so you had five ship storage slots in the hangar for your extra ships. Then I coded another ship into the game, the Spearhead SS. Give her a gander!

Tomorrow, the plan is get the “Trade In” option working, roll out a few more ships, and make all the ship buy/sell shop stuff actually workable with other NPCs besides Vahn.


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