Category: Trials in Tainted Space

Base Touching!

Hey guys, I basically took most of yesterday off and am taking a half day today. Why am I telling you this? Because I’d rather post something, even if it’s just fuel for the “Fen never does anything” guys, than post nothing.

I did manage to finish going over Azra’s dialogue to account for the status of your relationship and add in busts for three characters along with five pieces of spritework for the planets. Whether or not I have something to show, expect to see a patch with that if nothing else tomorrow!


Spooky Contest Reminder! (Click 4 Rules!) [IT’S OVER!]

IT’S OVER!


[Backers] 0.7.101 & 0.7.102 – 101 Gunimations

Hey guys, sorry for the brief changelog last night. I wound up taking a pretty long gaming break in between some work, so by the time I finished for the day, the wife was asleep (my keyboard is loud enough to wake the damned). One thing I did want to clarify is how to find Kattom Osgood. He basically shows up in your location about 35 hours after you first step into the wilderness, but he only appears in wilderness squares. This version makes some slight changes to that to make him slightly more random and also easier to find. Hope it helps!

0.7.101 Changelog:

  • Kattom’s Uveto stocks have been loaded. Chainlasers! More bioweapons! A cold weapon that’s pretty awesome so long as you use it anywhere that isn’t Uveto!
  • Kattom no longer appears in the first hazard square after 35 hours. Instead there’s a 1/10 chance of him appearing at that point.
  • Once Kattom appears, he stays in a location for 35 hours. New to this patch is that a commerce marker will appear in the square he is in.
  • The function that tracks Kattom’s appearance has been reworked so that he remains accessible even after backing out of your inventory, without having to leave and re-enter the room.
  • Spunkshrooms have been added to the rare drops on Tarkus. Both spunkshrooms and slutshrooms now only drop if you have the appropriate genitalia to reduce inventory crowding.

0.7.102 Changelog:

  • Motherhusks have been added into Azra’s plants menu as promised! All that remains are some tweaks and adjustments to her dialogue scenes, and I’ll have everything from her Tarkus Expedition all cleaned up!
  • Motherhusks can raise your pregnancyIncubation multiplier up to a maximum of x7!
  • Fenoxo’s cumMultiplier was increased by 0.5.

Raskvel/Sheep Steele by SheepPun!


[Backers] 0.7.100 – Breaking Brains

0.7.100 Changelog:

  • A new roaming shop has been added to the game. It has a semi-random inventory of exotic weapons for sale that vary in power based on the planet you encounter Kattom on.
  • 19 new weapons have been added to the game, largely cribbed from the weapon overhaul group that had been fed my way, with some tweaks and adjustments by yours truly.
  • Kattom’s Uveto inventory is not in yet. I burned out after getting that far. It has Myrellion’s a placeholder, or Savicite if I bungled the planet name check.
  • Jacques00 fixed a few things and fiddled with some save code. Hopefully nothing breaks!

I’d write more but my wife is asleep. Nite!


[Backers] 0.7.99 – In Case of Kase, Break Kase

Where’s the expansion where we send Kase off to Doctor Badger’s for the weekend and get an anthro shemale-kitty back? Also check out this writing contest I’m doing for Halloween with a $500 prize!

0.7.99 Changelog (Next is 0.7.100):

  • Kase (the pyrite satellite quest guy) got an expansion pack! HugsAlright wrote it, and UpcastDrake coded it (99% anyway). You can run into him at Burt’s after completing the mission.
  • Kase can be recruited to your crew, though after meeting him in the bar, you only have a week to do so!
  • Kase’s arm will take some time to heal before fun stuff can be had.
  • I made sure to throw in some stuff for body part selections during fun scenes and capacity limits.
  • I also made the oral scene player selectable instead of random, because I’m told non-robots like that. Robots too, I guess.
  • Lots of fixes and tweaks.
  • Notable: an adjustment to stop the custom bust code from attempting to slam our server back-end. Thanks, Geddy!
  • Cardio is still the worst, though Fen lost like 1 pound.

In addition to playing Q/A beta-tester with Kase and fidgeting around to rebuild his sex menu, I reviewed a submission about a fan website being opened, dedicated to exhibitionist Steeles. It seems like a fun little addition, so it’s been added to the “approved” pile, though at the moment I feel it needs a quick scouring for grammatical issues that I’m not prepared to give it at the present.

I intend to dive back into the weapon submission that prompted our latest rebalance and poach a few of the more interesting devices to roll into the game (with stats adjusted to the new formulas) tonight.

Chaurmine by BustedRadio on the forums.


[Backers] 0.7.97 – Tune Those Subs

Because the last thing you want is the wrong pitch coming from your enslaved choir…

0.7.97 Changelog:

  • HugsAlright’s SubTuner expansion should be fully implemented, including a decent swath of new content detailed below.
  • New minor location added to Uveto: The Racetrack. Feel free to bet on races there and lose your money more often than not!
  • Three “Date” scenes added at accupitch lab, featuring Saec and Belle.
  • Added the “Hypnosis” experiment to the subtuner.
  • Added new busts: Brandt (by Adjatha), and Chaurmine (by Shou).

[Backers] Sub-Tuna Expansion

Seems a little fishy to me…

0.7.96 Changelog:

  • Accupitch Lab & the SubTuner have received a rework including some new options involving a psychic tentacle creature and the ability to go out and meet some familiar faces while wearing the SubTuner. Writing by HugsAlright.
  • (Sekrit Hotfix added to 0.7.95) Prai Ellit has been added to the game. You can run into him in the woods of Mhenga!
  • Void Plate had its long name changed to be a bit less of a wall of text when stripping it off.
  • Syri’s bust now has her trademark coat.
  • Fenoxo’s D&D game got 1% closer to being campaign ready. (Haha yeah right)

Prai drawn by Shou!


[Public] Not-So-Secret Hotfix

I’ve pushed some more code at the public build that should include a few fixes for Sera and content for a new character: Prai Ellit, by Frogapus. It might not load immediately for you due to caching, but tough cookies.

Someone pointed out that a volunteer coder who has helped with the backlog (UpcastDrake) has a Patreon set up such that he can only collect money if some of his stuff gets used in the public build, so once Geddy got things merged in today, I shot it out to you guys so he could make a few bucks. Nobody should really count on that sort of thing, though, and I’d recommend setting up your Patreon to just bill monthly. Voluntarily disabling it when you aren’t doing anything is a better plan than potentially losing out on a month of money because our attention is somewhere other than on Github pull requests.


[Public] Tainted Space 0.7.95 – Many Changes! Handle It!

0.7.95 Changelog:

  • Slutshroom harvesting and usage is live. Slutshrooms have also been added as a rare-ish drop chance for all enemies on Tarkus (presently ~15% drop chance). Includes approximately 3,000 words of sluttifying, moistening fun.
  • That’s it for now. Looks like Jacques00 hasn’t done any bug fixes or anything since my last stealth post.

Changes Since Last Public Release:

  • New Busts: Pregnant Rask, Syri
  • New NPC: Ciaran
  • New Scene: Milking Cameron
  • New Quest: Azra’s Tarkus Expedition! Includes two possible fights, a number of unique sex scenes, one new item (at present – should be three total eventually), and the ability to develop your relation with her to a more intimate stage (with five new sex scenes to support it)!
  • Updated a system for choosing a penis for a scene to better display why certain choices are unsuitable. Also updated it to allow for minimum requirements in the future.
  • Riya can now impregnate player characters.
  • Player characters can now impregnate submissive Sera.
  • Some fixes and tweaks to Sera’s content.
  • Nearly all items have been reworked to follow a point-buy system. Accessories are the only ones still remaining. Balance may be a bit wonky as things get easier or harder. Be sure to let me know if certain fights have swung too far in one direction or the other!
  • Blind miss checks have been consolidated down into one function.
  • A new item flag has been added that allows a weapon to ignore the effects of blind. Primarily intended for flamethrower-type weapons.
  • Laser weapons have received a slight buff to accuracy to account for their essentially instantaneous velocity (and the fact that mirrored armor completely invalidates them).
  • Melee weapons have been rebalanced and retuned using the new attribute weighting system.
  • Mirrored armors are now more vulnerable to bullets.
  • Two new shields added as rare drops from Sexbots and Beta Nyrea.
  • Uveto now has a weather system and Savicite drops.

Gardeford’s Gwen as drawn by Cutesexyrobutts


[Backers] Weekend Luv

Just a small one while I have a bit of time late at night. I meant to have this out Friday afternoon but lost 90+ minutes fighting with sublimeText script macros on my laptop, then wasn’t able to code Friday evening for personal reasons. Anyhoo, tonight I did get some code time. Enjoy the new scene.

0.7.94:

  • Fixed a crash in the goo armor reference Jacques00 added to the double-goo scene during Azra’s Tarkus Expedition.
  • Added a new shower scene to Azra – Thighs&Frot. Needless to say, it’s for those too large to fit inside her.
  • Azra’s other shower options should now be appropriately size-limited.

Expect a public build to fall on Monday or Tuesday once I get at least one of Azra’s reward items added to the game. Afterward, I’ll take a small break to review more submissions and likely code the SubTuner expansion for backers… unless HugsAlright wrote something fucky in there…


You must be 18 years old to visit this site.

Please verify your age