- Kaska and Captain Khorgan have been added to Gastigoth.
- Busts for Kaska, Captain Khorgan, and Tamtam have been activated in prison.
Just a small one for now! Enjoy!
0.7.75 Changelog:
0.7.76 Changelog:
Busts for Brandt and company will be added next patch. I’m fuckin’ hungry and need to shovel some food in my gullet.
Considering the next thing on my submission backlog is 260 pages (Paige), so I think I’m going to keep poking at my employee backlog for a bit and tackle the space jail next. Wooo!
Fen out!
0.7.73 Changelog:
I’m still trying to crawl out of May’s event submissions. Wish me luck as I try to dig out of this hole. Adjatha did some lovely new busts for Shelly, but those will have to wait until tomorrow to be put in. Sinarra invited some company over, and I don’t need to be flashing a bunch of naked, hyper-pregnant bunny-girls everywhere.
0.7.71 Changelog:
More work to come tomorrow! (Kaithrit business-guy by Adjatha)
Time to wipe the politicking off the front page with some lovely new content for you all.
0.7.70 Changelog:
That’s it from me for the weekend. I think I’m gonna step away from the smutcave till Monday, so don’t expect to hear much from me till then. Ciao!
At right: some lovely fanart by JayfireGrowlithe. Those rasks’ll getcha!
0.7.69 Changelog:
Today really should have been a half day for a variety of reasons, but I got lost in the pregnancy code and forgot to come up for air for something like six hours… which will probably mean I’m gonna hit a full day before all is said and done. Nothing like having your work ethic surprise you!
Tonight and tomorrow I’ll review some more submissions and maybe try to code one. I want to at least get my reviewing caught up to the end of May (hopefully June) before I do any more writing of my own.
There’s likely plenty of fucky problems in this bunch of combat. It’s my first time coding multiple enemy fights myself (Gedan did all the others), and I can already think of a few edge cases for things I did not test.
(Art is Dane by JayEcho.)
I did a bunch of coding for Azra’s first expedition today – mostly setting up the Naleen Bros fight and all of Azra’s attacks. I really, really hate combat coding, but I think I have everything laid out properly at this point. It even compiled without error (after having 90+ errors)! Tomorrow (or late tonight) I’ll be trying to test it and make sure everything works well before jumping on the nine-tailed zil fight.
Why is he a nine-tailed zil? Because he has nine parasitic snakes attached to his butt.
Anyhow, that mess should go a little more smoothly. It’s just one enemy to program instead of an ally and two enemies. Have I ever told you guys about my immense distaste for group combats? Not a fan.
Art of Liamme by Chatai.
Azra’s first “expedition” is completely written and ready to code at this point. I’ve also roughed out the start of the second one. I meant to get a blog post about it up Thursday, but I wound up getting dragged away, and Friday was an absolute mess – not that today is much better.
It’ll be a small two-fight quest (one-skippable) with two new loss scenes (one a bad-end), with the reward being some Suula smooches and a plant that uses some tweaked versions of Holli’s (from CoC) early scenes.
Her Tarkus quest is going to have more female foes and reward some plants that allow you to harvest some transformative fruit from time to time, but I’ll talk more on that as I get into working on it.
Sunday may see some progress done on it, but either way, look forward to Savin streaming our Corruption of Champions D&D game. I might stream it too, not sure.
Gotta jet. Weekends for Fen are brutal. >.>
What do you do with Ardia?
Total Voters: 835
Copyright © 2025 Fenoxo's Blog. Proudly powered by WordPress. Blackoot design by Iceable Themes.
Please verify your age