Category: Trials in Tainted Space

Crystalline Latticework

I don’t usually get much done on Fridays, but this time I was able to plow through a significant part of Gardeford’s Crystal Goo village. The name is a bit of a misnomer – it’s a one time sexy scene followed up with a shopkeeper who will sell their transformation item (I think – haven’t looked at that part yet). The jail cell is tagged as having a bed if anyone wants to use it for leveling purposes or recovering down in the deep caves.

Monday (at the latest) there should be a new backer build with these guys in it.


Hard Crystal Work

Today I polished up the fungal myr queen encounter. There’s not much sex to it, but the combat does play with some mechanics similar to the boss fight from the Stellar Tether dungeon on Tarkus. I also worked through roughing out much of Gardeford’s crystal goo encounters. It’ll probably appear in Sillymode alongside a more serious version from another author soonish.


Fungus Amongus.

Today I sorted out bug reports, which mostly consisted of checking through forum posts, ensuring that Jacques00 had already committed a fix, and moving them to the “fixed” subforum. I also spent some time starting to rough out an encounter with Gardeford’s fungus queen. It’s a one-shot encounter with a robot fight and a decent-sized monetary reward.

I should be able to knock out the rest of it easy tomorrow. Today’s kind of been slow between Savin’s D&D game and sleeping like garbage. Turns out, sleeping into the afternoon doesn’t work so great when roofers are working on buildings around you in the morning.


Renezuo’s Bestiary!

GryvainHey guys, quick plug for a friend! Renezuo has put his Trials in Tainted Space Bestiary up for sale — just $2 for high quality pics and some exclusive color variants for a few races. Check it out!

At right: example of one of the bestiaries. Gryvain codex got coded in last build, and a couple will be showing up in-game pretty soon!


[Backers] Tainted Space 0.6.14 Release!

renvra_nudeThis one’s pretty decent sized considering that it comes hot on the heels of that delightful Halloween update! A big shout out to Jacques00 for chipping in on the coding front for this stuff, Nonesuch for dropping some cool additions to existing content, and Alkahest for getting me a bit of late content for the centaur costume. Oh, and JimThermic for commissioning some alternate busts!

0.6.14 Changelog:

  • You can now sell your body for money at Beth’s broads if you’ve got the physical equipment to be a “broad” and some pretty clothing. Written by Nonesuch, coded by Jacques00.
  • You can now meet up with a zil call-girl in the upstairs of Anon’s Bar after Saendra quest. Coded by Jacques00, but this one is pretty untested. Might be broken or crashy.
  • Added a bunch of new Shou busts to the game: Ceria, Fungal Myr, Renvra, Lieve. The Renvra one is probably my new personal favorite of hers.
  • Added some CeshireCatSmile37 busts for Embry that JimThermic commissioned.
  • Added a new, submissive scene to the Halloween content for those who choose the male taursuit.
  • Added a new scene for the GravCuffs on New Texas. Some cow-girls will come play with those who have the proper equipment.
  • And Savin added a new Lieve talk scene and Codex. Maybe we can make a coder out of him yet!
  • The usual raft of fixes.

That’s it for tonight! Enjoy!


Plans and Stuff

Amara Armored (JayEcho)Okay, so, due to some coding conflicts you may have noticed the adventure I was writing didn’t make it in for Halloween. Oh well — just gives me a lot more time to make it better! I’ll be taking a couple more days to finish that off, since I used the time I would have finished it in to make my Poe A festival costume. As you might have guessed, the adventure leans pretty heavily on the new combat systems Gedan mentioned a few days ago, as does Kara’s new quest and the (eventually) upcoming SyriQuest.

Really I’m just made of quests at this point. Who needs waifus when you can have ADVENTURE!

…That being said, those of you who’ve been around since TiTS’s Offbeatr campaign may remember that one of the bonus reward ya’ll unlocked was an extra crewmember — Yammi — coming on as the PC’s cook. In the absence of her original writer, Fenoxo’s asked me to round out her long-written crewman content with some sex scenes, so that’s what I’ll be doing as soon as Spoopytits (fuck it. Adventure name: The Kashima Incident. Also known as “Jesus why are there tentacles everywhere ahhhh”) is done. AND THEN SYRIQUEST I SWEAR ON ME MUM.

And then get fukken hyped for Fallout 4.

Art by JayEcho of Amara Faell, a Black Void pirate lord and a boss in the upcoming KaraQuest 2. A badass with a great ass, amirite?


Public Hallowieners!

With the coming of the spoopiest of holidays, Holidays happy Halloween store is open for business! It always has happy endings… or does it?

Update: I’m going to sleep. If any more major issues come up, I’ll have to handle them in approx 24 hours.

Backers: I’ll have some more content just for you soon. There’s some stuff from Nonesuch just needing tested and approved that’ll let you work at Beth’s. Expect it early in the coming week.

0.6.13 Changelog:

  • You can load now.

0.6.12 Changelog:

  • Some fixes and tweaks to Holidays transformational costumes have been applied.
  • Lots of other misc fixes thanks to Jacques00

New Stuff Since Last Public Release:

  • 50+ pages of special Halloween content! Even after the holiday, there’ll be a low chance of unlocking it on new characters. Enjoy!
  • ManUp, a masculinizing item.
  • A sextoy shop and a bunch of items for it (with a lot of new and exciting scenes)!
  • A bigger Tavros merchant deck.
  • A ton of fixes, tweaks, and adjustments.

I find it amusing that we still don’t have any goddamned decent dildos in the sex shop. This is what happens when Fen tries to write – the changelogs look unimpressive! A lot of content is piling up behind my need to write more. Expect this next month to be a good one!

Horse wieners. Trap?

 


Backerween! 0.6.11!

Happy Backerween! Before you gripe – Publicween will happen on the 31st (assuming everything is well on my end)!

Holiday0.6.11 Changelog:

  • There’s a chance of getting a misaddressed message that unlocks the coordinates for a special, one-time planet visit. Go party, but be wary, there may be… unexpected results. You only get once scene per character, so either make friends with save/load or make different choices on different PCs! There’s at least 50 pages of new stuff.
  • Another BionaHole is available at Inessa’s, complete with new Holodisc video.
  • References to the Biothroc have been pruned.
  • Lucanis references have been pruned.
  • When saving, the gender/sex markers on the Save/Load screen should be a little more accurate.
  • A pile of fixes from Jacques00.

The lovely bust art is done by Jacques00 & Damnit, who spearheaded this whole thing and got me and Adjatha off our butts. Then I in turned got Savin going. It was a bit of a butt kicking circlejerk.

Known issues: I forgot to disable the horsebody costume for PC’s who are already tauric. Sorry if you use it as a taur and it doesn’t make sense.

 


AM NOT DEAD and A Contender Emerges

ScalebuttsI’m not dead, honest. Bess didn’t get the better of me, although it was touch and go for a while.

Straight off the back of Bess, one of the single biggest additions of content to TiTS to date, I started working on Savin’s latest dungeon-creation. UNFORTUNATELY FOR MY SANITY, said content makes heavy usage of something we’d discussed doing months ago, and provisionally scheduled for post-Myrellion-story-completion.

We are now post-Myrellion-story-completion. Which means I’ve (already) spent the last week or so refactoring combat entirely, from the ground up. ‘WHY?’ I hear you ask? To add proper support for group combat to the game, both for groups of enemies and NPCs to support the player in combat. The former will probably start to show up in a lot of places. Savin already has a fair few dungeon encounters in the game that technically should have been implemented as proper group fights, but a lot of the code lacked support and testing for it. The latter though is going to be pretty much exclusively reserved for special story arcs along the way; we’re not intending on allowing the player to slum around with their waifus in combat full-time or anything like that.

I’ve made good progress on it, but I’m still probably something like a week or so away from getting it out of the door. There’s a LOT of little bits and pieces all over the game that has to be touched up to support this, not least actually fixing up the combat encounters themselves once the underlying system is in place. The time I spent fiddling with Silence is coming into its own here, as I’ve already solved a lot of the non-obvious problems and made a small scale version of the system there- a lot of changes to make to how its being presented need to get done, but most of the work itself is simply converting the existing combat attacks to the correct format and adding in support for various things (like actual AoE damage to attacks that should have it) along the way. That said, I have KaraQuest 2.0 already rough-coded, pretty much the only thing it is missing are the fight implementations, so expect a big fat update soon™.

Now then, on a TANGENTIALLY RELATED NOTE.

Nearly a year ago now, a fantastic artist (and now friend), BNG, started to piece together his own game. Born of the desire to do something similar to CoC but with a far more artistically focused design, he’s been chipping away for months and months, slowly learning and piecing together ideas and designs to build his own game- something similar to what Fenoxo and the rest of us have been building here, but with a unique spice and different direction taken. The game design is starting to come together….


What Time Is It? Taur Time!

More work got done writing the centaur encounter. Another 2,800 words or so were jammed out, completing the male path. I’m probably going to wind up cutting the herm version so that I can get this out in time for Halloween. I just gotta jam out some girly funtimes, then let hermtaurs choose which breeding urge they’d like to focus on for the event.

Savin jumped in with a costume of his own, and bodyslammed my meager wordcount into the ground with 6,000ish words of amazonian Master Chief knockoff or something. I haven’t read it yet, but I’m looking forward to coding it.

Now to play a level of Halo 5 before bed as a reward~


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