[Backers | TiTS] Not The Patch You Expected

Adjatha does good work.

You might have expected this patch to be the one with the final boss of Zheng Shi, but you were wrong! That project is going fairly slowly, owing to the massive number of variations within some of its scenes – some of which are cool and support things like tailcocks. Other variations are smaller and more mind numbing, like the following passage I’ve constructed as an example: “Your rigid cock{s} plowing into {his/their} mouth{s}{, your balls battering {his/their} chin{s} with a {weighty/chunky/yogurt-flavored} load}.”

You get the (slightly embellished) idea. It’ll create a great end-result, but it is SLOW to churn through.

Luckily, our community coders have been slowly putting some coded submissions into the repo for use in game. Here’s a nice chunk we’ve gotten ready for you guys.

0.7.242 Changelog:

  • Struggle code was reworked by SomebodyElseEntirely to make it more clean and consistent across the board and also slightly improve Escape Artist for physique-based characters.
  • Showering with Paige is now a thing (largely based off CoC’s “Brooke” scenes), provided by B and coded by LighterFluid.
  • Thanks to the efforts of Whimsalot, you can now name your pet varmint.
  • Lighterfluid spent some time cleaning up Rat’s Raiders as well as putting some more of their finished busts into the game, with help from their author, William.
  • And lastly, Quaelle’s pregnancy expansion (authored by Nonesuch) has been added to the game by DrunkZombie.

Great work guys! I’m going to try and enjoy my weekend and keep chipping at this boss battle when I have time. See you fellas next week for the end of Zheng Shi’s mainline quest progress!


[Backers | CoC2] Reap the Whirlwind

The first section of the Alraune’s content is ready for release already! At the far north side of the forest, you can find an enterable map where in Effigy Herald and then the Alraune herself can be fought. Victory scenes and a bad end are included for the Alraune, though none of her repeat-content is quite ready. She’s a handful of a boss, so make sure you’re level 3 and fully rested before trying to invade the Corrupted Garden…

Note that this is one of the fancy new backer patches. You can get backer access HERE, and then link up a Patreon account with the blog (you are here) to get access.

0.0.30 Patch Notes:

  • The Corrupted Garden has been added to the northern forest. When you enter it, you’ll be confronted by the Effigy Herald and then the Alraune. The Alraune’s bad end was written by Wsan. Victory scenes by SomeKindofWizard.

More Kiyoko and Alraune content are coming down the pipe next!

Personally, I’m working on a quick quest to help a minotaur (not Brint) find his wayward harem before I turn my writing attention back towards the big stuff like companions and questlines. Also working on some more Olympia in TiTS, for those interested in synthetic dragon-butts.


[Backers | TiTS] Bimbofy Your Foxy Crewmate

It appears that Lash has pointed out Badger’s NSFW blog to the tumbr police! (This gave me quite a giggle! Thanks, Roman!)

0.7.241 Changelog:

  • Badger’s “Quest” for Penny can now be completed even if Penny is on your crew. I had to sort through seven different bimbofication variants and make sure the text was all suitable for her being in your ship for this! More time intensive than I thought. I also had to write some additional text for setting her up as a camwhore in order to match everything else bimbo & cumslut Penny has going on.
  • You can now turn Dr. Badger in using Penny’s replacement.
  • [pc.cockHeadsNoun] parser is now properly active. [pc.cockHeads] should also be more correct in its outputs.
  • Various typo fixes.

Of course that wasn’t all I did today. I reviewed (and more or less approved) a saurmorian transformation item as well as a few other smaller projects. I also did payroll and generally fretted around.

The ability to remove Penny from your ship (and pick her up again) remains as the last thing I need to do for Penny’s follower expansion to call it “done” for the foreseeable future. Zheng Shi stuff will come after, but knowing Will, there’s going to be a ton of variations which will slow down coding. Hopefully we’ll have the pirate base done sometime this weekend regardless.

<3


[Backers | CoC2] Foxy Momma

We’re back, now with 100% more fluffy tails. And to go along with our first backer build is Kiyoko, the game’s foremost baby-making factory and ethereal waifu. You can find backer builds in the Backers tab here on the blog, same as with TiTS.

Please note: You need to link your Patreon and Fenoxo.com accounts (again) to get this all working. As Gedan said in the last post, we just updated the site and it purged the existing links between accounts. You need to link your TiTS and CoC2 accounts seperately, if you have both; there should be two Patreon buttons here on the blog for that.

You can get backer status here

0.0.29 Patch Notes:

  • There’s a new dungeon in the eastern reach of the Old Forest, and within it is a strange amulet protected by several puzzles.
  • If you sleep with that amulet on, you might meet a foxy new friend. Note that her actual sex content isn’t in quite yet, but you can certainly get to know your future fox-wife.
  • Cloud based saving is working as intended. Save on one device, pick up on another. This is all tied to your backer account and will remain a backers-only feature.
  • Cait has a new scene for her lovers wherein you get some real sexual healing.
  • The Catfolk TF item and the Human TF item are both in now.
  • You can now drop items from your inventory.
  • You can now drop your minotaur friend off at the tavern and re-recruit him.
  • So many bugfixes and refactors. Lots of code under the hood has been changed. Please report all bugs on the forum <3

Next Up:
While we were waiting for the Patreon/Blog updates, Drake’s started working on the Alraune, the first boss in the game. Her documentation is available for $15+ backers to read now; she’s a fairly meaty encounter followed by the return of everyone’s favorite bedicked demon-cow for some more intimate encounters.

Edit: Don’t forget, there’s a TiTS Christmas Contest courtesy of Fenoxo!


New Backer Stuff

Just gone done fiddling some things around in the back-end of the website to clean up a lot of how we were handling Patreon user data. Part of it was adding support for multiple projects to be handled side-by-side, so, anybody who had existing Patreon bindings for their TiTS backer status will have to re-link their account. I did a lot (read: a lot) of testing to try and make sure this was as smooth as possible, but as always, there’s probably a bunch of shit I done fucked up, so post away if it doesn’t work or you get some errors. At least the profile page has fancy status messages to tell you if things worked or burst into flames now!


Merry Jizzmas Writing Competition!


[PUBLIC] Ho Ho Ho, Merry Jizzmas!

I snagged this picture of the dryad (Amber) by a pair of artists in the public discord (Roman & Watermystic277). Great work, guys!

Okay, so despite the post title, this doesn’t actually add new Christmas content. However, I’ll be hosting a Christmas-themed contest. Details will be below all the change-log m-m-madness!

0.7.240 Changelog:

  • Bimbo Penny can now be recruited to join your crew if you want a cum-slut on the go. The scene for finding her with Mitzi’s panties should also appear for crew bimbo Penny.
  • A big ol’ pile of fixes, courtesy of Jacques00’s hard work.

New This Month:

  • New quest and minidungeon – recruiting “pure” Penny. This means she can’t be a bimbo or cumslut. Big thanks to the Letter B for helping out with some of the writing on this!
  • New encounter in Zheng Shi: Rat Thieves. The last big gang on Zheng Shi to be represented, Rat’s Raiders, fight in groups of three, containing two male and two female rodents that are randomized per encounter, including a full Female Rodenian. Approaching Urbolg three days after beating him will trigger an event and enable them – rarely in the Mines, and commonly in the Foundry.
    • This all-mouse group will always attempt to shake down unaffiliated people wandering Zheng Shi. You have the option of paying their toll in credits, gems, oral sex, or breastmilk. Fighting them is fine, too. True to their name, they are focused on stealing your credits and gems, and their fighting reflects this. If you lose, expect to be relieved of a lot of cash! Be careful of getting stunned!
    • Rat girls and rat boys have different combat abilities and quirks, some shared. The girls have higher shields, more aim, and focus on damaging shields and hindering you. The boys have higher HP, more physique, and focus on damage output. They will also use items frequently amongst each other. There are either two boys or girls in a fight, changing the dynamic of combat – carrying multiple damage types is heavily advised!
    • After enough wins (or losses!), a series of events kicks off where the Rats determine a little something about Steele! This mini-plot can be concluded with enough interactions and input, leading to benefits down the line while also changing all the interactions dynamically.
  • Cumslut Penny can now be recruited to your crew via a simple new dialogue chain.
  • Crew (pure) Penny can be taken to bed.
  • Sera received an expansion from Nonesuch & DrunkZombie. It adds the ability to turn her Sterilex on or off, a reverse cowgirl wakeup scene, a tweaked shower prank to be avoidable after the 1st time, and a tender pussy fuck sex scene.
  • New Busts: Half-Rodenian Raiders (M & F)
  • New Scenes: Jerking off on holocam with cumslut crew Penny, futa Penny masturbating with Mitzi’s panties, converting regular crew Penny to a camwhore cumslut, volunteering to be Haley’s personal milker, using the ‘taur toys you can get from Urbolg yourself, futa Shekka pegging you, Amber and Mitzi doing “Soak” together. Most of these were penned by Wsan.
  • sackDescript adjusted for better readability.

This time, we’re going with a similar format to the Halloween contest, but a little broader. Entries should be either dreams or a scene for an existing character doing something holiday-themed with you. Rules below:

  • Grand Prize: $100, Judge’s Choice Entries: $75. Neither of the above but used in game? $50. Payout must be done via paypal.
  • Entries should be written as a dream the player can experience while sleeping or as an interaction with an existing character.
  • Entries should still be titillating in addition to holiday-themed.
  • Entries should consist of no fewer than 500 words and no more than 7777 words.
  • No more than two entries per author.
  • All entries are to be posted in this forum thread.
  • Please submit your entry before the clock strikes midnight on the night of Saturday the 15th (of December, ofc).

 


[Backers] Penny Camming & Tweaks & Mouse-folk Busts

Pretty sure everyone on the public discord has seen this bust by now, but if you haven’t… enjoy! (by: Adjatha)

With all the reviewing (and editing) I’ve been doing, I haven’t been coding as much as I ought to be, but that’s fine for the moment. William and Savin have been giving the head Jumpers some real effort and polish. I’m told that we’re down to finishing up the bad ends now

0.7.239 Changelog:

  • New Busts! The half-rodenian boy and girl. I assume these are the nude variants, but they’re all I have, so they’re shoveled in for now.
  • New scene for Camwhore Penny when you and her jerk off into and on each other for the camera. (By Wsan)
  • Adjusted the encounter rates on the foundry deck of Zheng Shi to favor our mousy friends a bit more.
  • The descriptions for ballsacks have had some more adjectives thrown in and a few yanks out. No more mentions of your “empty sack” just because you came recently.
  • Assorted bug fixes and typo corrections.

In non-code news, I finished my edit pass on the Luca expansion to hopefully get her somehwat presentable. I’ve also greenlit five other projects for coding and placed them on our internal trello, one of which was more than 100 pages of screwing around with various New Texan cow-girls. It isn’t all sunshine and rainbows, however. A fair few projects have been rejected, sent back for reworks, or launched into black holes.

Half the reason I hate reviewing projects is that I have to turn down people who have spent dozens of hours slaving over these projects. It’s not fun, and I don’t like doing it.

At least I’m most of the way through July’s submissions and getting into August’s. We catching up, boys!


Reviewnoxo

I’ve been reviewing the backlog recently and greenlit a few smaller projects already. I’ve also been working on editing some content for Luca (the futa VR parlor lady on Canadia Station). I’m always half-way through her 70+ pages. Instead of trying to power through it, my current goal is to wipe out 4-5 pages of editing on each workday until I’m caught up.

Our community could really use some more good editors to help aspiring authors clean up their submissions. Comment-enabled submissions on google docs are actually really good for editing because anyone can suggest edits directly in the text that the author can then accept or reject as needed. Tomorrow will probably be similar, though I’m told Wsan has my Penny commission coming up soon. Look forward to that.

That said, it’s almost 11. I think I’ve earned a chance to play some bad videogames like Fallout 76.

P.S. I spent some time this morning reworking the ballsack descriptor to include details like fluffy/scaly/etc. It should also no longer display text like “empty sack,” because that does not read correctly. Instead I’ve thrown in some more adjective combinations to communicate that you’re backed up or fresh-drained.


[CoC2]Next Update ETA: A couple of days

Hi guys! It’s been a bit since our last patch so I wanted to touch base and let y’all know what’s about to drop.

First and foremost: TheObserver’s foxy momma Kiyoko hasbeen implemented and is in playtesting. Aside from the lady in question, there’s also a number of puzzles between you and her that required some code and art assets — I’m really happy with how those turned out.

We’ve also been revising a bunch of behind-the-scenes code for things like key items, status conditions, and dreams. Last night the writers and Drake engaged in a rather lengthy discussion about how we’re handling transformation items. The net effect is that there’s now (I think) three more TF items ready to go and four or so more being revised up to the new standard (though, to quote Drake “man coding TFs sucks dicks”). Everything for them is written, now they’re just getting ready to be coded. Included are the core five starting races plus minotaurs and salamanders.

What, you thought there wouldn’t be ‘manders in my game?

Speaking of whom, DCL’s finished some concept art for what our northern saladmanders are going to look like, as well as the portraits for the Alraune and her sub-boss, the Effigy Herald. The Alraune event will be the next big chunk of content after Kiyoko; we’re juuuust finishing up on the writing end for her.

TL;DR for next release:

  • Next patch will come out whenever “Patreon migration is done.” I don’t know what that means but Drake says it’s important. If it takes more than a couple days we’ll probably release a smaller patch to tide you over.
  • Kiyoko is ready for next patch. She has an ungodly amount of content — I’m talking literal novels’ (yes plural) worth — so only some of her will be included in the initial release.
  • Cloud-based saving is also a thing now, done via the blog, and AFAIK that should mean that you can transfer saves between devices. Save on your PC, pick back up on your phone in the john 10 minutes later. Note that cloud saving is for backer accounts only. Big props to Gedan for helping us out with this! <3
  • Cait has a sexual healing scene that replaces her normal in-camp/tavern healing.
  • Catfolk TF will also be in. Meow!
  • There’s a new menu for dropping items that Drake worked very hard on. Please tell him he is a good boy if you see him.

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