Drake’s gone through and got the Android saving issues sorted out. Sorry about the delay, it turned out to be more of a bugbear than just updating some software.
The Android download builds (APKs) for the next few updates will remain on the old version of the Android API, but there is now a mechanism in place to persist all your save data to a special file so that when we do finally update, your saves will carry over. You MUST download and play one of these builds with the data backup mechanism in order for your local saves to carry over when we finally do the update to the latest Android API.
A notification will show when you launch the game, make a save, or an autosave is created to let you know that the backup mechanism is working. When we update to the latest Android API, we will let you know and post a disclaimer, as well as have the last version using the old API with the backup mechanism pinned to the downloads page. We also took the opportunity to fix a few issues with the game on mobile in general. As always, to be 100% sure that your saves won’t go anywhere, USE THE SAVE TO FILE FEATURE on the data screen, regardless of how you play.
- Tooltips should no longer be displayed after clicking a button on a touch screen device.
- The load screen progress bar should now show up on lower resolution screens.
- A child with the hellhound should no longer be mentioned when she moves into the wayfort if you haven’t had a child with her.
- Fixed an italic bleed in Kailani’s talk about Inaya.
As ever when something’s new and experimental, I’d HIGHLY recommend using Save-to-File on any saves you really want to keep, just in case.
The next backer patch will be in a few days, most likely with some content Leek’s been coding while Drake’s been in the Android mines. See you then!
I play on Mac with the web browser version, but the file load button won’t let me click on it to load my save like it usually does. Not sure if it’s something with my specific browser, or what ¯\_(ツ)_/¯
That’s strange, no changes were made to how load from file works. Which browser are you using on Mac? We don’t support Safari, but if it’s not working on Chrome too I’ll look into it.
That’s odd, I’ve been using Safari since I started playing lol. I just downloaded Chrome and it seems to be working just fine, thank you :>
Hello had a question I should have asked last month. I have met the requirements for Hana’s content from the Mayternity patch, However I can’t seem to trigger the 2nd date that makes Hana a lover. Am I missing something
Triggers when entering Hana’s camp when the following conditions are met:
You have upgraded the Wayfort at least once.
You have done Hana’s repeat sex scenes at least once.
You have done Hana’s hunting trips at least three times.
I hit all of those flags but the second date doesn’t trigger I only manage to trigger the event that happens between 6-9 pm which opens up the sex scenes
Make a bug report with your save attached on the forums and I’ll check it out.
I just wanted to ask, if the game steam version will have a discount and if yes when approximately ? (Thank you in advance)
We do 20% off discounts for all the major Steam sales, I think the next one is the Summer sale.
Non dev guy here. just wanting to make sure I understood this right instead of just assuming. this is basically the equivalent of slapping a bandaid on a leaking bucket and y’all are hoping it’ll hold until y’all get a permanent repair in? so its a play at your own risk still situation. if so I may just take a break for now since y’all stopped making femboy/trap/etc content because the only dev who liked it quit or something and y’all have been either removing or transitioning old scenes of such out or into lesser versions of themselves. the pregnancy content was keeping my attention, but I ain’t risking my save that has existed since fall of Eden was still getting regular (if you can call it that) updates
The root issue is that newer Android OS versions will soon require a more up to date version of the Android API for apps to be installed than we currently use. On these newer versions of Android there is already a warning when you go to install the game telling you the app is unsafe because it uses an older version of the Android API.
Basically with older versions of the Android API, apps can access just about whatever files they want to on your device. On the newer versions of the Android API “sandboxing” is heavily enforced, basically meaning that apps can only access files that they created.
One of the changes with the newer Android API to enforce the sandboxing is the removal of the file:// protocol, which is the backbone for local saves on our current Android API version. When we upgrade to the newer Android API version, local saving will use a different protocol, and all the saves that used the old protocol will be lost.
This and the next few Android releases will continue to use the old Android API version so that it can access existing local saves on the old protocol, and it creates a backup file using the new protocol that will still be there after we update to the newer Android API. The updated versions of the game will then detect that it’s using the newer API, check for the backup file containing your old save data, and then restore them into the save system on the new protocol.
I have already tested that the restoring works with the updated Android API version, but in order for people to not lose their local saves they have to play a version of the game with the backup mechanism, so we are waiting to update to the newer Android API until people actually have a chance to create the backups.
Of course, if you save to file those saves will be fine either way, but not everyone is in the habit or reads every set of patch notes and people miss important announcements, so we’re doing this so the least amount of people possible lose their local saves, because losing your saves really sucks.
Okay, so the process right now is:
Download update -> Make Save -> Download new api update (when it comes out) and all saves made in this intermediary version will carry over?
Yes.
Awesome, got it done, thanks.
How do you even get the hellhound to move to the wayfort? it says i need to claim fire summons, how do i get those? theres no option to do that in the temple. i can only fight them with the hellhound, not claim them. is there a quest i’m missing?
First, you need to learn the summon flame spirits power from Vivianne. Then equip the power and bind the spirits at the fire temple. If you haven’t opened up the tile north of the alter, find an ice shard in the old woods or get one to drop from the kitsune trio in the frostwoods.
Day one of asking for Cait Marriage (not rushing, just countin’)
How does one unlock Tarah’s new content? I’ve spoken to Kavi about all three topics, done the mare’s barley event, and milked her, but I don’t see any hint of anything new to do with Tarah.
Have you done Winter City and the Centaur Village quests?
Ah, I was on a new save and hadn’t finished the Winter City yet. Thank you!
Tarah is now my new favorite sire, she is absolutely fucking adorable. I called her my Sweetroll. ♥
One thing I noticed that I’m not sure if is a bug.
For some reason, Ahmri’s children are counted among the kids in the daycare, even though they are in the centaur village. Even Aster, the first named child, increased the number of kids registered in the daycare, despite staying with his mother the whole time. This is different from the other children who stay with their parents outside of Hawkethorne, like Atani, Zo, and Hana.
Will be fixed with 0.7.14