Inventory! Drake and DCL spent a good deal of time putting together CoC2’s actual inventory. Now you’ll be able to see the stats of all your gear. There will be a shop UI coming soon allowing you to view the stats of gear you’re potentially buying as well.
0.0.15 Patch Notes:
- Icons have been added to the map, showing what’s where.
- The player’s inventory has been revamped with new assets and stat/tooltip views. You can use the mouse to click on items, and double click to equip or unequip as well.
Some delicious fanart of Cait by SheepPun! <3
Observer and I are working on some more Cait scenes as well in the background. See you soon!
First! But seriously, when’s the download coming? Love the game so far, would like a little more callbacks to the original though to give it a feel of a sequel rather than a completely new game like it does now.
Good work. The world, also, doesn’t have enough Cait fanart.
Love that Cait!
This is the update I’ve been waiting for. 😛 Seriously, it felt so weird to play a game like this without having a working inventory and stats. Thanks.
I am trying to figure out how to get to the bored jumpers. I have cleared out the mines tried to use just about every outfit I could find still not sure what I am supposed to do to get to the lower floors of the mines. I also looked for where to fix the cables. All I run into is the robots I had started over from the beginning and feel like I am missing something easy please help.
Wrong section. This is a CoC2 post, not a TiTs post.
The Bored Jumpers are in the other game if you have access to the backer release. Otherwise you have to wait for the public release of Trials that comes out monthly.
Any chance for a Increase font option soon? It’s a pain reading it as is for me.
This will come with the settings menu. ETA ~1 month.
ive been wondering if phoenix’s where added to this game will they be full bird or just bird like or will they be like coc1 where they are half harpy and half salamander?
Up to whoever writes them. Certainly won’t be me.
finally, we can see gear stats, will we be able to see our character stats along with the gear stats?
Also, do you have any idea when CoC2 will start to support transformations?
Your overall stats will be viewable from the journal/character sheet. TFs will likely be the last piece of our vertical slice, so likely 1-2 months.
But where was anal?
I hope this new COC will let us play cupid and set up other NPCs in relationships.
There were so many characters i wanted to help get together, like:
-Help Amily seduce Jojo
-Bet Kelt he couldn’t seduce Edryn
-Introduce Izma to the safety of the gym pool in Tel’Adre, where she meets Jasun(and expand his character to have more personality/give him backstory)
-Visit Arian at the park bench while walking with Katherine, introduce them, maybe if the conversation goes well they become friends, when we visit Arian Kath is already there chit-chatting with him…
There are a lot of characters that could have been hooked up, seeing that included in this new game could have many mini-quests and just make the world of the game feel more real.
Also, more threesomes 🙂
There are gonna be heaps, HEAPS of threesomes.
I mean threesomes with couples you got together, though there should be some couples that want to not cheat on each other.
why be a cupid when you can be the center of attention xD
boi if i can do this all the time without imploding i will
I play a Black Mage and I’ve noticed that casting a spell doesn’t seem to cost Mana. Is this or bug, or has it just not been Implemented yet?
Lolno assuming spells cost mana.
Everything works on recharges.
Everything.
Mana doesn’t exist.
The Blue bar is your Resolve — how much lust damage you can take before going down. Basically inverted Lust from previous games.
good progress.
The new UI for inventory is bitchin’, great work! Also wow thats a lot of room for equips, feels like a proper rpg lol
Nice just one question, Oviposition and Pregnancy for player coming when?
Whenever something that’d trigger that gets written.
Hey Fen
I really like your games, is there a chance that you could update the ipa files so that they can be downloaded on ipad 4?
Best Wishes
Really loving the new Inventory UI! I look forward to future content from you guys~ (btw where would I go to submit potential fanart?)
There’s a fanart section of the forum!
Quick question, is it intended that you can’t unequip your body slot without reequipping something?
It was like that in CoC1 but I figured that the more in-depth clothing system would bring exposure in as well.
It’s intended.
They made it so you’re always wearing something, so writers can write you taking your clothes off without worrying about whether or not you’re wearing clothes.
It’s the kind of problem only porn game writers have. 😛
wow the inventory looks clean asf, great job
I’m eagerly waiting for the chance to get milky with our lovely cat priestess.
Hey, our character appearance will be simulated in the upper right circle, right.
We once had a character viewer for the original COC…
Hahahahahahahahahahahaha.
No.
Imagine the sheer number of man-hours that would be wasted.
Upload your own, that’s what it’s there for.
First just an info request, do you guys have a place I can dump grammar errors I’ve found and bug reports, or do you folks have a discord where you talk development through?
Second I’ve been wondering if you’re going to add different reactions and text to start/tutorial and first bits of interaction with everybody after that for choosing a different starting character.
As in like being a tall 8ft tall barbarian orc you would not have problems catching Cait as she starts to pass out in the tavern doors, a Wyld Elf white mage for example getting stumbled by her fall but healing her with magic, a courtesan making more people go rush to help her, ect.
And 3rd, where would I apply if I wanted to write a dungeon for the game?
I wouldn’t post anything about it until it’s complete to avoid CoC case of half finished and abandoned dungeons.
Any and all errors should be posted in the bug reports section of the forum.
I don’t think there are plans right now, but you could try to convince Savin to add more variations to the tutorial.
There is an event submissions section on the forum. You will also find documents and posts with tons of info there. That being said, don’t start with a dungeon. Start super small scale like a generic mob or just a small encounter.