0.0.24 Patch Notes:
- You can now visit trainers to learn powers! All five classes’ powers are available no matter what your current class, you just need to be high enough level to learn it. Ivris (Black Mage, Charmer), Sanders (White Mage), and Garth (Warrior, Thief) are the trainers in town. You might want to pick up Heal if you’re having a tough time; having that extra bit of healing has helped me in playtesting.
- You can change out your equipped powers in the Journal. You have one At-Will, two Recharge, and one Encounter slot to fill. You can also unequip powers and leave slots empty if you so desire.
The UI for the powers still needs a lot of assets added in, but for now, enjoy.
Summoner booty art provided by DCL.
That’s some beautiful booty
Hey, Is it possible to make sleep wake you up at a time where the shops are actually open? Because doing nothing for 2 hours on waking up is pretty tedious.
I keep asking Drake, and he keeps saying that the PC wakes up when I wake up (which is early AF) :V
dam son that sucks. 🙁 but what can you do nothing really.
other then this. *throws pacman at you for the :V* catch by the way. :P;)
How about a wait command instead?
Running back and forth in the town like a headless chicken to pass the time isn’t as fun as it sounds.
Its not ideal, but I usually just enter and exit the village repeatedly to skip time. Its a good handful of clicks everytime but hey, it works.
I used to do that too, but then someone taught me an even easier trick: Just spam talking to Garth. It passes the same out of time but you don’t even have to walk out to the exit.
Honestly, I don’t even know if we need to change the wake up time, I think what we need more is some kind of wait command. Even if it’s only 30 minutes or an hour it’d still be quicker than moving back and forth between areas trying to make time move faster.
I just stay in the inn and spam 3 which initiates cait, scratching her head and then kissing here, repeat for 5-6 rounds then its 9 am.
Is this title a reference? It seems like a reference to Dragon Ball Z Abridged.
It’s a reference.
My power. Is. MAXIMUMER!
Power Overwhelming is a line by a Protoss unit in StarCraft
It is also the cheat code in StarCraft to make your units and buildings immortal.
all of these I feel are correct in the eyes of the smut lords
thats some nice dutch angle on that booty
Given the size, I’m surprised the summoner donger isn’t visible.
Must be quite the thicc booty.
I haven’t looked into CoC 2 yet (mostly because I haven’t beaten the first one), but are all the powers available now because that’s how the game is going to be (No set class)? Or is it just like that because you are still in the process of making the classes so you haven’t bothered restricting the abilities?
It would be neat if you made it so that basic class abilities were available to all classes (like stealing items or healing) and more advanced skills were only allowed to be learned if you chose the class (i.e. reviving mid battle or 360-no-scope-backstab-ultra-mega-shank-kill)
Yeah I back this, makes the choice have some weight to it.
No.
All active abilities (Talents) can be used no matter what your active class is. Each class’s passive abilities (Perks) are only available when you’re a member of that class, though. So a little column A, little column B.
You guys should make a comment to promote Changeling Tale!!!!
I have no idea what that is.
Man, I hope we can recruit the summoner. Not only are they wicked hot, but I’d like to DP Cait with them. <3
I hope so too.
nice will give this a try 😀 but can we continue with what saves we have here? or start anew to get the fetuare?
Old saves work just fine!
Most of the time
The really nice thing about this system is that it lets there be TF-linked powers that are powerful (if probably not as busted as the anemone hair) because they’d be competing with class abilities.
That’s the plan! 😀
Could we get some kind of glossary that explains the status effects? I still dont know what exactly the “aroused” state does to enemies…
Right now, there’s a combat doc on the forum that explains what everything does. Eventually there will be an introduction to the mechanics in the game’s Codex.
I see. Thanks!
*Looking at steamy boy butt*
Delicious
Finally, some good fucking food
But the real question is, when can we finally give Berwyn a hug? Please be this year ( T ʖ̯ T)
I still can’t win any damn fight i am taking advice from other but the difficulty curve is too damn high
haven’t followed this game that closely, will followers/companions have story quests or developments similar to the other games? such as if the summoner could be a follower would they have developments where you can either break him in or let him be really dominant?
That’s the idea, though what quests/paths/developments a companion has are up to their writers. I think most will have corruption paths, which could do different things depending on the companion.
I find that I take huge quantities of lust damage. Like half the time I just immediately lose on the second round of combat because of lust damage. Any idea?
Nice art. While I’m on the subject I’ve noticed some of the character art in the game doesn’t match the text descriptions and it’s really messing with me. Any plans to fix that?
“The difficulty curve is too high.”
I’ve noticed that a “few” others have pointed this out, but I wanted to speculate on the roots of this particular issue and how it may be handled.
Speculation 1: Development Time Shortage
There are only a handful of encounters, and all seem to be at somewhere around the same level of difficulty. It seems likely that the developers are trying to figure out a baseline for the difficulty. As such, they happened to make them too strong for level one and a little too weak for level three. I’d implement some sort of weak level scaling to extend their viability and cut down on necessary resources. I think perhaps by scaling their ability scores but not their equipment, so they are relevant longer but eventually fall behind the player.
Speculation 2: “Paywall”
In my experience, having played both a Thief and Warrior (and trying to optimize both), I can say that early on the fights are terribly luck-based, to the point where I have lost fights after getting only a single turn. While getting Heal, as suggested in the patch notes, IS helpful, I have only been able to afford it (READ only been able to get up to the required 100 coins) AFTER lucking my way through enough battles to level, and by then the advantage it poses is unnecessary as I can grind to “Power Overwhelming” at level five reliably without ever training. And by that point, the system breaks down due to lack of advanced enemies to not absolutely crush in a single hit.
What I’m saying here is that as the game currently stands, you either have to win battles through blind luck where you can easily lose without ever making a mistake, or you have to get a particular class skill by paying 100 coins (Which you can only get by farming the previously mentioned lucky encounters).
We know you’re working hard and are pouring your souls into this game. You want to make it great, and we appreciate that. But let’s face the music. While it will certainly be fixed with time, right now COC2 doesn’t look like what we all want, devs and fans alike.
I don’t think we ever claimed combat is in a good spot right now. We’re aware it doesn’t feel good, and we are working on things that alleviate the problem from many angles. That being said, the stats/strength of the current enemies for a level 2/3 PC are about right, which is what they’re intended for.
nyaa~ i just wanted to say that i’m looking forward to this game : D i really love Cait * w * i hope there’ll be a happy (well not end but ya know… end?) for her Q.Q which also makes me wanna ask if it’s even possible to beat the evil priests in the prologue? i got scrambled haha but it seems set up that you wouldn’t based on writing… but idk o3o
i really do love everything about Cait though i feel sad for her, and i’m really curious more about her and it would be cool to convert to her religion in-game (heck tbh the whole full arts-thing makes me emotional just over her faith ahaha) and she’s a total sweetie X3
last bit, about the battling tbh i found i can only win against the wyverness (almost always haha yay free exp) and… 50-50 with the dog mage (he’s cute, summons make it challenge), then again i admittedly sorta suck at fighting even-ish lol (it’s too fun to try and lust-beat everyone… i hope to get really strong at it that way one day XD)
but yea awesome game ^u^
Happy ending with Cait hahahahaaaa funny real funny.