Tag: Art

[PUBLIC | TiTS] Somehow Late on Top of Being Late

Tura CG by MrPink.

By the time I got done with my morning errands I had a plumber and an air conditioning guy coming by the house. Needless to say, I am late, and here we are, and this is part one of the public patch. Sorry for the delay!

More will be coming…

0.8.001 Changelog:

  • We’ve bumped up to 0.8.001 so that Savin will stop asking me when we are going to bump to 0.8.0*. Also, ship battles, customization, and storage are a thing, so it’s fitting.
  • A new scene for getting a blowjob from Nessa has been added to the game. (Written by William, coded by Lighterflud)
  • The hyena transformation item, Cackler, should be available at select vending machines and in Jade’s inventory. (Written by Freed)
  • Various and sundry bug fixes.

What’s New This Month?

  • New Mechanics: It is now possible to purchase ships from a variety of NPCs in the game and customize them with specific upgrades. You can also own multiple ships and keep some of them in storage in Tavros Station. If you’re struggling to find space for your entire crew, the ‘clowncar’ cheat is now available as well.
  • New NPCs: Synphia the Slyveren Mechanic on Uveto, the Dockmaster on Tarkus, Fadil in Anon’s Bar on Tarkus, and Bizzy the kaithrit camwhore.
  • New Scenes: Blowing futa Shekka, Shekka’s extrameet profile, and Kaede’s extrameet profile.
  • New Expansions: Fixing Dr. Badger’s silicone lab, repairing the Doll Maker, pregnancy with Mirrin, attending a wedding with Tessa, and bondage with Xotchi on Uveto,
  • New Busts: Breedwell Matron, “The Servant”, Lurelings & Marions, Una, Zheng Shi’s Mining Robots, the Forgehound, Vark, Ushamee in Canadia, the Tarkus Dockmaster, and the War Alpha from the battle for Korg’ii Hold.

This doesn’t seem like the longest list, but that’s only because I clumped everything together under different headings. A whole lot of fan submitted projects made it into the game this month, and on top of that we’ve had the pleasure of building out the whole new ship sub-system. It may be one bullet point, but if you check the changelogs for the past month, you’ll see a lot of work went into it.

I hope you all enjoy and that next month can be ever better!


[Backers | TiTS] Focalor the Fair & Synphia the… Someday Sinful?

DCL’s take on the slavebreaker is as gorgeous as any I’ve seen.

Today’s patch is mostly ship-focused, though I do intend to write at least one scene for Synphia to get back into the writing groove. The patch notes look long, but that’s only because I gave each item a bullet point. <3!

0.7.289 Changelog:

  • New NPC on Uveto: Synphia the Slyveren Mechanic. She sells new ship upgrades!
  • New Module: Shield Vampire! This item attempts to steal a large volume of shields from an enemy vessel.
  • New Module: Capacitor Vampire! This item attempts to plunder an enemy ship’s energy reserves.
  • New Module: Advanced Crew Quarters! This item, while installed, should allow for two crew members to be housed here.
  • New Module: Auxiliary Thrusters! This item provides a constant increase to thrust.
  • New Module: Thrust Vectoring System! This item provides a constant boost to agility.
  • New Module: Hardened Systems! This item increases your vessel’s system strength.
  • New Module: Heavy Armor! This item increases the damage reduction of its armor by 25.
  • New Module: Power Core Tuner! This item increases your energy generated per turn!
  • New Module: Redundant Plating! This item increases your ship’s armor by 1000.
  • New Module: Sensor Suite! This item increases your ship’s sensors significantly.
  • New Module: Shield Upgrade! This module provides an additional 1,000 shields.
  • New Module: Tuned Emitters! This module increases your shield’s damage reduction by 20.
  • New NPC on Myrellion: Focalor the Fair! This lovable little Tove has some great ships available for great prices!
  • New Ship: Clydesdale K7! This Steeletech-manufactured freighter has low stats but tons of room for crew and upgrades!
  • New Ship: MSXI! This shield tanking ship is slow but packs strong electronics and decent cargo space.
  • New Ship: Sledgehammer Mk II! This battle-geared vessel’s only weaknesses are a lack of crew spots and weak sensors.
  • Ship recovery modules have been buffed.
  • New Bust: Breedwell Matron.
  • New Space Battle: Attempting to guess an incorrect password for Zheng Shi now lands you in a space battle! Try not to die.
  • Fixed shields, shield defense, and defense being incorrectly calculated for ships.
  • Fixed ship accuracy and avoidance stats from not being properly applied in combat.

[Backers | TiTS] Turret-Shooting Waifus & Art

Ushamee fits right in with the rest of Canadia Station…

0.7.288 Changelog:

  • Artpack Released! Patreon backers can collect it on my Patreon page.
  • New type of ship weaponry: Turrets. Turrets deal roughly twice as much damage as their standard brothers but require a crew member to fire. Note not every crew member is capable of crewing a turret. Yammi and Celise, for example, aren’t much for shooting. Others might surprise you, like Mitzi… You can buy your own turrets from the Dockmaster on Tarkus.
  • New Busts (Adjatha): “The Servant”, Lurelings & Marions, Una, and Zheng Shi’s Mining Robots.
  • New Busts (Shou): Forgehound, Vark, Ushamee in Canadia, and the War Alpha from the battle for Korg’ii Hold.
  • New scene: blowing dick-having Shekka, by William.
  • Various fixes and tweaks, courtesy of Jacques00.

Did you all think I was done riding the ship parade? You were dead wrong. Turrets are a big part of making crew worthwhile, and come Uveto/Zheng, I’ll be adding an upgrade that takes up one slot but provides crew space for two (in addition to more ships with better stats).

If I get some fun modules in by tonight, I might add another small patch onto this one.


[Backers | TiTS] MORE SHIP!

Jacques00’s Raskvel Dockmaster is quite pretty.

SPACESHIP!

0.7.286 Changelog:

  • New NPC on Tarkus: Raskvel Dockmaster, written by SKoW. She doesn’t have any sex scenes (yet).
  • New vessel available for purchase from the dockmaster: Moondast Gruss.
  • New ship upgrades for purchase from the dockmaster: Capacitor Bank (full energy recharge), Missile Bay (quad-shot kinetic/thermal damage), and Coil Cannon (top-end damage and energy cost, but kinetic damage).
  • New Cheat Code: “clowncar”. Allows you to fly when over the crew limit.
  • New Busts: Raskvel Dockmaster, Moondast Gruss.
  • Various tweaks and adjustments to ship shop code to support multiple vendors.

Tomorrow: more ship stuff, and perhaps some scenes for the beauty on the right. However, the hour grows late, and this whiskey insists that I stop being a productive coder ASAP.


Another Day, Another Ship Report

Spearhead SS by JassBefrold.

This morning I slogged through establishing four types of AI routines for enemy ships: Aggressive, Tactical, Defensive, and Random. Right now the differences are fairly subtle, owing to the limited moveset and lack of implemented gadgets, but they are discernible. The advantage of this is that most ship battles should be able to bank on these AI routines without having to have wholly new ones written. Any tweaks that need to be introduced for specific fights can benefit all encounters in the game (hopefully).

Then I turned my focus to coding the first ship fight into the game – a lone, low-ranking Corona Lord that’ll ambush you on your way to Tarkus in an older, smaller, Casstech Z7. Did I make it that so that I could re-use the same art as the Casstech Z14 and just scale it down? Definitely not. Perish the thought.

The fight works great and isn’t too difficult. I was able to defeat her using a stock Casstech Z14 without dipping into my armor, which is the desired outcome for making the right moves in the introductory battle. And did you know that she has sex scenes too? There’s four different loss scenes: two scenes for any genital configuration, one for male centaurs, and one for those with particularly cumbersome male endowments. (And yes, you will be able to encounter her again. Wsan made some small variations to her repeat texts that are pretty choice.)

You’d think I stopped there, but you’re wrong! After that I went to work on the user interface for buying a ship from Vahn, including a rather detailed stat comparison breakdown. Then I made it so you had five ship storage slots in the hangar for your extra ships. Then I coded another ship into the game, the Spearhead SS. Give her a gander!

Tomorrow, the plan is get the “Trade In” option working, roll out a few more ships, and make all the ship buy/sell shop stuff actually workable with other NPCs besides Vahn.


Shield Boosters & Repair Bots, Oh My!

Today has been pretty good for progress. I spent 30 minutes or so putting together some commission prompts for art to get from artists like Bashko – just like the Syri pictured at right! Yes, that Syri picture will be sliding its way into the artpack soon.

My next task was to burrow back into the ship combat systems and continue to flesh them out. Today’s project was the “Gadgets” menu, where various upgrades can be used like a PC’s special abilities. I loosely based the structure on the current combat item use, since they function in similar ways, but I had to chase down some interesting new bugs in target selection that cropped up. For example, shield boosters would continually refuse to activate, citing shields being at maximum no matter what your ship’s shields were actually at, because it was incorrectly assigning the item’s target to the PC him(her?)self.

With those smashed out, I’m pleased to report that shield boosters (1/fight shield healing), repair modules (1/fight armor healing), and shield disruptors (1/fight chance to deal 50% shield damage to enemy, based on the ship’s system stats). Note that all numbers, values, and abilities are subject to change.

The remaining things I need to tackle, in no particular order:

  • Putting together some proper AI routines with various personality “types” that can be assigned to enemy ships to control them in a fight.
  • Make sure enemy ships actually fire the full volley from their guns. (Right now only PC ships will fire their machine gun all four times.)
  • Create a new ship type for our first foe, outfit it, and implement Wsan’s finished scenes.
  • Put together the UI for comparing your current ship to a new one.
  • UI for choosing to move all upgrades to your new ship
  • UI for choosing to store or sell the ship you are replacing. (And figure out how ships will be stored/retrieved.)
  • Determine how to deal with onboard storage – all items will always be stored on your “current” ship, which means I may have to prevent liftoff if you swap from a cargo ship back to the z14 and don’t have room for you 60 guns.
  • Actually buying the new ship.

[Public | TiTS] Cherry Pie

Milky Kiro drawn by Sulcate!

Public patch time! Cherry’s content is largely finished. Now I just need to badger Adjatha into finishing her galotian helper!

Edit: Pushed out a quick tweak that should fix Big Tiddy Goth GF. Will peep at the Cherry issues after jamming food in face.

0.7.282 Changelog:

  • You can now fuck Cherry in her room… assuming you’ve found a way to deal with her paralytic skin.  …or not.
  • You can now feed Cherry bubbles from your Bubble Buddy (a TamaniCorp (TM) product!)
  • You can now “Blow Bubbles” with Cherry – which means stuffing a sextoy into her throat and face-fucking that… with a decent variety of outcomes and choices depending on how voluminous your loving can be.
  • Bug & Typo Fixes!
  • (ImagePack Only – available here) Lorelei’s busts have been added to the game. Unfortunately I pushed the new patch to the blog before merging this code fork in, so she’s only visible if you grab the image pack version for right now. Never fear – she’ll be there in all future variants of all patches.
  • Known Bug: The check for being able to lift Cherry is backwards for the “lift&fuck” scene. Sorry!

This may seem like a light month for content… and that’s because it is! There’s good reasons for it, though – I swear. I struggled through reviewing something like seven months worth of backlogged submissions, many of them well over 100 pages. Less important intrusions were activities like finding a new place to live and going to Atlanta for a weekend to enjoy Furry Weekend Atlanta (and give a panel on our games)!

I like to think that once I’m securely in my dwelling productivity will increase owing the having a proper office space. Check back in 30 days, I guess!

New This Month:

  • New Treatment variant: Faux Cow with a new cheat code (“fauxcow”) to force you to get it on your next Treatment dose!
  • New Transformation Item: Reptilum
  • New NPCs: Velta, Big Tiddy Goth GF, and Lorelei
  • NPCs with new scenes: Ceria, Cherry, male SecOp, Paige, Dane
  • New Expansion: Breedwell received an expansion for premium breeders!

[Backers | TiTS] Trials in Tainted Coding

Not to toot my own horn, but the review backlog is done. Err… mostly, anyway. I may have farmed out a piece or two to Adjatha or Savin to handle so that I could get back to booking on the content train, but we don’t talk about that here. Not at all.

No, sir (or madam).

No, we talk about things like the long-promised Faux Cow finally making its way into the game… or the endless excuses for why these things took so long in the first place. We also talk about how absolutely banging this titty-fuck animation is, even if the artpack doesn’t play well with Gifs right now (Neither does the blog. You’ll have to view it on Furaffinity for now). Sometimes I talk about streaming, like I did this afternoon. There were lots of interruptions, but some solid progress on coding the 50+ pages of backlogged Cherry content was made.

Check it out. 0.7.281 Changelog:

  • Faux Cow has been written & coded by Skom (and they did a great job!) and presented for your inspection by yours truly. Note that it has not been extensively tested, so there may be save-crippling bugs present. Note the cheat “fauxcow” should force your next Treatment dose to make you a faux cow.
  • Reptilum (by Zavos) finally got a look-over by yours truly, had the text punched up here or there, and got added to Gene’s inventory. Wanna look like a lizard? Give it a go.
  • Velta (by Franks, coded by DrunkZombie) was added to the game. She’s related to Riya… and as you might expect from someone related to Riya, she is: A. human and B. quite a handful in the bedroom.
  • You can now meet a big tiddy goth GF on extrameet and have crazy, fucked up sex with her. Written by Fr0sty and coded by Gedan.
  • Paige got a new scene: body worship. Big thanks to B for writing another titanic sex scene and lighterfluid for coding it.
  • A new titfuck scene for the male SecOp in Zheng Shi exists. It also comes with the option to get some extra mass up top, if that’s your cup of tea. Written by Natetheman223 and coded by Jacques00.
  • Ceria got some new scenes by William. Check out the doggy-style on her! (Coded by DrunkZombie.)
  • Cherry (of Cherry’s Tap-Hall) can now be tipped with Bubble Buddy bubbles. She can also invite you back to her room for a bit of fun, but there’s a lot of placeholder stuff for the moment. I didn’t want to keep you guys waiting another minute more!
  • Lots of fixes for typos and bugs, including Lorelei’s capacity.

Ship work is going to be happening too, but I adore Cherry’s content too much to ignore. The more crimson rahn, the better.


[Backers | TiTS] Lorelei the Rogue & Breedwell Premium

Hey guys, Fenoxo here, back from FWA and clocking some hours on TiTS stuff. Before I get into the nitty gritty a few things. First, CoC2 has a public patch as of yesterday. See the post below.

As for the con itself, I shared a few odds and ends on twitter, but there was so much going on that I decided to start keeping a personal journal and clocked 2,400 words into this morning just to cover what I consider to be my personal high points. I could never hope to recount everything. Conventions are simply too intense, but as far as things I’m comfortable sharing… no, I did not join any furry orgies. Yes, I did eat at a restaurant with a giant dick in it. Turns out it also has pretty good burgers in addition to a ginormous wang. Yes, I got to see Mystery Skulls live and in concert as well as rave to a variety of furry DJs spinning EDM. The arcade was awesome, and no, furry cons are not comprised entirely of gay dudes. I saw quite a few girls prancing around wearing perky ears and flopping tails.

Every year I go there, I wind up having a blast, meet interesting people, and come back with an increasing appreciation for furries. The con has a unique, chill energy that I’ve never really experienced anywhere else – not PAX, not Gencon. Nowhere. I even got to meet Gideon, Pulsar Cardinal, Max Blackrabbit, Gnaw, Bernal, and so many others. I even got sketch commissions from some of them!

The panel went well of course. Thank you to everyone who attended! It’s super delightful to actually get to talk to people in person about the weird shit that we do and realize that there are real individuals who are actually interested in how this perverted pie gets baked.

<3

0.7.280 Changelog:

  • Dane now has a scene for fucking taurs of any gender. Taurs no longer play the standard vaginal fuck scene.
  • Roo now has busts.
  • A new character has arrived in Zheng Shi: Lorelei. This cunning rogue may take a shine to player characters who court her favor. Written by B, coded by Lighterfluid.
  • Breedwell has received a “Premium” expansion pack, and it can be yours for the low low price of 2000 smutbucks, our new premium curren- hahaha no. Just kidding. It’s an expansion pack by Nonesuch, coded by DrunkZombie. I did not give it much personal testing, so apologies for any bugs that crop up.
  • This isn’t actually in game, but I got to the end of March’s submissions and slammed into a 150+ page brick wall. Hopefully once I finish slogging through this (or abandon ship and move on), it’ll be fast going again.

[PUBLIC | TiTS] May the Fourth Be With You

This isn’t a huge one, largely thanks to my efforts to clear the submission backlog and real life situations that had me riding the edge of a panic attack for a few days this week (cutting caffeine, back to back days of dental work, and getting a mortgage is tough). The good news is that I cleared through more than four months of piled up submissions and have climbed out of the 2018 backlog and into the 2019 submission pile. Last night I found a great new scene for the Male Punk SecOp, which was quite invigorating after having to reject more than 75% of submissions. Also of note: Mirrin has a huge expansion pack on the way. I’ve green-lit it pending the acceptance of a small mountain of edits.

Next weekend, you can find myself and most of the staff of TiTS and CoC2 at Furry Weekend Atlanta. If you’re in the area and wanna drop by to say hi, we will be putting on a little panel from 10:30 to 11:30 Friday night where we run through the history of how we got here and delve deep into what it’s like to work on these smutty behemoths, followed by what usually winds up being a lengthy Q/A and a “Name That Pokemon”-style game with merch for prizes.

0.7.279 Changelog:

  • A new encounter with a Slyveren toying with one of Rat’s Raiders can be found in the “prefab” tiles of the foundry. The event can only occur once every 4 days and has a few options for how you’d like to interact with it. Written by William, coded by Lighterfluid. Personally, it tickles the old Fenoxo fetish buttons pretty hard!
  • Lots of fixes and tweaks for Roxy.
  • Nova should now slurp you clean when you get covered with juices. This one is relatively untested, so let me know if you hit a bug with it (and maybe attach a save file to your bug report so we can jump on fixing it post-haste).
  • New Bust: Corona Lord Flamer (AKA: Firepup)

May is shaping up to be a great month. I’m going to get 100% caught up on the backlog if it kills me. Expect expansions for existing submitted NPCs, new Transformations, and hopefully me getting to delve into some of my own backlogged waifu quests.

What Else Is New This Month? (For Non-Backers)

  • New character: Roxy the Laquine (Uveto)
  • New enemy: Corona Lord Flamer (Zheng Shi)
  • New enemy: Lureling (Uveto)
  • More Dane content (Zheng Shi)
  • New Threesome: Amber and Celise
  • New Scene: Amber mounting bipeds with the help of taur toys
  • Not in game, but the blog has a new fiction entry by B featuring some imprisoned slyverens that is quite hot. Very hot.

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