Tag: Art

Rapid-Fire TiTS

Holiday season? Vacation? What’s that?

…I’m gonna go eat a muffin.

0.9.086 Changelog:

  • [Backers] Farine can now be impregnated (by her wife, but you help). About two months in, she should send you a message about it. About seven months in, she’ll start lactating. Around nine, she’ll give birth. Note that the game will attempt to prevent her pregnancy from progressing while you’re hanging out with her to avoid weirdness (but after a month it’ll tick over anyway). (Written by Savin, coded by Fenoxo)
  • [Backers] After Farine is milky, the milky sex scene should open up. (Written by Savin, coded by Fenoxo)
  • [Backers] Eitan can now be taken to bed when he is on your crew. (Written by Reathe, coded by lowercase donkey)
  • [Public] Scales of Color, Selene and Neil’s Expansion, and Color Changing Clothes are all now available for the public!
  • A variety of small fixes, but not that many because :holidays:

Merry Tits-Patch-Mas

Or “Happy Hung-Days” if you prefer!

Shierra and Farine are looking for hot singles in your Uvetan area!

…now I rest.

0.9.085 Changelog:

  • [Backers] Shierra and Farine are now available in rough form! They’re a pair of dick-girl half-breeds looking for a little extra in their marriage. You can bump into them around the admin offices of Uveto Station – bounce in and out of the room approximately five times. Right now they’re up for some fun in their apartment with three scenes, but they’re going to catch an update next week that introduces a little pregnancy to the mix – and unleashes the final, locked-off milk scene. (Written by Savin, coded by Fenoxo)
  • [Backers] Sam, the black void techie you could get locked up in Gastigoth, now has a recruitment path! This is the first pass on the expansion, so be sure to smack us upside the head – and look forward to implementation of pregnancy options. (Are we sure this isn’t Mayternity or Pregtober?) (Written by Night Trap and coded by Leek)
    • Addendum: this is gated behind producing offspring with her while she’s in Gastigoth.
  • [Public] Paulette is now public!
  • [Public] A clown-related dream I don’t want to think about. We all float down here.
  • New UI bits: A player preview card when accessing the Data Menu. On game over, the Level Up screen should be reviewable but changes are disabled. (Coded by Jacques00)
  • Added keybinds for the screen missing keybinds. Mail, Decorate and Data Menu should now have available keybinds. The F1-F5 and 1-5 and W,S,A,D,Q,E keys are valid. Keybinds for the Codex require you to hold down Shift since the menu has the 5×3 button menu already. The game should be pure-keyboard compatible now. (Coded by Jacques00)
  • Fixed some more instances of the push-pop UI state related to the inventory, so hopefully that situation is solved. (Coded by Jacques00)
  • Fixed a crash for the gabilani pirate. (Coded by Lowercase Donkey)
  • Fixes for Aliss’ color changing items. (Coded by Lowercase Donkey)
  • Fix for CockVine bikini purchase crash. (Coded by Lowercase Donkey)
  • Fix for a softlock in Circumscriber. (Coded by Lowercase Donkey)
  • Questlog fix for Emese saying you had left her when you had not. (Coded by Lowercase Donkey)
  • Fix slutmas donate issue where the player gets stuck after giving an invalid amount the first time. (Coded by Lowercase Donkey)
  • Add adjs art for: Mia, Synphia, Shierra & Farine, DEE-SL, and Wall Bull. (Coded by Lowercase Donkey)

Trials in Tainted Space: the Goblin Menace

Her ship might not look like much, but it’s got it where it counts: in the cockpit.

The goblins are coming in hot and heavy, this time in the form of a pussy-tail-packin’ gabilani pirate skirting around the edges of Tarkus and Myrellion space. This one is a fen-crafted special, so I tried to pack in some juicy variation into her four sex scenes to scratch at itches I feel a lot of newer content has left behind.

Jacques00 has been extremely busy making subtle improvements to the user interface. Leek banged out a load of submitted items. Lowercase-donkey decided to make Chameleon-silk function in-game instead of requiring you to use your imagination. And Gedan? She’s been fighting off at least one witch’s curse if the amount of failing machinery she’s had to deal with is any indication, but she still managed to make progress on the juggling of content for Phaedra’s storyquest dungeon. Me? I paid out about five grand for some additional writing in that aforementioned quest.

I hope the holiday season is going well for all you out there. I know it can be a heckuva stressful time for many, but we’re gonna get through it together.

o7

0.9.084 Changelog:
  • [Hotfix #1] Several of the new content items accidentally had their status set to “IN DEVELOPMENT” and thus were not accessible. This has been addressed. I’ve had a few crashes brought to my attention that will likely catch additional hotfixes tonight or tomorrow.
  • [Backers] New pirate vessel encounter: the Gabilani Pirate Karnissa Pauug can be discovered around Tarkus and Myrellion for players level 4 and above! (Written & Coded by Fenoxo)
  • [Backers] New items: Hardlight Bracelets, Vintage Zaika Purse, Lazy Ball Bra, Powerboner, Protein Power, Phoenix Shine, Easyslip Stud Piercing, Edging Ring, Hardlight Cockring, Hardlight Hoop Piercing, Rainbow Hoops Piercing, Vibroring. (Coded by Leek)
  • [Backers] Chameleonsilk items can now have a color chosen via a new UI when inspected. (Lowercase-donkey)
  • Improved level up UI to allow for easy stat maxing. (Jacques00)
  • Food and drink menus in many establishments around the galaxy have had their menus standardized. (Jacques00)
  • Fixes for milk & cum bags. (Jacques00)
  • Fixes for a “Dumb4Cum”-related log event crash. (Jacques00)
  • Fixed Molli’s bust attempting to call a nude variant that does not exist. (Jacques00)
  • Added tooltips to Inventory/Shop/Trade/Drop buttons for clarity. (Jacques00)
  • Tweaked Syri’s game/betting events to be more consistent in attribute-testing for crew & bar Syri. (Jacques00)
  • Fixed a crash related to the Naughty Nurse costume in the Halloween events. (Jacques00)
  • Combat statuses should show how many turns are remaining on their tooltips. (Jacques00)
  • Flying status effects should have appropriate icons depending on how flight was attained. (Jacques00)
  • Cum bubbles and such should now respect their assigned target when used as combat items. (Jacques00)
  • Too many miscellaneous bug fixes to list! A lot of problems got stomped. (Gotta make room for the new ones!)

As always, if you like the game and like what we’re doing, you can always support us on Patreon or SubscribeStar! And if not, well, the free builds will still be here!

 


[TiTS] Hardlight Nagas And Booty Bots

Now available in-game!

Temporary lower bodies made of hardlight seem to be the order of the day!

…and my buddy Anonymous Man (of “Cursed” fame) is still making games too! He’s been quietly building up his current project: the Guide to Being Assertive (Itch.io & SubscribeStar), and I really enjoyed what I had played of it a few months back. I’m gonna enjoy sinking my teeth into new stuff when I get time. Needless to say, I’m only mentioning it because I think it’s developing nicely.

0.9.079 Changelog:
  • Hotfix #1: Corrected crashes caused by incorrectly addressing the character’s inventory.
  • [Backer Content] A hardlight naga suit has been added to the same location where the hardlight taursuit can be found in the Tarkus wastes, after taking the taursuit. Coded by Fenoxo and written by Sil the Dragon Lover.
  • [Backer Content] Terrence the booty bot was added to Canadia Station over Vesperia. Coded by Leek and written by Yobo Dicky.
  • [Now Public] The “Misc Items” from a few weeks back are now accessible to all. (Cow Print Ball Bra, Thraggen Harness, Xenogen Slimesuit, etc.) Release post here.
  • [Now Public] The “Erika Caged” expansion is now publicly accessible. Release post here.
  • Rohezk’s lovely art was added to Kaska’s bad-end for those with the artpack enabled who are undergoing the vaginal or anal forks. (Coded by Fenoxo)
  • Improvements to Blackjack’s betting systems were added by Jacques00.
  • Rat’s Raiders’ grapple attacks were apparently broken, so lowercase donkey gave them a fixing up.
  • A few other small fixes.

[TiTS] Spookoween Commences!

Envenomed Lorelei (Adjatha)

Envenomed Lorelei (Adjatha)

Tired, hungry, grouchy, still don’t have my car back. Hammering away in the codemines and trying to get back up to speed- taking longer than I would have liked, but as it turns out moving house is never as simple as it should be!

Anyway – spooky content is a go!

0.9.078:

  • PUBLIC: Lorelei Cosplay – Lorelai has a new suit and scenes to enjoy if you go visit her! (B & Leek)
  • PUBLIC: Demon Dream Expansion – The trick or treat dream demons have new content! (Doots & Leek)
  • BACKER: Treat the Tricks – Halloween event on New Texas that can be randomly encountered. (HatTrick3010 & Leek)
  • BACKER: Neil & Selene Halloween – A couple of extra scenes available for spookoween! (Magenta Needle & Fenoxo)
  • Some assorted fixes relating to the barcode, roxy preg bust, zilpack crashes, and a handful of other smaller tweaks may not have been appropriately merged into the backer release- these should be present and accounted for now.
  • Fixed the pregnancy handler for Flurry and made adjustments to block the system we use for handling impregnantion events from possibly erronously trying to apply to NPC on NPC orgasms. (DrunkZombie)
  • Fixed inconsistent menu generation between Frostwyrm and Flurry interactions. (Leek)
  • Fixed some events around the players ship being in a placeholder-triggering state dating to prior to ships having “real” interiors; events aboard the ship, as well as approaching, entering and leaving the ship should fire more appropriately. (lowercase_donkey)
  • Fixed airtight flagged armors not approriately blocking various gas or fluid based attacks from having an effect on the wearer. (Jacques00)
  • Fixed some more balance issues around racial scoring including worg face types not counting towards worg scoring, avian subraces inheriting base score values improperly. (Jacques00)
  • Fixed the two maid uniforms not being different enough from each other to justify the price difference. (Jacques00)
  • Fixed the Gryvain Techie enemies shot not having appropriate implementation. (Jacques00)
  • Fixed issues with Nayna and Quaelle’s busts. (Jacques00)
  • Fixed a state cleanup hack that was attempting to handle some weird quest states around the Lab on Uveto not including ALL of the rooms relevant, functionally resetting the quest state to undone the moment you walked out and completed it. (DrunkZombie)
  • Fixed Kaska’s, Hellhound Syri’s busts not displaying properly. (lowercase_donkey)
  • Fixed a couple of typos. (lowercase_donkey)

Trials in Tainted Space *77

Coming soon(tm) to Phaedra…

We had a big wait for this one, but there’s a nice 150 or so pages of new content written by B in this patch to help make up for it. I won’t lie to ya’ll, I’ve been trying to write some stuff to get a new ship encounter and getting to the sex scenes was like a brick wall for my brain. I’m gonna keep slamming my forehead into it though. I know I still got some more smuts in me – the Fenbrain hasn’t been wrung dry… yet. (But first I’m gonna code a bit!)

There will be at least one more patch before Halloween with some more themed goodies for you all to enjoy – so keep your eyes peeled.

0.9.077 Hotfixed (two deployed):

  • Fixed combat getting stuck with a “Next” prompt.
  • The werewolf costume should be properly enabled on Poe A. (By Doots)
  • Added an option to hunt for space encounters. (This was a scrap of code on my laptop from last week, so ymmv.)
  • Fixed a Mia softlock for no genital PCs. (lowercase-donkey)
  • Changed how game over scenes move the PC to an empty room (for the map.) (lowercase-donkey)
  • Several masturbation scenes had changes made relating to how they signal back to the masturbation menu systems, as well as some tweaks to the system itself. If forced fap/suck/milk scenes are bugging out or no longer occurring, PLEASE scream about it. We all scream for October-ween. (lowercase-donkey)
  • Several Phaedra II bust files have been slotted into the game. (lowercase-donkey)
  • Fixed a bunch of other small bugs tooooooo~ (lowercase-donkey)

0.9.077 Changelog:

  • [Backers] Flurry (written by B, coded by Leek) is now available on Uveto. To get the ball rolling, you’ll need at least 3 kips with “Frosty” or whatever you have personally named her. You should get an email when taking the Uveto space elevator if conditions are right…
  • [Backers] Werewolf Costume (written by Doots, coded by Leek). It’s a new costume for Poe A, everybody’s favorite Halloween-themed transformative rave event!
  • [Public] The Hydra “Firehose” mini-expansion is now available for everyone. It adds a new attack scene for bimbos & similarly semen-addicted characters. She also got a new victory scene for players carrying some White Suma Cream to enjoy “firehose” mode.
  • [Public] Everyone can now wait for Anyxine’s kiss during her date, instead of just our lovely supporters!
  • Fixed a crash after exiting a Sera sex scene. (Jacques00)
  • Improvements to clean up invalid gamestate issues. (Gedan)
  • Fixed sidebar visual inconsistencies. (Jacques00)
  • The character mannequin can now refresh and render during combat to reflect mid-combat TFs and appearance changes. (Jacques00)
  • Spooky loading screen color for October added. (Jacques00)
  • Several adjustments were made to item stats to bring them to their intended values or otherwise improve them: SteeleTech Laser Sentry, Business Clothes, Shibari Bottoms, Shibari Top, Behemoth Scale, XIMK5 Second Skin, Cryo Fang, Ice Lance, Volcano Cannon, Acid Lash, Blaze Whip, Frozen Spire, Shock Gear, Zil Spear, Dumbfuck (new icon), and Arctic Warfare Belt. (Jacques00)
  • Replaced a bust image for Tika that was accidentally low resolution. (Jacques00)
  • Corrected several incorrect dimensions for images in the bust manifest that could lead to some looking slightly stretched. (lowercase-donkey)
  • Removed a coder note in a Feruze scene. (lowercase-donkey)
  • Fixed an incorrect combat pronoun. (lowercase-donkey)
  • Restrict Shekka’s feather unlock to only occur if she is a crew member. (lowercase-donkey)
  • Corrected the item tags on Cow Print Stockings to properly expose places. (lowercase-donkey)
  • Fixed a crash in the hardlight taursuit. (Fenoxo)
  • Fixed a check in the Amber Cure event being reversed. (lowercase-donkey)
  • Fixed Nykke crashing you when you moved rooms during one of her events. (lowercase-donkey)
  • Restored cover notices for the robot you fight during the Fungal Queen miniquest on Myrellion. (lowercase-donkey)

[TiTS] Throbb The Cat-girl

Look at the legs on this one!

The rest of the world may be playing Baldur’s Gate and Armored Core, but don’t worry! Y’all got Uncle Fennykins here hammering out a new smut scene (and more) to keep ya’ll warm while Phaedra’s next dungeon is marinating in the kitchen. Sure, I had a gout flare-up so bad I could only sleep half the night on Wed/Thurs, but bacon is delicious (and so is this scene). It felt good to shake some of the scales off and write the kind of thing I love to write: people gettin’ big slutty.

Some new fun equipment for kineticists is in here too, though in my fatigue (and with this house-melting heat) I’ve failed to restrict anything to backer’s-only. Now I’m gonna have to write a whole new thing to make it up to you guys! …Maybe a sequel to this one.

0.9.072 Changelog Hotfix #2:

  • Rolled in some corrections for the damage scalers on the height-dependent kineticist attacks.

0.9.072 Changelog Hotfix #1:

  • Instinctive Psyfocus, Bodily Psi Aim, and Dexterous Psi Aim unlock events have better pre-requisites: you must be a kineticist, the stat the perk replaces must be low (below 50%) and the stat that is used in its place must be high (libido/phys/aim).
  • Made some textual tweaks to the sub-scenes for the cheetah pirate.
  • Gedan had flipped a switch to make some UI things related to mainGameMenu() calls hard crash instead of silently fail, getting us a lot of good data on UI-related misdeeds in the code. A bunch of them have been patched up as a result – some good examples being the decorate and masturbation menus.
  • Gedan added a hard crash to some of the code dealing with sensor scans/sense in combat, to try and track down a problem with some damage types failing to look up their extended data properly on occasion.

0.9.072 Changelog:

  • New scene: use Throbb on the cheetah pirate you rarely encounter in space – comes with two tiny sub-scenes depending what you want to do with her. I wrote this one myself, but I’m sure I’m gonna be hot-fixing the errors in the text tomorrow. Obviously it requires you to have Throbb in your inventory and defeat her in a space battle. (Written by Fenoxo, coded by Fenoxo, proofread by nobody yet – please forgive my sins.)
  • New Kineticist Perks: Instinctive Psyfocus, Bodily Psi Aim, and Dexterous Psi Aim. Captain Steeles with their willpower and intelligence abraded by bimbo/bro transformations will unlock these via dream-sequences during sleeps. They will allow other stats to determine the strength and accuracy of your psionics. As I write this, I’m realizing that it may be too broadly proccing – I will deploy a hot-fix tomorrow to tweak the conditions to ensure that unusually smart and focused bimbos don’t have their stats switcharooed. (Fenoxo)
  • An old Penny scene that was disconnected has been re-linked, and the accompanying CheshireCatSmile37 art was added to the scene to go with it. (Fenoxo)
  • New NPC Bust: the Silicone Eater (Jacques00 drawn & coded)
  • New Rare Item on Uveto: The Sleet Staff. This level 8 rare quarterstaff is buried deep in the wilds of Uveto and can inflict both trip and freeze on its own, but beware: something about it does not feel right. Maybe it’s the -5 accuracy. (Fenoxo)
    • This was a good opportunity to clean up an abandoned segment of the Uvetan wilds that was meant for a now-abandoned community project. I adjusted a handful of descriptions to account for it. (Fenoxo)
  • New Rare Staff on Myrellion: The Xukwood Staff. This lovely crit stick lives near a certain brawler’s place of residence, if you can get past him and his dog… (Fenoxo)
  • New Common Staff in Nerassa’s Shop: the Hookstaff. This evasive little number can sometimes trip your foes. (Fenoxo)
  • Fixed a typo in the tooltip for the Tripped status. (Jacques00)
  • You should no longer be able to open your personal inventory in ship battles with the “C” hotkey when the button is grayed out. (Jacques00)
  • Fixed a UI crash related to pressing the back button in the rest menu while in your ship’s cabin. (Gedan)
  • Freedom Beef now has a cooldown in silly mode. (Jacques00)
  • Fixed a post-combat issue with Radglow. (Jacques00)
  • Added Opaque toggling for the scanline backdrop effect and the mannequin color fill. (Jacques00)
    • This should hopefully help in reducing instances of alpha render processing.
    • Combined “bg” and “bg-filter” class definitions that use the scanline effect into one universal function for convenience.
  • Gedan has been ripping through the auto-reported crash bugs something fierce.

[TiTS] The Tail of Twilit

These are your tits.
These are your tits on lust.
Any questions?

Hello all! After a number of setbacks, I’m happy to present our first crack at Twilit. This was lowercase donkey’s first time tackling a transformation item, so I had a lot of feedback and back-and-forth with him further complicated by my own lack of familiarity with github’s code review system and my own family event. Once we got that sorted, things picked up, and I spent a goodly portion of yesterday whipping some final fen-polish onto the transformation events to make sure they were up to snuff.

And Adjatha wrote the text, so you know it’s killer.

0.9.071 Hotfix:

  • Twilit’s breast-swelling perk is now properly gainable.
  • Twilit’s swelling code was overhauled to work a little more like the in-game zaika, and have a higher swelling limit than originally intended.
  • Fixed an issue with Twilit’s swelling mechanic that could have resulted into orphaned breastMod values permanently offsetting your cup size.
  • Nerfed the black void juggernaut’s weapon damage bonus from 35 to 15.
  • Nerfed the black void juggernaut’s spray attacks to be tagged as flurry attacks with higher miss rates.

0.9.071 Changelog:

  • [Backers] New transformation item: Twilit! This tasty Dhaalian beverage will do its damnedest to turn you into one of the locals – complete with combination genital-tail and a perk that allows your chest to rise and fall in accordance with your lusts. I suspect there could be some sketchy edge-cases with the breast expansion stuff, so be sure to let us know if you bump into any janky issues in the bug report forum! (Coded by lowercase-donkey, written by Adjatha, and polished by Fenoxo)
    • You can purchase Twilit from Harru after completing Dhaal’s main plot.
  • Inspecting rocks should no longer crash the game. (Thanks, Gedan!)
  • Some minor edits and fixes to backend things that aren’t easily explained in patchnotes. (Thanks team!)

And that’s it! If the list seems small, that’s because I was ramming out some hotfixes the other day and this was meant to drop last week. There’s good odds you’ll see another one near the end of the week with some more items and kineticist work.


Trials in RP Space

Howdie howdie howdie! I hope our patch this week finds you all hale, hearty, and hard-on’d.

Personally I didn’t get a ton of writing or coding this week – but I did break out a potential ability & perk list for a psychic “kineticist” class to be added to the game, from level 2-12. The big focus for me was giving it a unique class identity from the others that really leans into “magic user class” tropes while still holding onto the sci-fantasy, technological bent that the TiTS universe has. To that end, it’s going to be a class that favors more activated abilities than its peers and does not get any of the usual “flurry attack” or “second attack” perks. Instead you might find yourself leaning more into abilities that debuffing the enemy while causing damage, hastening yourself, or even raining down psychic blows on a foe while disarmed. You’ll leach your foes’ body heat, dealing cold damage to restore your own energy. You’ll choose between tanking with constantly regenerating shields or mercenary-tier HP that heals every time you cast a spell.

Focusing on telekinesis was a necessary choice to maintain cohesion of the game world and the existing events and storylines – a Steele that can reach into other’s minds at will and exert his own mental pressure on other NPCs requires a game bespoke tailored to that sort of experience – something we aren’t doing.

I hope the eventual result will satisfy in the crunchy RPG turn-based sense and fun RP sense of being a psychokinetic space-monk killing machine… but first I have a lot of feedback to address from the team after my presentation yesterday, implimentation, and play-testing.

TL;DR: Fen specced out the first draft for psychic class abilities (COMING SOON ™), also we have some new content in this patch below!

0.9.062 Changelog:

  • [Public] The Soaked Raskvel is now available for making moist.
  • [Backers] New NPC: Eloise, located in the Crash Landing on Dhaal. Why not wander over and see what she’s about? Written by Magenta Needle and coded by Leek.
  • [Backers] New Penny Scene/Event: Roleplay! Written by William and coded by Leek, this event lets you request Penny jump you for some cop-on-PC roleplay sucky-fucky!
  • Cleaned up combat’s “sense” menu output to look nicer.
  • Malai’s quest now pays out.
  • A few small fixes for the blackjack minigame.
  • Fixed the “manage collar” screen not clearing the screen.
  • More keybinds for pop-up modal added – now includes the standard gameplay buttons and the zoom toggle buttons (mainly used in the image viewer).
  • Added some clarity on keybind opacity option.
  • Busts associated with ship busts will now have a non-person as their “default” image if they are missing an image in the manifest.
  • Added default logo image and image parsing.
  • Shifted button keybinds for rooms only appear when in navigation mode (MAIN_TEXT, though may change if needs more parameters).
  • Added consistent keybind location for gallery/inventory tab buttons.
  • Fix for Vulriks sometimes doing buttstuff when he’s supposed to do vagina-stuff.
  • Gedan did a lot of monkeying around under the hood and is still doing more monkeying under the hood that is likely to be more documented next patch.
  • Work under the hood was done to support custom ship busts like the custom PC busts.
  • Fixed a Neil combat crash for invalid targets.
  • A possible fix for a nuka psyker crash.
  • The drone no longer prevents fleeing from the nuka psyker.
  • “Suck and Frot” with radglow now requires a penis.
  • Helped the Shalin Shaman find the correct cock – and otherwise improved their ability to select an appropriately sized one.
  • Fix for loading bar visual issue where it appeared to load too much.
  • Fixed a crash in the pumpking during fight initialization.
  • Applied a fix to “hermRouterObj” that should fix a paige sex scene crash and may solve some other crashes elsewhere that we don’t even know about yet!
  • Fixed a crash looting eggs off the Easter Zaika.
  • Fixed a crash attempting to fertilize a cuntsnake.
  • Fixed a rare drop crash.
  • Fixed Sylvanol not being able to find a valid creature.
  • Fixed Foxfire always going Kitsune.
  • Fixed Siegwulfe’s lust not increasing.
  • Fixed a softlock with the Zheng Shi mining bots after getting the RFID tag.
  • Fix for Narc being described as missing pieces of herself that had already been restored.
  • Fix for “still in combat ninny” after fighting the hazard zaika in Dhaal dungeon. There’s a lot of content here, so there may be more branches to fix.
  • Fix for anal content appearing in a Kase+Anno threesome where butts should not be involved but the PC is a buttslut.
  • Use Nykke’s “erect” bust for her anal scene.
  • A lot more work on our appearance tech. Should now work correctly when it’s used in combat for a “closer look” at a target.
  • Fix for areolae description being double printed if the player had dick nipples.
  • Fix missing space in ballsack description
  • Fix for collar descriptions not properly clearing the screen when refreshed.

Trails in Phaedra Space

HOTFIX UPDATE: If you can read this, I’ve just finished shoving out a hotfix that should handle the majority of common crashes hitting people in the appearance screen, on Uveto, and a few other combat issues.

Hello! I hope this week finds you all well. This week we pushed hard in the content mines to dig into some of the submission backlog, so backers have a nice chunk of new content to look forward to. Of course, we haven’t forgotten about everyone else – Phaedra’s base content is now enabled for public, even though it’s still very “in-development.” Nobody’s here to listen to me prattle on though, so lets get to those juicy, content-impregnated patch notes.

Hotfix 0.9.062, builds #3601 and up Changelog:

  • Adjusted scrollbar styling. (Jacques)
  • Adjusted a bunch of internal logging to use the proper categorized logging system, so that it can emit (hopefully) useful information into the action crumbs displayed during a crash. (Gedan)
  • Fixed crash relating to metallic color name keys in appearance. (lowercase_donkey)
  • Fixed crash when recieving various non-targetted damage. (lowercase_donkey)
  • Fixed missing author data and a typo in Selene content. (lowercase_donkey)
  • Fixed Olympia/Bubblebuddy interaction. (lowercase_donkey)
  • Fixed Olympia tailcock buttons and some text in assocated scenes. (lowercase_donkey)

0.9.062 Changelog:

  • [Backers] A new mini-boss encounter is available on Phaedra II, written by Magenta Needle. It features the tag-team of Selene and Neil, a semi-treated Thraggen with his mutant Rahn “slave”. They come with fourish win scenes and another fourish loss scenes AND a bad end. It’s also a pretty challenging fight, so for now they’re confined to one tagged square and respawn after three hours – but once I break the Phaedra encounters in the plains into sub-zones they’ll be part of the random encounters in a sub-area…
  • [Backers] Have you ever wanted to meet up with Mhorgenn again? In a bar? Well now you can, after meeting her on Dhaal she’ll be showing in the crash landing going forward. Written by Sil and coded by Gedan.
  • [Backers] New “Wall” character in Cherry’s Taphall: the Bull. Written by Reathe and Magenta Needle, coded by Leek.
  • Coming soon to Hyrax warboys near you: bikes!
    (WIP Art by Adjatha)

    [Public] Come land on Phaedra II! Four new-to-public encounters available! See the scenic incomplete room descriptions. Enjoy the friendly plant life! See the psykers! And watch out for motorcycling Hyrax and stampeding bird-taurs!

  • [New Busts] Soaked Raskvel, Ancient Warbot, Syne, 17, Emese
  • Several keybinds have been reworked or improved by Jacques00, both in function and display.
  • Author, busts and showName are now tracked in the UI history stack so they can be recalled after a UI state is recalled. (Jacques00)
  • Have consistent-sized scrollbars, where applicable. (Jacques00)
  • New panic mode calculator. Office better look out, we’re about to become the top fap/office-work app on the market! (Jacques00)
  • Geddy dug around under the hood dealing with things like debounce handling to improve mobile play – and is also chasing down some small bugs buried reeeeaaaaal deep in the engine.
  • Fixed logic to set the variable correctly to use the correct egg laying scene for the current stage. It was always using the first stages scene due to incorrect logic. (DrunkZombie)
  • Fixes to Haley Preg Preg interactions are no longer available before she sends the first email for subsequent pregnancies.
    • Fixed dialogue text in “Check on her” scene to display correct pregnancy time remaining.
  • Add a feature where tooltips can be closed by tapping on them if the blur function doesn’t catch it first. (Jacques00)
    • This should allow players who mis-touched or don’t want tooltips blocking their text to remove it from view. Tapping the respective button again should redisplay the tooltip as normal.
  • Text fix for first encounter with liferoot mistakenly behaving as though you had met before. (lowercase_donkey)
  • Code missing text for when the Hyrax Raider has their bike destroyed. (lowercase_donkey)
  • Code missing button text for the same raider’s smut options. (lowercase_donkey)
  • Shalin Shaman text fix, do not show text for dart’s effect if the dart missed. Fix capitalization of their name in combat. (lowercase_donkey)
  • Hyrax raider fixes: they can no longer Lust Boost multiple times in a single fight, can now be defeated via lust. (lowercase_donkey)
  • Fix ‘Breastplay’ option for nuka psycher not triggering player orgasm/lust reset. (lowercase_donkey)
  • Fix for player not taking environmental damage on Uveto. We were silently failing out of our damage system if no creature had responsibility for causing it. Possibly this fix will expose other issues, please report if you get odd crashes about `attacker` missing. (lowercase_donkey)
  • Fix odd issues with Rodenian Mechanic and their button, may have been causing softlocks. (lowercase_donkey)
  • Crystal Goo resistances were not calculated correctly, (their resistance to freezing damage may have been being overwritten.) (lowercase_donkey)
  • Small fix for Cherry where Cherry’s internal cum counter was not updating correctly. (lowercase_donkey)
  • Several codex fixes where buttons inside the appearance screen were not properly writing content to a place players could read it (Gender Selection, Silicon/Wing preference, etc). (lowercase_donkey)
  • Fix for Emese Pet Play bugs: first a crash, then an error printed in text caused by a bad test that let players into a scene that did not meet the qualifications. (lowercase_donkey)
  • Fix for vampiric effects on weapons not working. (lowercase_donkey)
  • Fix for Azariah crash relating to dick selection (lowercase_donkey)
  • Fix for Kaede Ilaria date which was giving you 100000 credits for buying a sin-a-bun (The actual issue was a capitalization mistake when we were looking up the price, and the cash give away fallback was a very old fashioned way of alerting folks to an issue, according to an old note.) Modernized this section of code so similar things don’t happen again.  (lowercase_donkey)
  • Fix bust for Phaedra’s Liferoot. There is no “nude” art variant, liferoot is always nude. But if it DID wear pants, what would they look like? (lowercase_donkey)
  • Small whitespace fix for robotic enemies in combat. (lowercase_donkey)
  • Fix double spacing in victory text and improve formatting. (lowercase_donkey)
  • Fix spacing issue in Edan scene, many spelling fixes. (lowercase_donkey)

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