Tag: Changelog

[Backers | TiTS] MORE SHIP!

Jacques00’s Raskvel Dockmaster is quite pretty.

SPACESHIP!

0.7.286 Changelog:

  • New NPC on Tarkus: Raskvel Dockmaster, written by SKoW. She doesn’t have any sex scenes (yet).
  • New vessel available for purchase from the dockmaster: Moondast Gruss.
  • New ship upgrades for purchase from the dockmaster: Capacitor Bank (full energy recharge), Missile Bay (quad-shot kinetic/thermal damage), and Coil Cannon (top-end damage and energy cost, but kinetic damage).
  • New Cheat Code: “clowncar”. Allows you to fly when over the crew limit.
  • New Busts: Raskvel Dockmaster, Moondast Gruss.
  • Various tweaks and adjustments to ship shop code to support multiple vendors.

Tomorrow: more ship stuff, and perhaps some scenes for the beauty on the right. However, the hour grows late, and this whiskey insists that I stop being a productive coder ASAP.


Shield Boosters & Repair Bots, Oh My!

Today has been pretty good for progress. I spent 30 minutes or so putting together some commission prompts for art to get from artists like Bashko – just like the Syri pictured at right! Yes, that Syri picture will be sliding its way into the artpack soon.

My next task was to burrow back into the ship combat systems and continue to flesh them out. Today’s project was the “Gadgets” menu, where various upgrades can be used like a PC’s special abilities. I loosely based the structure on the current combat item use, since they function in similar ways, but I had to chase down some interesting new bugs in target selection that cropped up. For example, shield boosters would continually refuse to activate, citing shields being at maximum no matter what your ship’s shields were actually at, because it was incorrectly assigning the item’s target to the PC him(her?)self.

With those smashed out, I’m pleased to report that shield boosters (1/fight shield healing), repair modules (1/fight armor healing), and shield disruptors (1/fight chance to deal 50% shield damage to enemy, based on the ship’s system stats). Note that all numbers, values, and abilities are subject to change.

The remaining things I need to tackle, in no particular order:

  • Putting together some proper AI routines with various personality “types” that can be assigned to enemy ships to control them in a fight.
  • Make sure enemy ships actually fire the full volley from their guns. (Right now only PC ships will fire their machine gun all four times.)
  • Create a new ship type for our first foe, outfit it, and implement Wsan’s finished scenes.
  • Put together the UI for comparing your current ship to a new one.
  • UI for choosing to move all upgrades to your new ship
  • UI for choosing to store or sell the ship you are replacing. (And figure out how ships will be stored/retrieved.)
  • Determine how to deal with onboard storage – all items will always be stored on your “current” ship, which means I may have to prevent liftoff if you swap from a cargo ship back to the z14 and don’t have room for you 60 guns.
  • Actually buying the new ship.

[Backers | TiTS] Xotchi Xpansion

Selected by Extremely Fair, Complete Randomness™ from the backlog with the aid of the pubbie discord server, have an expansion to Xotchi aboard Uveto station. A lot of tags needed fixing in this so it’s likely I’ve missed a few here and there.

0.7.284 Changelog:

  • Xotchi has a series of new scenes and a potential game-over to opt-into on Uveto station, focused around painplay. Written by Frogapus.
  • Bizzy has a more befitting means of leaving the porn studio at higher stages, along with some tweaks to her payouts.
  • Jacques has deployed his usual arrangement of fixes all over the place.

Fen Edit: Y’all might not have noticed, but Gedan authored the above. With that bit of credit out of the way, I wanted to let everyone know that I made some fantastic progress on getting together a basic ship system for you all. Bear in mind that none of this is live yet. Basic ship combat works in 1-on-1 encounters as well as group-on-group fights. Vahn can sell you new weapons to equip, and you can toggle weapon systems on or off each round of combat as your power budget demands. Expect a bigger update tomorrow night (if it’s a slow news day.)


[BACKER | TITS] Busy Bizzy

First backer patch of the month o’clock.

Gunning for a rapid-fire month this month I think.

0.7.283 Changelog:

  • Bizzy the Kitty Camgirl has been added. You’ll get a message from her as long as you’ve unlocked Zeng Shi and have deep pockets. Written by Nonesuch.
  • DrunkZombie has built us a cool modular storage system that is available in a couple of different places for you to stash various types of gear in. This touched some save code, and I’ve given it a good eyeballing and a test but you should absolutely consider keeping backup saves for the short term in case we’ve missed something!
  • Jacques has delivered his usual assortment of typo fixes and tweaks all over the place.

Files should be up as soon as Buildbro gets done!


[Public | TiTS] Cherry Pie

Milky Kiro drawn by Sulcate!

Public patch time! Cherry’s content is largely finished. Now I just need to badger Adjatha into finishing her galotian helper!

Edit: Pushed out a quick tweak that should fix Big Tiddy Goth GF. Will peep at the Cherry issues after jamming food in face.

0.7.282 Changelog:

  • You can now fuck Cherry in her room… assuming you’ve found a way to deal with her paralytic skin.  …or not.
  • You can now feed Cherry bubbles from your Bubble Buddy (a TamaniCorp (TM) product!)
  • You can now “Blow Bubbles” with Cherry – which means stuffing a sextoy into her throat and face-fucking that… with a decent variety of outcomes and choices depending on how voluminous your loving can be.
  • Bug & Typo Fixes!
  • (ImagePack Only – available here) Lorelei’s busts have been added to the game. Unfortunately I pushed the new patch to the blog before merging this code fork in, so she’s only visible if you grab the image pack version for right now. Never fear – she’ll be there in all future variants of all patches.
  • Known Bug: The check for being able to lift Cherry is backwards for the “lift&fuck” scene. Sorry!

This may seem like a light month for content… and that’s because it is! There’s good reasons for it, though – I swear. I struggled through reviewing something like seven months worth of backlogged submissions, many of them well over 100 pages. Less important intrusions were activities like finding a new place to live and going to Atlanta for a weekend to enjoy Furry Weekend Atlanta (and give a panel on our games)!

I like to think that once I’m securely in my dwelling productivity will increase owing the having a proper office space. Check back in 30 days, I guess!

New This Month:

  • New Treatment variant: Faux Cow with a new cheat code (“fauxcow”) to force you to get it on your next Treatment dose!
  • New Transformation Item: Reptilum
  • New NPCs: Velta, Big Tiddy Goth GF, and Lorelei
  • NPCs with new scenes: Ceria, Cherry, male SecOp, Paige, Dane
  • New Expansion: Breedwell received an expansion for premium breeders!

[Backers | TiTS] Trials in Tainted Coding

Not to toot my own horn, but the review backlog is done. Err… mostly, anyway. I may have farmed out a piece or two to Adjatha or Savin to handle so that I could get back to booking on the content train, but we don’t talk about that here. Not at all.

No, sir (or madam).

No, we talk about things like the long-promised Faux Cow finally making its way into the game… or the endless excuses for why these things took so long in the first place. We also talk about how absolutely banging this titty-fuck animation is, even if the artpack doesn’t play well with Gifs right now (Neither does the blog. You’ll have to view it on Furaffinity for now). Sometimes I talk about streaming, like I did this afternoon. There were lots of interruptions, but some solid progress on coding the 50+ pages of backlogged Cherry content was made.

Check it out. 0.7.281 Changelog:

  • Faux Cow has been written & coded by Skom (and they did a great job!) and presented for your inspection by yours truly. Note that it has not been extensively tested, so there may be save-crippling bugs present. Note the cheat “fauxcow” should force your next Treatment dose to make you a faux cow.
  • Reptilum (by Zavos) finally got a look-over by yours truly, had the text punched up here or there, and got added to Gene’s inventory. Wanna look like a lizard? Give it a go.
  • Velta (by Franks, coded by DrunkZombie) was added to the game. She’s related to Riya… and as you might expect from someone related to Riya, she is: A. human and B. quite a handful in the bedroom.
  • You can now meet a big tiddy goth GF on extrameet and have crazy, fucked up sex with her. Written by Fr0sty and coded by Gedan.
  • Paige got a new scene: body worship. Big thanks to B for writing another titanic sex scene and lighterfluid for coding it.
  • A new titfuck scene for the male SecOp in Zheng Shi exists. It also comes with the option to get some extra mass up top, if that’s your cup of tea. Written by Natetheman223 and coded by Jacques00.
  • Ceria got some new scenes by William. Check out the doggy-style on her! (Coded by DrunkZombie.)
  • Cherry (of Cherry’s Tap-Hall) can now be tipped with Bubble Buddy bubbles. She can also invite you back to her room for a bit of fun, but there’s a lot of placeholder stuff for the moment. I didn’t want to keep you guys waiting another minute more!
  • Lots of fixes for typos and bugs, including Lorelei’s capacity.

Ship work is going to be happening too, but I adore Cherry’s content too much to ignore. The more crimson rahn, the better.


[Backers | TiTS] Lorelei the Rogue & Breedwell Premium

Hey guys, Fenoxo here, back from FWA and clocking some hours on TiTS stuff. Before I get into the nitty gritty a few things. First, CoC2 has a public patch as of yesterday. See the post below.

As for the con itself, I shared a few odds and ends on twitter, but there was so much going on that I decided to start keeping a personal journal and clocked 2,400 words into this morning just to cover what I consider to be my personal high points. I could never hope to recount everything. Conventions are simply too intense, but as far as things I’m comfortable sharing… no, I did not join any furry orgies. Yes, I did eat at a restaurant with a giant dick in it. Turns out it also has pretty good burgers in addition to a ginormous wang. Yes, I got to see Mystery Skulls live and in concert as well as rave to a variety of furry DJs spinning EDM. The arcade was awesome, and no, furry cons are not comprised entirely of gay dudes. I saw quite a few girls prancing around wearing perky ears and flopping tails.

Every year I go there, I wind up having a blast, meet interesting people, and come back with an increasing appreciation for furries. The con has a unique, chill energy that I’ve never really experienced anywhere else – not PAX, not Gencon. Nowhere. I even got to meet Gideon, Pulsar Cardinal, Max Blackrabbit, Gnaw, Bernal, and so many others. I even got sketch commissions from some of them!

The panel went well of course. Thank you to everyone who attended! It’s super delightful to actually get to talk to people in person about the weird shit that we do and realize that there are real individuals who are actually interested in how this perverted pie gets baked.

<3

0.7.280 Changelog:

  • Dane now has a scene for fucking taurs of any gender. Taurs no longer play the standard vaginal fuck scene.
  • Roo now has busts.
  • A new character has arrived in Zheng Shi: Lorelei. This cunning rogue may take a shine to player characters who court her favor. Written by B, coded by Lighterfluid.
  • Breedwell has received a “Premium” expansion pack, and it can be yours for the low low price of 2000 smutbucks, our new premium curren- hahaha no. Just kidding. It’s an expansion pack by Nonesuch, coded by DrunkZombie. I did not give it much personal testing, so apologies for any bugs that crop up.
  • This isn’t actually in game, but I got to the end of March’s submissions and slammed into a 150+ page brick wall. Hopefully once I finish slogging through this (or abandon ship and move on), it’ll be fast going again.

[PUBLIC | TiTS] May the Fourth Be With You

This isn’t a huge one, largely thanks to my efforts to clear the submission backlog and real life situations that had me riding the edge of a panic attack for a few days this week (cutting caffeine, back to back days of dental work, and getting a mortgage is tough). The good news is that I cleared through more than four months of piled up submissions and have climbed out of the 2018 backlog and into the 2019 submission pile. Last night I found a great new scene for the Male Punk SecOp, which was quite invigorating after having to reject more than 75% of submissions. Also of note: Mirrin has a huge expansion pack on the way. I’ve green-lit it pending the acceptance of a small mountain of edits.

Next weekend, you can find myself and most of the staff of TiTS and CoC2 at Furry Weekend Atlanta. If you’re in the area and wanna drop by to say hi, we will be putting on a little panel from 10:30 to 11:30 Friday night where we run through the history of how we got here and delve deep into what it’s like to work on these smutty behemoths, followed by what usually winds up being a lengthy Q/A and a “Name That Pokemon”-style game with merch for prizes.

0.7.279 Changelog:

  • A new encounter with a Slyveren toying with one of Rat’s Raiders can be found in the “prefab” tiles of the foundry. The event can only occur once every 4 days and has a few options for how you’d like to interact with it. Written by William, coded by Lighterfluid. Personally, it tickles the old Fenoxo fetish buttons pretty hard!
  • Lots of fixes and tweaks for Roxy.
  • Nova should now slurp you clean when you get covered with juices. This one is relatively untested, so let me know if you hit a bug with it (and maybe attach a save file to your bug report so we can jump on fixing it post-haste).
  • New Bust: Corona Lord Flamer (AKA: Firepup)

May is shaping up to be a great month. I’m going to get 100% caught up on the backlog if it kills me. Expect expansions for existing submitted NPCs, new Transformations, and hopefully me getting to delve into some of my own backlogged waifu quests.

What Else Is New This Month? (For Non-Backers)

  • New character: Roxy the Laquine (Uveto)
  • New enemy: Corona Lord Flamer (Zheng Shi)
  • New enemy: Lureling (Uveto)
  • More Dane content (Zheng Shi)
  • New Threesome: Amber and Celise
  • New Scene: Amber mounting bipeds with the help of taur toys
  • Not in game, but the blog has a new fiction entry by B featuring some imprisoned slyverens that is quite hot. Very hot.

[Backers | CoC2&TiTS] Double Patch Monday

Hi friends! CoC2’s backer patch has a new enemy I wrote long ago (salvaged from Fall of Eden, rest in puppers). More importantly, it’s got a significant combat code refactoring — mostly under the hood changes to let things like on-hit effects and ripostes work properly. Drake worked hard on it, so give it a spin!

CoC2 0.1.18 Patch Notes:

  • A new enemy is encountered in Harvest Valley — the Moth Girl Thief!
  • Garret can now be challenged to drinking contests (by Tobs)
  • Kas has a new victory option in her 2nd encounter for giving her a blowjob. Don’t get TOO overzealous in worshiping her…
  • Combat code refactor is in. Please direct bugs to the bug report section.

If you want to rub on some moth-tits early, grab your backer status here!


Fenoxo here! Those sniffles I had last week? They ain’t shit. I actually got a good amount of project reviewing done, though there are still several months of submissions to surf through before I’ll be happy with the length of the review queue.

TiTS 0.7.278 Changelog:

  • New Character: Roxy the Laquine. She can now be encountered at Uveto’s racetrack (though only at certain hours). Written by: SheepPun & William. Coded by: Drunk Zombie.
  • Typo fixes.

[Backers | TiTS] Lureling Dane Love

Short splash for this one since CoC2 just dropped their latest public patch (and I don’t want to Steele their thunder. Dohohoh!) If you wanna see what’s new in TiTS, you’ll just have to click…


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