I’ve got a small patch for you guys this afternoon that I hope you all enjoy!
0.7.287 Changelog:
- The raskvel dockmaster can now be flirted with and taken to bed. Note for those packing phalli: if you see her 5-10 days after knocking her up, you can collect her panties (after she tells you how nice the eggs you gave her felt). Written by SomeKindofWizard.
- You can now rename your ship at Vahn for 300 credits.
- The [pc.ship] parser should now output the correct ship name (and italicize it).
- The “getCombatName()” function should now italicize all ship names as well.
- A failsafe check has been added to the game’s main function to properly tag ships as belonging to the PC. Some ships weren’t being initialized properly and wound up producing bugs where tamwolf and other drones would help out in space combat… somehow.
- Various fixes and tweaks courtesy of Jacques00.
Barring any major game breakers, this will probably be the last TiTS patch for a few days. Enjoy!



Fen Edit: Y’all might not have noticed, but Gedan authored the above. With that bit of credit out of the way, I wanted to let everyone know that I made some fantastic progress on getting together a basic ship system for you all. Bear in mind that none of this is live yet. Basic ship combat works in 1-on-1 encounters as well as group-on-group fights. Vahn can sell you new weapons to equip, and you can toggle weapon systems on or off each round of combat as your power budget demands. Expect a bigger update tomorrow night (if it’s a slow news day.)

Hey guys, Fenoxo here, back from FWA and clocking some hours on TiTS stuff. Before I get into the nitty gritty a few things. First, CoC2 has a public patch as of yesterday. See the post below.
The panel went well of course. Thank you to everyone who attended! It’s super delightful to actually get to talk to people in person about the weird shit that we do and realize that there are real individuals who are actually interested in how this perverted pie gets baked.
Fenoxo here! Those sniffles I had last week? They ain’t shit. I actually got a good amount of project reviewing done, though there are still several months of submissions to surf through before I’ll be happy with the length of the review queue.