Tag: Changelog

[Backers] Pexiga Prototype

adjatha_pexiga_bimboSo this is a pretty big chunk of interconnected content that could be broken in more than a few ways. Be sure to make an archival copy of your save before you dig into this content, as it might screw something up.

0.6.95 Changelog:

  • You can now ask Yammi stuff about her Pexiga, unlocking the ability to ask some scientists about it or whatever!
  • Most scientists now have events for asking them about the Pexiga.
  • Dr. Badger can volunteer out of the goodness of her heart. Currently only regular Dr. Badger’s path is done. Alternates are coming.
  • Two new enemy encounters secreted deep in Dr. Badger’s lab. And guess what? One can drop silicoooone~
  • New lust-damage weapon: Bimboleum ray.
  • New bad-ends: Several! Gotta catch ’em all!
  • New crew member: the Pexiga! Note that right now, her content doesn’t check to make sure Yammi is actually around for scenes that involve her. I want to take a crack at that tomorrow…
  • Etis’s “Amber Seed” is now in the game.
  • Many bugfixes courtesy of Jacques00 and Gedan!

Adjatha did a smashing job writing this quest (and doing the Pexiga busts)! And once I finish up the Pexiga, I’ll be moving right into dumping more content into your laps. It should be a good week for you guys!

 


[Backers] 0.6.94 Glorious!

adjatha_penny_twilek

Adjatha did some good work!

0.6.94 Changelog:

  • Virection added to Busky’s inventory. It’s an item that grows your penis, or grows you another one. LashCharge wrote it. Enjoy it before I fix the price back up to 6,000 credits or so! (I think it’s at 10 right now…)
  • Added some hidden developer stuff to directly modify flags for testing purposes.
  • You can now “work” the gloryhole in the Kui Country Bar and Lodge when it is empty. Two scenes, one working a dude and another for a futa!
  • Dreams (of which only 1 exists in the game at present) now only occur once every 20 days at most.
  • Item tooltip can display “Quantity” now (mostly for if they are cropped off from the button label).
  • Fix button menu for combat items that require targeting.
  • Clothing should now actually display resistance comparison values. (They were hidden before, causing confusion with cold resistance on Uveto).
  • Possible fixes for egg laying scenes.
  • Kally’s Picardine mini-quest should actually end for refusing to tell Kally or Kiro.
  • Potential fix for Let’s Fap!’s first unlock (Ausar) to actually unlock when flag is undefined.

B-d-b-d-b-d-b-d, that’s all folks!


[Backers] Progress Rolling Onward

jayecho_rodenian_mouse_2I almost sound like a normal human again. Beep boop. I am not a robot.

0.6.93 Changelog:

  • New “Brute” scene for Kally. It’s probably one of the favorites I wrote lately.
  • You can now learn that Kiro sent Kally the Picardine gem that helped her open her bar – and tell Kally about it.
  • Added gloryholes to the Kui Country Bar and Lodge’s bathroom. Two new scenes are in. The option to work them will come later.
  • An assortment of fixes, tweaks, and adjustments, mostly typos and stuff for the nursery.

Mouse-girl is a sketch JayEcho did for me of a potential (and very weird) mouse race.


Glorypowers Activate. (And Public Bugfixes)

I wrote another 2k+ tonight, but I still sound like a man who had his voice-box replaced with a sandpaper-scrubbed asshole. You can’t win ’em all, I guess?

I’m going to merge in some more bugfix patching Jacques00 did. Expect another pubbie bugpatch, then the backer content will flow.

Here’s some ideas I had that’ll probably never happen unless someone writes them:

  • A Mister/Miss Morph competition. Think beauty pageant, but the PC gets to interview the judges a week before the contest to try and suss out their likes/dislikes. Then, he or she can transform him/herself appropriately in an attempt to win. Maybe even have ten different judges that it randomly picks five from?
  • A Treated Ausar (aka “Hellhound”) who loves to ask people, “Could you even knot, bro?”

Edit: Surprise 0.6.92 Changelog (PUBLIC) – Thanks, Jacques00:

  • adjatha_red_heavyVarious typo fixes.
  • Fix trigger flags of Penny’s turn-tables note on Dr. Badger quest.
  • Fix Sera “Play” with baby scene and adjust Sera’s nursery appearance chance.
  • Fix Firefox TF trigger calculation.
  • Fix ‘Nuki Nuts triggers when cum produced over 100% capacity.
  • Re-insert milk gain notes for PCs.
  • Add floor button menu for the Tavros elevator.
  • More nursery adjustments.
  • Nursery stuff updated to account for non-roaming children.
  • Add facility and blurb for tentacle beast children.

Hopefully the worst of the bugs are swept under the rug, because I’m dropping a new backer build sometime in the next 24 hours :3


[Public] Fixes

Still coughing up my lungs over here, but Jacques00 did some work to clean up some bugs. It’s the least I can do to put the work on the website.

0.6.91 Changelog:

  • Blatantly stolen from Jacques00’s changelog on the pull request.
  • Minor compilation error fixes.
  • Bunch of forum fixes.
  • Sera should now (hopefully) appear in the nursery instead of resetting every map check.
  • Fix Let’s Fapper menu crash.
  • Fix reset for cunt snake flag post-egg laying.
  • Cunt snakes now have a hatchery in the nursery for creating cunt snake children.
  • Move Goo Armor and Omnisuit to Item Interact menu for consistency.

[Public] Halloweener Build

nerrasaIt’ll be full of bugs; I guarantee it.

Since it’s Halloween, we’re going to put out a public build with a spooky new tentacle dungeon. Some of you may have found your way in there in older builds, but whatever.

Gedan did a complete overhaul to the time process system, so I expect we’ll see lots of new bugs pop up, both there and in the dungeon. Be sure to log any new stuff in the bug report forum, and if anything major crops up, we’ll dump out fixes as needed.

0.6.90 Changelog:

  • Dr. Lessau is in game.
  • Spooky Halloween dungeon should be active.
  • Time passage recoded to be more efficient – should be less lag on waiting for pregnancies to complete.
  • New busts and such.
  • Probably a bunch of other stuff. I’m sick and all the merges make it tough to pick out exactly what’s new for this one.
  • Gedan and Jacques00 can yell at me if they want stuff added here.

Buff Ausar by Shoupup.


[Backers] Tainted Space 0.6.89

We’re still waiting on some overhauls to processTime on Gedan’s end, but we’re gonna push some of this stuff out for those who want to test it.

0.6.89 Changelog:

  • Various fixes and typo corrections from the forums.
  • Minor fixes to nursery content (especially children generation).
  • Minor Kally fixes.
  • New Adjatha Busts for Lieve.
  • Any old debug mode users should now have a button to deactivate it (forever) on Appearance screen.
  • Fluid in mouth effects for ingesting fluids (not just milk).
  • Huskar Treats give floofy mane. Terran Treats removes it (and even chest floof).
  • Drone Techs get buff based on level.
  • Nursery computer fixes retro baby data.
  • New Content: Sera Impregnation, by Nonesuch.

 

 


[Backers] 0.6.88 Slow Progress

hizzacked_tentaclesThose of you excited about the visual novel: we’ve landed Hizzacked as our CG artist. That means we’ll be grabbing some pretty baller art for the NSFW version! If you REALLY like her art, go check out her site. I couldn’t be happier with the choice.

I promised you guys some scenes for Kally & Bimbos. Here they are. I also wired up the stuff to have random NPCs appear in the bar.

0.6.88 Changelog:

  • A new option for bimbo PCs to help Kally out under the bar.
  • Other NPCs can now show up in the bar, same as any other bar.
  • Toning back of lust defense that I accidentally gave to player characters.

Adjatha drew up some NPCs for Savin’s Myrquest dungeon. Those of you catching the streams have doubtless seen some of those. Savin has been hard at work writing stuff for that. I heard words about a gold myr gangbang? Gedan is still working on optimizing processTime to minimize lag between scenes. Something about the Treatment being a nightmare. Supposedly we should be able to merge that in along with some more stuff for the nursery after a week or two, but don’t hold us to that.

I’m trying to write some Kiro talk scenes to round out her interactions at her sister’s bar, but I’m bouncing back and forth between starting to feel a little sickly and not. I just gotta hope hitting the gym doesn’t finish me off.


[Backers] 0.6.87 – Kally & Raskvel & Nerfs

dclzexon_kally_prev

Click for lewd. (by DCLZexon)

Hold onto your butts! This one is a bit experimental.

0.6.87 Changelog:

  • Max trust Kiro can now send players an invite to come visit Canadia Station (Name subject to change) with her, in orbit over Vesperia to meet her sister. (And a new Kiro scene hidden in there if you do the right things). All of Kiro’s Vesperia bar content is not yet written. To anyone with concerns that the area is only accessible via Kiro – there are intended to be multiple unlock routes possible.
  • Kally (Kiro’s sister) is in the game. The most you can do with her at the moment is get drunk, talk, and maybe grope her (consensually, of course. We aren’t running for president.)
  • New scene for Raskvel Females, courtesy of FrankenApple.
  • If you are two or more levels above an enemy, fleeing is now easier.
  • Enemies now have defenses against lust-based weapons and specials based on willpower and level. This is still subject to testing and tuning, but you should no longer breeze through every encounter with max aim and a lust-bow.
  • Tease damage reduces exponentially against enemies who are higher level than you.

I have some more Kally stuff written for bimbos (approx 8 pages). If I get time, I’ll get it in this weekend. Otherwise, Monday. Jacques00 and Gedan have been doing a lot of testing and tuning to the pregnancy content (and adding Sera pregnancy stuff), but we’re holding off on pushing that till it has had a decent amount of eyeball time on it.

…unless Geddy wants to slip it in over the weekend. Up to her!


[PUBLIC] TRIALS IN TAINTED SPACE 0.6.86

Slam jammin’ some more hotfixesheadshot2

  • Edan should no longer potentially skip portions of his scene progression.
  • Various fixes from Jacques.
  • Some minor cosmetic fixes to Nursery things.

 

The nursery is kind of in right now. I say that in so far as it exists, but I haven’t had the opportunity to polish it and test it properly; one of the big features for it was to enable the ability to “skip” to the end of a pregnancy without having to keep spamming rest or sleep. Unfortunately a lot of the general time passage code wasn’t really written to handle passing more than a couple of hours of game time at once, so guess what I’m busy doing!

— Your friendly, cleaned up, neighborhood spess dragon, again courtesy of JayEcho


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