What up? Where we at?
Development on the port to javascript-based (aka in-browser 2, the electric fuckaloo) is going well. The inventory backend is now functional and working. I can run around Tavros and buy things at Sera’s and check them out in my inventory. Saving and loading works. The map works. Leek has been crushing polishing up bugs so that you can actually run around Tavros without crashing. Gedan is now burrowing into ship nonsense so that you can actually fly to Mhenga (and actually walk around INSIDE your ships potentially).
I’ve been pestering Jacques00 to weld in the morphable outline for a PC character bust into the game – those who kept an eye on my twitter will remember seeing a preview of that forever ago, but with luck we’ll be wiring that morphable holographic outline hotness up to actual PC data values soon.
We’re to the point where we’re talking about how soon we can make the WIP build available to backers pretty frequently, and I think that’s going to be coming sooner than later, though I still can’t offer a date.
What I can offer is the knowledge that William has been cranking up some great stuff for the brothel on Dhaal, and Savin has been writing Syri’s crew content with the improved parser helpfully donated (not stolen, I swear!) from CoC2 so that it can be implemented rapidly with the switch to javascript. Adjatha has been doing some writing on his own on top of a bunch of new busts. When the next flash patch hits, it’s going to come with some new busts hotter than surface of a lava-girl’s tiddies.
And speaking of busts – they’re functional in javascript now in a big way, and built in a way that should make it easy to let you guys pop out larger versions of the busts on demand without having to download a special, chonky new build, bandwidth permitting.
My sincere apologies that you have gone so long without a TiTS patch. Nevertheless, she comes…
Glad to know the port is going well
Im literally a backer still only cause I hold out hope for Azra preg. If that’s no longer planned better to just not tell me; $5 a month is a small price to pay to not deal with Patreon’s website again.
So would we ever get a Vulpatra TF? And maybe some Psionics?
Its weird how Psionics have been mentioned at the beginning of the game and throughout all of these updates it has never been added.
Idk maybe its just my preference but giving people horny visions and making their junk rocket within their pants seems pretty fucking cool.
Maybe if not added with a TF could get it as a Cybernetic Accessory? Either way love the work you guys are doing!
Is psionics just ‘make you horny magic’? I thought you could do more than that. Either way it would be nice to have.
if you’re familiar with DnD. psionics are latent psychic talent and energies within some species. Occasionally they can manifest as wild talents, but I believe it was said a while back they wouldn’t be player options
Some kind of psionic player elements are planned for the near future. We had a discussion of what they may involve and Savin drew up some initial plans. Have no fear: you’ll be Mind Freaking npcs one of these days.
Lots to look forward to, but Iām especially hyped for crew Syri. Great work as always!
glad to see the port going well and now i think i will continue hyping myself up for what the port of TiTs is gonna be like
Godspeed and good fortune to you and your team!
You know the thing when you get impregnated by zephyr… I want the same thing with azra when you get her impregnated and I really want to beat the game that’s all I’ve want but I cant get past Dahl and I need a way to update the game whenever there is a update.
For the mobile ver.
I am also a fan of Babs
Can we revisit dungeons like the Kiro Quest and also get more save slots?
Is Babs going to be a new NPC?
Cant wait til the transfer gets going in full, so we can get back to the plot. I miss running through a dungeon, im kinda too op now for most enemies.
Happy to hear good news on the development of the port! It puts a smile on my face to know that everything’s going smoothly and you guys aren’t encountering anything too problematic. I like to take my time and savor a game like this, so for what it’s worth I can handle downloadable updates being a little fewer and farther between at the moment. : )
Good to hear there’s progress, hoping it keeps coming. The sooner there’s a JavaScript-based backer build, the sooner there’ll be a JavaScript-based public build. I hope…
What would the morphable outlines look like? just an outline that changes a bit depending on customization or something different?
Good question, perhaps the juiciest tidbit hidden in this update.
>Crew Syri
Praise be!
“Crew content” aka the NPC graveyard.
Any chance that we can get our Steele preg with our little femboy Del?
If you write it.
I suck at writing but I will try and come up with something resembling good content.
Would that include herm Del?
Don’t think you can turn Del into a herm. At least not atm. or did I miss something.
What do you think this is? A game with paid writers???
“(and actually walk around INSIDE your ships potentially)”
Wait. Wait, wait, wait. So that thing I wrote back in 2017 with a bunch of ships you could buy and walk around in might actually be viable? :O
Man I’m so excited about the JS version. If Fenco wanted to, JS is really easy to work with and I think it could provide a low barrier to entry for the creation mods & extensions. Hell even just JSON is easy to work with. Think about being able to create rooms, interactions, npcs, items, and more with loadable JSON mod-files. It opens up huge potential for people to get creative.
Hell if you really wanted to dream big, socketsio could turn TITS into the “next-gen” flexible-survival-muk-client thingamajig. It’d be dope to have people pass you by in lobbies or even ‘passive multiplayer’ like death stranding or dark souls, where occasionally you’ll get a blurb in Travos about someone’s PC, or leave messages. Or just a in world “VR” gimmick.
The possibilities in the long term are really exciting.
That is perhaps the least exiting prospect I have ever heard.
In the words of the mighty Savin, ” Mods bad mkay”
I’m thrilled for the JS version, so I hope I’ll be able to import my savegame from the AIR Zip š
What will happen to TiTsEd then?
Plus, I’m looking forward to all the crew content that’s to come.. Azra’s final quest (it’s been too long xD), recruiting Syri, Emmy, Kaede and many more *daydreams*.
We really need a ship with the crew capacity like the famous Normandy SR2 š
will this game go on steam like coc2 after the new port is done
Walk around your ship?
wow, tits is looking to be everything I ever dreamed it ever could be back when I first played it.
Walking around the ship?! YES! YE-EEEES!
I want that “walking around the Normandy as Shepard” feel, I don’t want to select them from a menu! I am wholeheartedly behind this feature being included!
Also, I love the sex and stuff, it’s great (maybe a bit too much for me, personally, in the realm of eggs, tentacles, bimbo-fication, and inflation-like sizes of genetalia and mammaries) but I would really love some more engaging space-faring adventure. I feel like this is becoming (if it wasn’t already from it’s inception, which, if so, I apologize for not doing my research) just a full on smut adventure with space and scifi as tertiary components or simply used to “sell” it to more people (thanks so much for making it free to play, though I’d be willing to purchase a full, finished release) whereas I’m hoping more additions will be added of the space-trotting, dangerous adventure, intrigue, or straight up sci-fi laser violence.
I guess, to summarize my incredibly stoned musings, I really like what’s been added and is being added, especially the “walkin’ around the ship” feature, I’d really love to see some more non-sexual content, on the adventure or just quest side, where sex isn’t always the goal, but rather something that can happen along the way with companions or side characters, or even (especially) defeated enemies, or as a charisma-based route through an encounter.
TL:DR love it, but want more badass space adventure.