Good evening, and good upcoming weekend! As you can see below, we’re still making tons of sweeping changes that introduce whole swathes of bugs and crash even more. Lowercase donkey has been absolutely pounding away at the codebase to knock down the total number of bugs and tracking down systematic things to fix across the game. Meanwhile, I’ve been bouncing between spraying raid into the cracks and doing what I can to keep up with admin tasks like payment errors or tax paperwork.
I don’t want to spoil too much of what the team is up to, but I will say that Savin has been working on the Brightwater version of Dhaal’s probe quest. I’m excited to dig into it.
I may append some hotfixes to this as the night and weekend roll on. If I do, I’ll try to edit the changelog with some bolded “edit:” notes.
Love you guys <3
TiTS Javascript Version Changelog (#1158):
- Edit (1180+): Improvements were made to Treatment transformation stability.
- Edit (1180+): Fixed a possible crash in Gobbles the holiday turkey-girl.
- Edit (1180+): Bess got a possible crash fixed.
- Edit (1180+): Yancy got a possible crash fixed.
- Edit (1180+): Siegewulf got an identical twin or two pulled out of the codebase and some additional fixes applied.
- Edit (1180+): Some under the hood stuff to update saves with newer changes to the save file format.
- Edit (1180+): Anno’s follower shop should now be set up.
- Edit (1180+): Piercings are able to be equipped without crashing again! Cocksocks should work too, though they have not been tested yet.
- Edit (1180+): Fixed a crash with Erra’s collar scene.
- Edit (1180+): Verusha’s scenes that move the PC to the bar should now move the PC to the bar (and other Tarkus content that moves to that location should also be fixed!)
- Edit (1180+): Lane should no longer pay or take payment in strange fractional credit values.
- Edit (1180+): Fixed a crash in the player character’s appearance screen related to attempting to access accessory data incorrectly.
- Edit (1180+): Ship storage should now report its fullness per category more effectively.
- Edit (1180+): Fixed crashes related to the “nippleWidthRatioUnlocked” function in: ReductPro, DracoGuard, Lion-Os, Lip Tease, and the milk thief on Dhaal.
- Edit (1180+): A full screen toggle button has been added to the corner of the main menu.
- Edit (1180+): More fixes to Goo Armor (Nova) to accurately reference the correct creature object instead of a random Tarkus gray goo.
- Edit (1163+): Ship combat was re-enabled somehow and crashing you guys hard. It should be turned off again (refresh!)
- Edit (1163+): Haley’s creature data was never ported over, which meant she was pretty much guaranteed to cause crashes. I’ve resolved that issue but not had time to bang on her content. Interact with Haley at your own risk!
- Reorganized how crew members are tracked as being recruited so that it’s directly attached to them in the code – anno.isCrew() instead of a random “annoIsCrew()” function floating around somewhere.
- Kase got a proper stat block to hang his crew checks from, which should also fix some crashes he had elsewhere.
- The Treatment’s transformation events and associated data has been migrated into the item object instead of left floating in its own file. Ideally there should be no discernable change to you.
- The “delete save” button was adjusted slightly.
- Map errors should include more information. This one shouldn’t matter to you guys, since the maps for zones usually work before we ship them out to you.
- The Masturbation menu now has subcategories to better handle characters with an excessive amount of masturbatory option. “Repeat” and “Random” will still be on the top level to enable quick lust resets without an excess of player input.
- More work under the hood was done to get ship combat ready.
- Zil Nigh the Science Bi has been ported to JS (A porn parody for the smut menu.)
- Fixes for the Dong Designer / Cockbox
- Fixes for Bianca’s store.
- Formatting for an absolute butt-ton of buttons has been corrected, solving a ton of potential crashes.
- I cleaned up a bunch of references to the now-defunct “cockSelect” function and corrected them to use “penisRouter”. This should prevent a number of crashes in Zheng Shi’s content in the future.
- Fixed the Dong Designer booting you back to ship storage instead of the main interface when leaving.
- Fixed some Mitzi crashes.
- Fixed Nym-Foe attack crashes.
- Fixes for the plantation quest on Mhen’ga.
- Fixed a crash for goo pc’s.
- Fixed an exploit that allowed players to skip from creation straight to Tavros.
- The layered hairstyle no longer breaks hair descriptions.
- Fixed a crash in Bimbo Penny’s menu.
- Turning off inline images no longer causes the game to crash when you would encounter one.
- Fixed a glitch in the randomizer function that would allow it to roll negative values in very specific situations.
- Lots of cleanup for title text of rooms of characters.
- Lots of other changes too numerous or inscrutable to note here. Sometimes you look at the list of code changes, and there’s one labelled “fixes” that modifies 100+ things across 36 files, and you know your time would be better spent climbing back into the bug pit.
Neat as always :3
Keep up the great work.
Can’t wait for the port to be over and new content being added once again.
How far can we get in the JS version? Still only Mhen’ga?
for the public, yes. backers can get to tarkus.
NT is there, but buggy. Avoid Mirrin and unequip and stow your weapons before you enter. The ZK rifle poofed on me, so not sure if that was the gun or NT. That same thing used to happen with weapons back when NT was first release. Lot of old bugs coming back. Tarkus is there, mostly, but the final quest causes a crash for me. I feel like it was only implemented to finish Penny’s recruitment options. Given that they’re working on Myrellion, I have yet to figure out how they, in their dev builds, got past Tarkus endboss. Probably just dev’d their way past. Save system is fairly robust so far though, and I’ve treid to corrupt saves with what I’ve got available to me in the game.
TL;DR: Yes, but actually no.
Have the cheats from the flash version been implemented yet?
The ability to enter cheats by typing them in was not enabled, but they could be entered in through VKO’s CustomInput. However, that has been disabled, because, as was stated in the “why so buggy” patch notes when it was disabled, you can access a cheat menu in-game by (after you load up a save) going to the menu screen and pressing on the dot in the i in TiTS. The cheat menu appears in the options menu after being enabled/activated.
Did exactly what you said — Public build — and nada. Thought I read on the forums that they temporarily disabled the cheats menu. Thoughts?
So, two things: You have to have a game playing when you do it (load a save, start a new one, whatever), not just be at the initial menu. Cheats being enabled seems to be tracked on a per-character basis.
And you have to click it several times, not just once. Three times worked for me just now, but your click count may vary.
Version: 0.69.420 -BACKER#1164
Message:
Cannot read properties of undefined (reading ‘vaginalCapacity’)
Stack:
TypeError: Cannot read properties of undefined (reading ‘vaginalCapacity’)
at o.hv [as victoryFunction] (https://www.fenoxo.com/play/TiTS/backer/content_tarkus.a008b555.js:1:4082376)
at o (https://www.fenoxo.com/play/TiTS/backer/main.27a53f7f.js:1:7403594)
at Object.func (https://www.fenoxo.com/play/TiTS/backer/main.27a53f7f.js:1:7403991)
at Object.doClick (https://www.fenoxo.com/play/TiTS/backer/main.27a53f7f.js:1:11438905)
at https://www.fenoxo.com/play/TiTS/backer/main.27a53f7f.js:1:11096243
at s (https://www.fenoxo.com/play/TiTS/backer/main.27a53f7f.js:1:8012125)
happens after defeating cap on tarkus
hi, got a bug, the poster the one with the mouse girl, when ever you try to put it up you get a hard crash
PenisRouter is an excellent name for a function.
Is there any word on whether we are likely to get a Android port of this version? Or will it be browser only?
how do you get zil nigh?
I went to load 0.8.159 AIR file to Javascript version, but it didn’t work:/.
This bug appeared after at the Men’gha police station. After selecting touching Penny’s fluffy tail, I then selected eating her out:
Version: 0.69.420 -PUBLIC#1181
Message:
e.cocksock is null
Stack:
value@https://www.fenoxo.com/play/TiTS/release/main.d2f245f0.js:1:1924556
value@https://www.fenoxo.com/play/TiTS/release/main.d2f245f0.js:1:1895658
value@https://www.fenoxo.com/play/TiTS/release/main.d2f245f0.js:1:1895142
value@https://www.fenoxo.com/play/TiTS/release/main.d2f245f0.js:1:1897818
value@https://www.fenoxo.com/play/TiTS/release/main.d2f245f0.js:1:1737049
A@https://www.fenoxo.com/play/TiTS/release/main.d2f245f0.js:1:7555646
value@https://www.fenoxo.com/play/TiTS/release/main.d2f245f0.js:1:7557910
value@https://www.fenoxo.com/play/TiTS/release/main.d2f245f0.js:1:11623617
value@https://www.fenoxo.com/play/TiTS/release/main.d2f245f0.js:1:11623798
value@https://www.fenoxo.com/play/TiTS/release/main.d2f245f0.js:1:11622569
HA@https://www.fenoxo.com/play/TiTS/release/content_follower.f6f49b36.js:1:6870858
doClick@https://www.fenoxo.com/play/TiTS/release/main.d2f245f0.js:1:11454440
value/o<@https://www.fenoxo.com/play/TiTS/release/main.d2f245f0.js:1:11109996
s@https://www.fenoxo.com/play/TiTS/release/main.d2f245f0.js:1:8026950
Buenas tardes o noches queridos desarrolladores, quería saber cómo carajo entro a la jungla de mhen’ga y también quería saber si le pondrán la apariencia sumisa a Sera.
Muchas gracias por crear estas obras de arte llamada TiTs y CoC2.
Is the faux cow treatment variant implemented yet in the JS version? I can only seem to get the other treatment transformations to trigger.