The first part of Gardeford’s Maja character is now in game, though without all the LOODs you guys probably demand. You’ll just have to be patient till he can finish writing them. Also, it occurs to me that I have once more forgotten to put in author credit for this NPC. Sorry Garde, I’ll have it on next patch.
It also looks like someone made a subreddit for my stuff! I’m not involved in any official capacity, but if that’s your jam, give it a subscribe.
0.7.137 Changelog:
- Korg’ii Hold’s first sub-level now has the map fully out.
- Korg’ii Hold’s second sub-level has been partly mapped out, including Maja’s stables. Currently only accessible through the southwest stairwell.
- The PC can rent one animal from Maja’s stables at a time and must return the rented animal before another can be taken. Some make movement take less time, help in combat, or both. Sadly, animals are less reliable than drones.
- The inventory screen quickly displays your equipped items once more.
- New bust, Heidrun – pictured at right.
- Goo armor has some new flavor texts and should be harder to lose.
- Yappi Strap prices have been adjusted.
Enjoy!
PS: I forgot to do this, but I’m going to try and make Ula not disappear from her cave for those that missed her the first time around, and update the event to make it more clear that it is limited time and somewhat important before restoring the time sensitive bit.
But Fenfen, what if you were involved in the Fenoxo subreddit? Could be a cool place.
I was watching Adjatha make Anno’s huskar bust. Is Anno a huskar now?
there is a supposed huskar expansion for anno that is opptional
Ok, gotcha.
also wasnt Adjatha drawing a full furry Anno a few days ago as well?
Adj? No.
But will the Maja do the petplay for a subby PC? Only time will tell.
Hey, long time silent lurker (since orginal coc days) probably 2nd time ever posting. But i have a weird question. Is anyone else having the “Problem parsing the package” issue with the Android version of the game? I have downloaded the last 2 versions and both came up with the issue. Any fixes?
So one bug I have found is that Tuuva’s scenes already have her having a horse dick, and even after I give her one she acts like I haven’t given her one yet and her description doesn’t change.
Anybody else also having this problem? The code looks fine to me…
I would toss in my save, but I already saved after.
But yeah, at least on mine it already was saying she had a horsecock and while she does the synth sheath scene she still says “I wish I had a bigger dick but no drugs.”
Same issue, from the last build and this one she seems to never remember using the horse cock synth sheath. I give it to here and she runs off after using a knot a problem and to see her later.
Dick Scene it still:
Korgonne don’t have natural hermaphrodites, so you ask how she got her dick.
“Not much say, Tuuva good scavenger, but maybe not much smart. Find outsider camp, no one there. Tuuva look through bags, find blue pointy. Tuuva not know what do with it so… Tuuva poke finger with it, and whoopsy-press button”
Oh.
“Boy parts grow in quick. Tuuva scared at first. Mostly want snu-snu, but also scared. Tuuva later live with it. Thought other korg not like Tuuva cause of it, but they no mind.”
“So, you’ve been fine with it?”
“Sometimes wish it bigger, but no want more blue outsider juice, hear bad things about it. If Tuuva want bigger, she want quick, and she want simple, no drugs.”
Quick and simple, ey?
Already, added a small variant at the end for horse-dick Tuuva.
i’d like to chalk one up for the phantom horsecock bug, and i’m all out of synth-sheaths.
Same thing here.
I can confirm both bugs.
If she penetrates you, there is said that it is still a horse cock, even if she still has her small dog cock.
And giving her the horse cock is buggy. The item is not consumed and the talk options still think she have non. But the character description changes correctly.
And another bug. I have the option to give Tuuva 5 Savicite, although I only have 2 or 3. I then get an error if i click 5.
Hey, Fen & co. Random question. Have you guys ever considered making subclasses? Like if you go down the Tech Specialist skill tree, you can branch into two subclasses like Tech Medic or Biotic (Psionic in this case. I’ve been playin’ way too much Mass Effect) that while still being able to do things that only Tech Specialists can do (like hack the turrets in the Stellar Tether quest), they have their own specific perks that make a whole new playstyle. One subclass could be kinda “purist” for lack of a better word, and the other could be like a mix from another tree- the Psionic class would be the latter, for example, mixing elements from both the Mercenary and Tech Specialist classes. Others I was thinking of were Assassin & Soldier/Veteran for Mercenary, and Bounty Hunter & Gun Runner (too much Fallout, and was kinda inspired by the Smuggler mini-perk Supply and Demand) for Smuggler.
I don’t know if this stuff has a valid place in the game, but I thought I’d just vomit my thoughts into the comment section so I wouldn’t forget it later. Plus, it would be nice to know what people think about it, even if the idea holds no water and should be scrapped.
I made sure to save this idea of yours, so that it doesn’t get buried. Just in case.
But yeah, I kind of like where you’re going with this.
Grim Dawn does something like this; you choose from 1 of 6 classes at the start, and at level 10 you can unlock a 2nd one, having access to 2 skill trees from then on
There are still several ways to get credits on Uveto, so I don’t think a reduction should impact that TOO much. But how big of an adjustment we talking about from the previous 12,800?
Surely you aren’t going to make another dramatic change like you did from the previous 500(I checked by using version 0.7.66 with TiTSEd 0.24.1 since it’s been such a long time, so I might be a bit off)?
Also, how long will Ula stay in the cave if I haven’t actually interacted with her at all?
I just realized I was talking about the price in the tooltip of the Yappi Strap. Whoops.
I have a question.
Is it correct that Amara survives Kara’s suicide attack? Because Shade says she left the hospital in the drone scene. Or was only forgotten to change the dialogue? Because the description of Karas attack sounds more like as if both are dead.
Yes, Amara survives regardless of how the quest turns out. If Kara explodes, Amara just gets blown off the side of the building and breaks a leg or something.
…Perfect!
god i think i am in love with maja i hope pregnancies will be added with her
can someone please update the wiki on Ula pregnancy?
Oh, I’m sure somebody will do that… eventually.
Be the change you want to see in the world.
Yeah, like UpcastDrake said!
Ewww can we kill this monstrosity?
I’m… not quite sure who or what you’re referring to.
It’s Sektus, so he probably means Heidrun.
Oh… I was hoping that weren’t the case. But to each their own, I guess.