TL;DR Edition: Big reorganization complete. Savin/Gedan/Adjatha are all taking up some heavy lifting in the company. I plotted out the entire myrellion peace quest in bullet points, might write it soon since it isn’t smutty. We’ve largely settled on some core parts of how we would like to end the game and wrap up some plot threads. New bugfix pub patch tonight with some bust art updates. IT’S OUT! (You can eyeball the discord announcement channel as well, accessible from the chat link above.)
Full Report: After a post that I can only really describe as necessary TMI, I did a lot of soul searching and finally delegated some of my responsilibies to team members. I had the terrible combination of becoming largely sexually desensitized and then trapping myself in a negative feedback loop about not getting things done and then feeling bad about not getting things done. I had to break that cycle, and I fucking have.
This week I’ve finally blocked out the entirety of the Myrellion peace path. I know every event that needs to happen and the broad strokes of how it will proceed and exactly which NPCs will be touched along the way. The bullet point version takes up two full pages already. Also worked out were more details on mysterious NPCs like the owner of KihaCorp – who I had two full breakdowns of potential options for before changing gears to go with something Adjatha & Savin brought to my attention. Of course, I can’t share those details quite yet without spoilering future works.
One idea I slipped into the doc that I’d like to weave into the game if possible is that Celise saved Victor from an assassination or kidnapping attempt at some point in the past, which further cements why he would go so far as push her along with you on your quest. I don’t mind sharing this one since it’s so small and might not ultimately make it into the game, but it’s a nice connection to think about.
We spent two full hours in meetings today going over all of this. Adjatha is going to be stepping up to help review and make decisions on event submissions as well as ensuring the team’s writing maintains the game’s tone. Savin is going to be managing writing commissions and helping me keep the details of the lore & universe straight. Gedan is more officially being named as the code director & architect – a long overdue promotion since she has basically been doing this already. Together the big three and I will collaboratively maintain forward momentum with TiTS and manage the rest of the staff. (Also they get more $$$!)
My immediate future is going to be in the bug fixing mines. More than five pages of new bugs have piled up since my last proper pass on the forums thanks to the tireless efforts of the community, and I’m going to get them cleared. Next week’s meetings should allow us to refine our focus further, but don’t be fooled into thinking I have nothing of merit to share. Those of you keeping an eye on my twitter will have seen some previews of some of the updates from the javascript team, and I’m going to dig into those next!
DISCLAIMER: the below screenshot is a mock-up, not a game capture like the above.
After seeing all of that, you might ask about what Gedan is up to. That’s understandible, but the answers almost entirely land under the hood. For most of the week I couldn’t even open the game because of some changes she made to the preloader screwed with Chrome, and she’s been a busy bee chasing down legacy bugs revealed by the port and making sure that the data structures and organization will be mature enough to avoid us having to make a bunch of knee-jerk save formatting changes once it hits public hands. Also: ships. There’s a whole lot to work on there, and she’s making them work better (or at least more correctly) than ever before.
Did you know that ships were programmed in as NPCs, with the NPC stats mapped to the ship stats? So if you wanted to check a ship’s speed, it might be stored as a piece of data in the “reflexes” field. That shouldn’t be the case going forward and should make touching that content a little less painful.
Whew! This post certainly grew into proportions to rival Tank Kannon, but I’ll wrap it up here. The public patch for TiTS will catch an update tonight (probably into the AM hours…) with some bug fixes and new art, and the changelog is live! Thanks guys. For the first time in a long time, sitting down to TiTS has felt… almost effortless. Really, thanks for sticking with us.
0.8.154 Changelog:
- New busts: Burt, Doctor Po, the Orgasmender, the Sleep Fapnea Machine, and the Dick Designer.
- It is no longer possible for ‘tuars without a penis to get locked in Pink’s sex menu. (She’s one of the Love Starz.) It should block you outright from selecting “Sex”.
- Bimbo Kiro should now appear nude at all times, as she is wont to do.
- An uncoded variation in one of Ardia’s scenes has been corrected. Previously both variants would display at once with a ‘/’ in the middle.
- Capacity checks for Kaede have been properly standardized by adding a proper statblock for her. Previously they varied from 250-370 depending on which scene you asked!
- Some errors with the Inseminator Pro have been fixed.
- Starchild’s tail-cock scenes should no longer error out at every attempt to describe the scene’s star organ.
- Several smaller typos and grammatical errors have been fixed, as well as some poorly applied bold and italics in some tooltips.
- A version with some images embedded in scenes and the ability to zoom in on character art is available, and for now, you still need a stand-alone flash player to play it. We sadly can’t pack it with the .exe wrapper we use due to incompatibilities in the coding techniques.
That’s one page of bug reports down (well, mostly. A few of them I need replies on…) and many more to go… No Patreon/SubscriberStar plug here today. I want to get more done before we resume shilling!
Adjatha, Gedan, and Savin sounds like an excellent team to keep the TiTS train rolling. ๐ I hate to say it, but I was a little worried after the last post – I’ve seen enough games fall apart over the years, and I kept hoping that wouldn’t happen here. But I’m glad everyone’s set on keeping this going and all that.
I’d really miss this place if it was gone.
I really, really doubt that fen is going to give up on something that is,
A: between this and CoC1, basically his life’s work at this point, and
B: a game that makes him 30 grand a month.
I fully and completely expect fenoxo to make every effort humanly possible to continue the development of this game. Why on earth wouldn’t he?
Addendum; the problem is simply that pornography and sex-related work in general is incredibly draining over time, no matter who you are. Fen is not immune to this.
<3
I've been a quiet supporter for a couple of years now and this is like my second post on a patch note/dev update, but I just wanna say thank you for developing these games that we all love! Here's to the team and yourself ๐
PS: The Java UI and mockup look awesome – can't wait to get my hands on those!
It’s looking better than ever, keep up the good work guys.
Custom…color…scheme.
YES. So much yes!
yes
Diablo, Baal, Mephisto. Neat.
Fen you and your team’s stuff is amazing. The new version looks great and I’m excited to try it one day as a person that your games helped, i wanted to say thank you for everything you and your team do.
From a foxy Kitsune
I generally just lurk in the TiTS/CoC2 postings, preferring to show my support in other ways. However, with the changes that are happening and the coming (long delayed and well-deserved) rest for you, Fen, I wanted to also show my appreciation for the many long hours of joy and smut that both teams have given. In the interests of keeping this short and sweet–Fen, Savin, Adjatha, Gedan, and all other contributors to the work of both games: THANK YOU for all that you do. It is appreciated, and I hope you all get the credit and acknowledgment you wholeheartedly deserve.
Been a lurker around here for awhile, and didn’t really plan to do much other than observe and support a bit. But I just felt like saying that you guys are really making some amazing stuff, each time a new patch comes out I’m always amazed by the quality of what is put out. Thank you all so much for doing what you guys do. Honestly looking forward to seeing what will come next.
Awesome!
Good to see you’re taking a needed rest, man. I love your writing style, so I’m kinda sad to see you go, but hopefully you’ll recover and perhaps return to writing.
On a totally unrelated sidenote, is there any chance we can get that HandSO content before 2022? There’s already functional ship mechanics, which was one of the requirements for HandSO to be added as a companion.
Wish I could play tits but ever since flash I havenโt been able to ๐ either way keep up the good work
You can download the AIR version and play it locally from there. Just export the save file from the flash version.
I only have an iPhone unfortunately thatโs not an option
The javascript version looks like it is coming along nicely!
If I may propose a suggestion, some kind of indicator for scenes that you have already seen once to distinguish from new scenes would be very nice.
Hmm… What about variations of scenes? Certain scenes are vastly different dependant on your genitalia, their size and placement plus a myriad of other things such as race, taint, fitness and certain perks. Does those variations count as new scenes? If they count ad new scenes, then your request to distinguish between seen and new scenes is very unlikely.
But if they do not and you rely on the distinguish marker, you might miss out on content since you would skip reading the potential unseen variant since it would be marked as seen.
So you would have to go by unseen lines of text ( like Renpy ), but the javascript engine is probably not geared to scan every line of outputting text, so it would be a massive amount of work to get it implemented.
I saw the words Tank Kannon and got excited lol keep up the good work. Your team is amazing, pioneers of the genre!
Sorry, but I can’t see the new Po bust in game. Does it work for VR Po?
I might have to double-check the naming of the busts. The display called may be calling something like DOCTOR_PO or DR_PO instead of PO, as the new ones were named. I foolishly assumed the filenames Adj gave me aligned with the current calls.
I’ll have to get it fixed for the next patch because GODDAMN that bust is juicy – and the high rez versions are available on Patreon & SubscriberStar!
(Not to make it seem like this is Adj’s fault – there’s no way he’d know what values the code is already using.)
Ahh okay, thanks.
Honestly, I think Po is too good to be a one time villain!
Glad things’re going better, and also glad to hear about Myrellion peace updates! I was just thinking the other day that it was something kind of left hanging.
Great to see it’s going forward ๐
I’ve got a question, though: who’s Starchild? Neither the wiki nor Google are helpful.
Extrameet date on Tavros, IIRC
Got it, thank you!
Strange, the imagepack version seems to not have the new Dr Po bust, only the old one is available.
Yeah looks like it wasn’t named properly to catch the bust call. I’ll get it next time.
My only question if you know how you plan to end tits what do you think your next project will be afterward? You have made a great fantasy game, a sequel to that game, a si-fi on so what would be next. And if you already know the setting or kind of game you will be making have you started pre-production already?
You have a standard of pretty good high-quality stuff and with a new easier framework to get things in I have to ask.
Been a lurker ever since flash player has shut down. I don’t know how this works but is the game even publish in a way to play it while you guys work on it( it’s ok if it’s not)/ Y’all doing such a good job btw and I can’t wait to see the game in it’s full glory
Download the Airzip version (on the play page it’s the first option, “Download zip install”, and on the backer page it’s the 2nd option, “air zip”. Download it wherever you normally hide your porn, unzip the file, and there should be a file in there named after the patch, for instance TiTS 0.8.154. Just double click that (windows might throw a hissy fit about it, if so click the “more details” button, then the “run anyway” button) and the game will launch.
If you have old saves from the browser version, there should be an “import saves” button at the bottom of the load screen, which “should” find those saves and yank them into the new system.
Every time a new version comes out you’ll have to download it all over again, which can be annoying, but you can just dump them into the same folder and delete the old version, the saves are stored elsewhere on your PC and it’ll read them just fine.
Fen should consider just making a regular ol’ RPG. I’d like to see what you can do outside of smut.
For real. Im totally up for that๐ป
Right? Let the others keep the ship running while he branches out to another genre, same thing people do when they get burned out on a game they love, move to another for a little bit so the novelty comes back when you return.
Hey Fen, listen.
You’ve been running this ship since day one. And you’ve given us so much amazing stuff.
The last thing we want is for working on this to be a hassle or painful or whatnot.
And after everything you’ve given us, I think you damn well deserve to have your load lightened a bit.
Here’s hoping you get all your mojo back, man, and here’s to whatever degeneracy the future has in store!
Celise could use some more fleshing out, IMO. My biggest disappointment is Celise welcoming Anno to my ship, and never (to my knowledge) interact again.
Glad you’ve got the wheels turning.
Any new content for Celise is always great.
It’s good to take breaks. Burn yourself out and you might not recover.
I hope that TiTS will continue forever. Fighting. great of great work, Thank you for bringing us great pointers.
I wish I could one day add my favorite Avatar to the game. Maybe that day is not far away.
So does this mean that you’ve gone from the head honcho of TiTs to exclusively as the bug fixer/ code guy?
Been good to see the dev team always helping eachother and supporting eachother. Always looking forward to seeing how things develop further.
I am certain I missed it being posted or asked, but is there any chance of TiTS ending up on Steam like COC2?
Hope things work out for you man. Loved your stuff since CoC1 early days. Rest up and know we appreciate all you did and will do for us.
Seems like my characters are slacking, they don’t have nearly that much gold or stats at level 4.
So the ships are npcs just like in fallout? ๐
Sweet
And so the Master passes along his crusade to his prized pupils ๐ฉ
Canโt wait to play through when the port is complete!
Hello
just want to ask if there are plans for android version of the imagepack version?
No.