I really want to thank lowercase-donkey for the Tank Kannon-sized batch of bug fixes we got in the bin over the holidays. He worked damn near tirelessly to erase whole pages of bug-fixes – I still have to catch up with collating all the bugfix forum posts in light of everything he’s done. Ensuring that I get the gist of every bug fix in the changelog will be nigh-impossible with this much girth. Let’s see how well I do!
Where to play? This link. No, it won’t work if you aren’t logged in.
0.69.420 Changelog #889:
- The stats page of the Codex now has nice bars for looking at.
- Rewind/Redo states: we cut viewing past text pages to make room for this newer, better change: rewind & redo. Right now it behaves like the old feature by default, but the options menu should have options for full rewind/redo functionality if you dare risk the bugginess that will come with it. This is an unfinished and in development feature, so expect tweaks and changes going forward.
- An option to upscale without smoothing has been added for those who prefer to see the pixels on the lower resolution busts lingering in the game. (Off by default.)
- The checkout prompt now includes a credit display.
- “PregnancyPlaceholders” were removed and replaced with full Creature stat blocks. This should clear up a number of bugs & crashes where they were mentioned, as PregnancyPlaceholder lost a lot of features it needed to work properly after the move.
- I had to juggle around some values related to AmberSeed to avoid cyclical dependancies, so apologies if a new bug got introduced there. If not… well, just more evidence of my unholy perfection.
- A number of seldom-used and ultimately pointless checks that were removed from the javascript version during the port have been more fully excised, hopefully fixing a number of crashes.
- Tweaked how Lemon Loftcakes work to hopefully prevent really, really strange issues with characters becoming walking skyscrapers. I also added an effect where they will knock down your height some if you managed to exceed the game’s intended maximum.
- Extrameet Dates have had a number of bugs cleaned up.
- Updated busts: Geoff, Burt, Po
- Tanis’s bow should be attainable again.
- Heat-related crashes should be fixed.
- Location stats have been archived for now.
- “Flee” fixes.
- Deck 13 location fixes.
- Mhen’ga’s apostrophe style has been standardized, hopefully fixing functions confused by the presence of a fancy apostrophe vs a boring one.
- Fixes for “makeClone” in combat.
- Improvements to map loading and stability – and a lot of under the hood tweaks and updates to various map data across the game.
- A lot of places referenced your current location using the old flash method. They got updated to use the new hotness.
- cocksMatch() has been corrected to matchedCocks(), fixing a crash.
- Fixed an issue with the worms in Kimber’s Quest.
- Improvements for the num2Text methodology.
- A small fix for frog girls.
- Some more loops that got janked up in the move to javascript have been cleaned up and polished to a mirror shine once more.
- Pandaneen should properly track if your clit has been changed by it.
- ReductPro should work much better.
- Dicksprout should also work better.
- DendroGro should also work… BETTER.
- Properly imported StringUtils for NaleenMales, which probably fixes a crash.
- A small tweak so Lane’s intervention event was made so it can be accessed by the rest of the game when needed.
- Lane’s button should have his name on it once you’ve met him.
- Fixes to Bianca’s camp & made a number of her functions accessible in a broader scope, since she shows up on multiple planets.
- Properly locked down Breedwell until it is ready.
- Prai’s email italics should be fixed.
- A number of tweaks and improvements were made to item menus and interactions with the inventory screen.
- Corrected thicknessUnlocked() checks to use cockThicknessUnlocked() checks where needed.
- Syri’s panties have been added to the global space.
- Tweaks to the item-button method so that it can be used in shop interfaces where needed.
- Tweaks to how some lists are generated.
- Salvager Brutes got cleaned up to work better with how we handle combat initialization.
- The Love Starz email unlock email should work properly now.
- Fixes for mimbranes.
- Inspecting items in Mi Amour should work better.
- Lots of typos fixed.
- Lots of pregnancy fixes.
- Other things I definitely skimmed back, didn’t see, or forgot. A lot happened!
- Leek has been hammering on Tarkus & Myrellion content under the hood. I hope to have the devteam testing and refining Tarkus soon ™.
As always, if you like the game and like what we’re doing, you can always support us on Patreon or SubscribeStar! And if not, well, the free builds will still be here (eventually)!
Bring back flash versions development. Lol
PS. I just want new content. I don’t want to wait a year just to catch up to current content.
https://www.youtube.com/watch?v=Ef9QnZVpVd8
Lol I’m not the only one though.
With all due respect, it doesn’t matter how many people want Flash development to continue. It’s not happening. The people making the game want to switch to JS, because it’s not a dead programming language like Flash and it’ll mean the game can be played on more platforms and for a whole bunch of other reasons, so that’s what’s happening.
You’ll get new content again eventually, just have to be patient. 🙂
I get what your laying down my dude. I personally don’t mind waiting I’m hyped. I’m just worried about the dip the Patron is gonna take.Hope its not to much to stop development. That would break my heart.
“Fixed an issue with the worms in Kimber’s Quest.”
I didn’t think Kimber’s quest would be available – hell, I didn’t think Kimber would even be available, since New Texas isn’t in the JS version yet and you have to go there before you meet her. But yay, fixed bug. 🙂
nice, you love to see a big list of bugs get squashed! im excited for when the development is far enough you feel confident adding in cheat codes again- i love using tistheseason to get sera’s halloween event whenever i want!
Seems broken. I can’t load a character from a file (selecting the file just returns to the data menu) and if I create a new character, the game crashes before I can do anything.
So is Tarkus now playable? Oh and I really appreciate having Bianca back in game even if her bust shows her completely nude.
“Now on to TiTS news! I’m about to cease development of the flash version. ” -Fen
Will it be clearly stated when it does cease? I don’t mind if you do but it would be better to let people know than to leave them hoping for another flash update.
I’m pretty sure it has already been ceased since they’ve been working on the port and bug-squashing
I think they already stated it in the last couple posts that development officially stopped for the flash version
Already happened.
Are there any plans to add a penis to the player bust, it’s strange to me that it’s not there.
Man that loftcake situation was fucking weird
When is the public release?
how do I log in?
Back Fen at Patreon for $5+, then make a Fenoxo.com account, and link the two accounts.
So, since I am uncertain whether it’s a bug or not, I’ll just ask here; Is the bad end for the boss of the tutorial area in yet? Because if it is, it ain’t triggering.
im super happy for what there doing it means they will have a chance to try out new features to see what suits them. still have high hopes to see it on steam maybe one day but who knows. im looking forward to seeing it none the less!
Happy New Year
I can’t seem to get past the character creation part without the game crashing on me.
When will JavaScript version be coming to non backer’s?
I am sorry to say that we’ll be probably waiting awhile for the public version of the javascript version of the game.
how do i get the javascript version of the game for being a subscriber on subscribe star?
Is the link for those who has access to Backers? I can be patient to play, just asking for clarification on how to start playing the games again.