Another raft of new fixes is rolling out before I run my test PC to Tarkus. No I don’t want to talk about spending an hour trying to fix something that would take someone more knowledgeable five minutes. Just know that it happened.
Where to play? This link. No, it won’t work if you aren’t logged in.
0.69.420 (#964) Changelog:
- We’ve replaced the old word-filter cheat with a new, far better suited system. The options menu has a new entry, Language Filtering, that provides two groups of settings.
Tag filters are specific words that we’re trawling through all of the games content to support; they provide the ability to contextually replace specific words based on your own preferences and somewhat target what the potential replacement will be. Not all of the tag filtering options have been wired up yet, we’re still working on that so expect the rest to come soon.
At the bottom of the page there is a totally custom word replacement options. Put the word you want to change in the left box, and the word you want to replace it in the right box and boom, that word will globally be replaced across the game as you play. The power is in your hands. - The Tease ability is now more responsive to a variety of status effects.
- You should be allowed to tease while blind now, but it will do 50% of normal damage – mitigated by your exhibitionism score, since an exhibitionist knows how to arouse without something like eye-contact. At 100% exhibitionism, blind teases should be more effective.
- Stunned opponents now take 25% damage from tease attacks, due to being too stunned to fully perceive them.
- Paralyzed and tripped targets should take 125% tease damage, due to their more vulnerable (yet aware) positions.
- Blind PCs teasing blind opponents is not possible.
- ~80 new tease texts were added to account for these various status situations as well as factors like libido (and exhibitionism for the blind ones).
- Post-combat should now properly display XP and credits gained again.
- Cum bubbles should be usable again.
- Some “next” buttons after item use shouldn’t stick now.
- Fixed some bugs in Dicksprout.
- Fixed Galomax “Not a Function” crash.
- Fixed “low blow” crash.
- Fixed genital slits vanishing on save & reload.
- Fixed a crash in Mhenga’s jungle related to day/night.
- A buttload of other things got fixed, and I’d rather fix more than spend an hour trawling through things to list them all.
As always, if you like the game and like what we’re doing, you can always support us on Patreon or SubscribeStar! And if not, well, the free builds will still be here (eventually)!
Question, Is this going to be made into a stand alone executable or will it always have to be played online?
We would like to have a downloadable version eventually, but there’s a lot of other checkboxes to tick right now.
where do i post bug reports? i tried the link in the error page but it said i didnt have the permissions to see it
Oop, sorry about that. I spun up a new forum exclusively for Javascript bugs and closed the old one since nobody is bugfixing Flash any longer.
https://forum.fenoxo.com/forums/titsbugs/
Exhibitionism being more useful is a good change.
25% Tease Damage vs Stunned probably weakens the Heavy Slut Ray, but it’s overpowered as is.
In my experience, Tripped enemies always stand up on their turn, making 125% Tease damage something only the player will be subject to. On the other hand, I’ve found that in most fights, it’s not worth actually standing up if you’ve been Tripped. Maybe this will change that. Also, access to Paralyze is not equal between Classes. Tech Specialists and Smugglers likely benefit more from this change than Mercenaries.
Blind Vs Blind: I’d think Pheromones would still apply. Milk Squirt, Myr Venom and Dick Slap are also logically independent of sight (so long as you still hit).
Is “(eventu” a hint the Public is coming sooner rather than later?
“Eventu” is what happens when I fail to copy/paste the footer from my last post successfully.
I agree with your ideas for blind character teases but I have some ideas as well. If the tease is based on touch, I think the blind character should take more damage (because your sensory deprivation makes all other senses more heightened. I know that’s more of a long term result and not something that happens if you close your eyes, but you could argue that the blindness adds to the tease effect).
I like those tease changes.
Like Stunned combatants, do Lust Stunned ones take 25% damage from teases?
The Charmed debuff isn’t too useful currently. If I remember correctly, it guarantees that the next tease attack will deal maximum damage, but dealing maximum tease damage is needed to inflict it. It would be more useful if it had a different effect, like charmed characters dealing lower (melee only?) HP damage. This way it would become a debuff mobs could inflict too.
Is the the Javascript version unavailable to people who backed the Offbeatr? If so, why?
It works for me.
It should work.
I have access to the older versions but not the javascript, unless I’m missing something.
“TiTS_0.8.159 – SWF – AIR ZIP – WINDOW – ARM APK – x86 APK”
Post says the most recent version is
0.69.420 (#964)
I also don’t see it in the “play” tab either.
Only reason I didn’t notice this sooner was that I was waiting for the java version to catch up and I was curious what it looked like.
I think you have to play from the link on the update post. Usually a hyperlink on the word “here”. That help at all?
Hitting the link just takes me to the fenoxo.com homepage.
So you can see the backer builds page but the link doesn’t work for you?
What kind of pledge data does your profile page on the blog list? Could you reply to fenoxo@gmail.com? I’m not gonna be in this post’s comments much, and I’d like to get your situation solved.
I’m having the same issues. I’m using a Mac, if that’s relevant.
Ah, misread the OP. Ignore me!
Why are there fixes for Lane content when the planet he’s on isn’t even accessible yet?
Because the entire game’s code is compiling in javascript already. The only reason Tarkus isn’t accessible is because it would be frustratingly crashy. We’re beating on it with tiny hammers to make it work well enough to show to you guys next.
I love the idea that the other worlds exist, but the NPCs on them are screaming and being chased by Bugs while y’all deploy frantic fixes.
Many of those NPCs are themselves bugs!
Thanks for the feedback! =)