Today’s patch is mostly ship-focused, though I do intend to write at least one scene for Synphia to get back into the writing groove. The patch notes look long, but that’s only because I gave each item a bullet point. <3!
0.7.289 Changelog:
- New NPC on Uveto: Synphia the Slyveren Mechanic. She sells new ship upgrades!
- New Module: Shield Vampire! This item attempts to steal a large volume of shields from an enemy vessel.
- New Module: Capacitor Vampire! This item attempts to plunder an enemy ship’s energy reserves.
- New Module: Advanced Crew Quarters! This item, while installed, should allow for two crew members to be housed here.
- New Module: Auxiliary Thrusters! This item provides a constant increase to thrust.
- New Module: Thrust Vectoring System! This item provides a constant boost to agility.
- New Module: Hardened Systems! This item increases your vessel’s system strength.
- New Module: Heavy Armor! This item increases the damage reduction of its armor by 25.
- New Module: Power Core Tuner! This item increases your energy generated per turn!
- New Module: Redundant Plating! This item increases your ship’s armor by 1000.
- New Module: Sensor Suite! This item increases your ship’s sensors significantly.
- New Module: Shield Upgrade! This module provides an additional 1,000 shields.
- New Module: Tuned Emitters! This module increases your shield’s damage reduction by 20.
- New NPC on Myrellion: Focalor the Fair! This lovable little Tove has some great ships available for great prices!
- New Ship: Clydesdale K7! This Steeletech-manufactured freighter has low stats but tons of room for crew and upgrades!
- New Ship: MSXI! This shield tanking ship is slow but packs strong electronics and decent cargo space.
- New Ship: Sledgehammer Mk II! This battle-geared vessel’s only weaknesses are a lack of crew spots and weak sensors.
- Ship recovery modules have been buffed.
- New Bust: Breedwell Matron.
- New Space Battle: Attempting to guess an incorrect password for Zheng Shi now lands you in a space battle! Try not to die.
- Fixed shields, shield defense, and defense being incorrectly calculated for ships.
- Fixed ship accuracy and avoidance stats from not being properly applied in combat.
Love it! COC has added some foot content lately, any chance for that in the near future for us paw lovers? (srry off topic 🙁 )
ugh…. I know the devs are having a boner for this ship crap…. but this is really pointless. Can we go back to actually having new NPCs and scenes, or having some steps forward towards finishing the game.
I don’t know about everyone else…. but this ship fighting is actually more of a pain in the ass than anything. And I find myself immediately just surrendering because I actually want to enjoy the game and now spam “attack” and “Recharge” for 10 rounds.
I haven’t even bothered reading what ship does what. I bought one that “looked” cool, bought some random ass guns on it without even reading what they did, and then use the “clown-car” sheet.
cheat* so I can keep all my party members rather than ship them back home. Their home is with Steele .3.
Well I personally like the ship mechanics. It certainly fixes my immersion as far as cramming ten people into what is basically a space Winnebago goes. Not to mention that we fly around hearing about all kinds of pirates and pirate attacks on cargo ships and shit and yet we never once get attacked? Except now, we do. It’s more immersive. You may think it’s pointless, but it’s something I and many others have been waiting for for a LONG time and it has been intended as a mechanic ever since the beginning, so stop complaining. If you are really that pissy about it, maybe FenCo will add in a cheat to disable space combat (should be relatively simple just by turning the encounter chance to 0% or something, idk how they code that) along with the already existing cheat to disable the crew limit.
Either way, you’re angry about something that’s been intended from the very beginning. Why?! You knew this was going to happen.
Here here. Ship combat is just as important as random encounters on planet.
same here! if Tits was JUST about the fapping then it would only be an artbook not a text game
The go read a doujin, this is a game, it has gamey things in it.
Has it occured to you that they’re adding the ship content because it’s needed to “get back to finishing the game”? Part of the ending for Zheng Shi is that we steal the sidewinder, which wouldn’t make that much sense unless we actually had ship systems/etc in game, otherwise it’d just be “oh yeah you have a new ship, but there are no actual changes with it!”.
No offense but lots of people had been waiting a couple years for the ship system to get updated.
Love the new update, Crew Capacity and the Aegis in particular mix exceedingly well! Spent most of my slots on crew and spent guns on turrets. Fits an entire twelve NPC (plus those that dont take a spot) and three turrets to boot!
Also liking the style you guys are going with for the ships, has a distinct look.
My only thing would be to add some fun victory scenes for that pesky pirate, but I think you said that was on the docket.
Anyhow, just wanted to chime in that I liked the new stuff.
Hey Fen, I really do not have any space battle yet, but does the PC do something during the battles? The class will inflict some change on the ship? Something like adapt the perks achieved by level to the ship?
I ask why, as a Tech Specialist, I would really like to improve the ship, the purchased gadgets or something similar, it would be great to have those interactions and make the initial selection more important. I’m sure the same way the other classes could also have their own.
By the way, great job man. (y)
Or maybe have Tech Specs deal an extra 15% shield damage or something along those lines.
Here’s hoping we get an Azra update sometime this decade.
I think everytime someone complains about no Azra update, it gets pushed back.
Fucking seriously. Bloody is the only person who should be asking about her.
Bloody?
BloodyTears is the person who bankrolled her by donating something like $2,000 during the offbeatr campaign.
Ah.
I kicked her off my ship lol
You monster! Azra is perfect milf fetish… Not counting the dick.
Nah, Beatrice beats her by a country mile.
I dunno, I don’t really like the thought of cuckolding someone, y’know?
Worst case of azra becoming fan made modded content in the future as this is another lesson of unfinished content promised, backpettled,and skipped over. Finish what you start after all…
Sorry, but this is just stupidly simplistic. Friendly advice: don’t have an opinion on something you’re clueless about.
Shit load of updates, but i’m not complaining :3
I like the ship mechanics, it adds a layer of depth that I can appreciate. I do have a few questions.
Firstly, thank you very much for the clowncar cheat. As much as I appreciate what you’re trying to accomplish, it suits me better to have all crew members available. Is the plan to keep it as a permanent cheat code in the game?
Second, are there plans for a fuck-off-huge, late-game super cruiser? I’m talking, like, biggest, baddest, fit-all-your-crew-and-then-some-est, blow-any-unfortunate-idiot-out-of-the-sky-for-looking-at-you-sideways-est mother fucker you’ve ever seen? I just think that would be rad pulling up to Tavros in a Star Destroyer.
I would love that, a big hunking monument to overcompensation that does not so much fight pirates as smears their tiny ships on the windshields! 😀
I think Savin said that at the end of the game it will be possible, considering that it goes more or less in half, it takes a lot of time.
Yeh. They said bigger & better ships of that level would be near the endgame. Also the Star Destroyer is a battle station, not a ship.
No, that’s the Death Star.
Really enjoying the ship content so far.
So we can finally fight are way in Zeng shi hell yeah.
The Advanced Crew Quarters actually take up a crew slot themselves, so you should either change it to +1 Crew Space since that’s what we actually get or change the code give us 3 crew spaces so we actually get two from installing it.
That’s the point: it gives 2 crew space, but being a module means it “costs” 1, so instead of losing a crew space you gain one.
Then change the text to reflect that you only gain one crew space.
Why would you want to obscure the mechanics of that module? Better it tells you exactly what does upfront than needing to dive into the code to see.
I dunno if you planned it but I was wondering have you given thought to installing Han-so’s data bead and having her be your ship ai? I also can’t wait for the ship you’ve got planned that will hold all the crew
That is intended further down the road. Nonesuch has said so repeatedly, but don’t get yer hopes up on it being anytime soon.
Yes, this is the point where I would’ve worked with Nonesuch to have an AI interface module that Hand So could be slotted into… however he has taken the writing he had already done for that project and moved on to another game – meaning Hand So’s potential functions and events are going to need to be determined and written from scratch. It might be a little bit.
That artwork makes me really want to ask, will there be a possible Sylveren crew member in the future?
If someone writes it or Fen cobbles one up since the race is his creation iirc.
I would fucking love to have one, but I am backlogged in getting my own waifus into the ship:
Kiro,
Emmy,
Gianna,
Azra’s final quest, etc.
Here’s a question if you could only choose ONE character from this game to date/Marry/Sexslave etc.
Who would you pick? I myself would go with Fisianna she’s so cute and if i’d met her in real life (Alternate world Obviously) she’d be a keeper for sure
There’s a whole thread on the forum with this exact topic.
*Facepalms* well don’t i feel like a pillock
Yeah so a bug happened and I had to load up the previous game version. Not entirely sure what happened but I think I will wait for the next patch to see if that gets fixed. Fingers crossed.
Definitely not gonna get fixed if you don’t tell us what the bug is 😛
C’mon Savin, just get inside their head and read their thoughts!
Will there be win/lose scenes after a space fight? if you haven’t obliterated the ship of course. Could get the crew you have onboard part of it. Will there be story advancements with the implementation of ships? I don’t mean the probes but along the lines of the Black Void and so on?
Maybe down the line they will make it so that if you loose a space fight, Steele will have to satisfy the sexual needs of the enemy ships crew, maybe some of your crew will join Steele in providing sexual relief to the enemy crew. Or maybe they will just tell you to “git gud” before blowing your ship up.
Just to check, the Pirate Corvette is still planned to be added as one of the proper ships that Steele and crew can own and fly, right?
Pretty sure that’s how they plan on wrapping things up there.
Literally the reason I made the push for the ship systems.
i know yer drowning in ships and all but will we ever be able to do anything with handso? it just feels like such a waist to leave that poor AI unravaged.
clowncar + sledgehammer and no crew modules = TARDIS. My ship is quite literally bigger on the inside. Now all I need is a fez and a sonic screwdriver… and a bowtie. because bowties are cool.
Good taste in Doctors, my fave is Tennant then Smith
Mine is actually the one that got me into Dr. Who and then made me lose interest after he was replaced: Christopher Eccleston.
After seeing the image in this page, I am hoping that bio-luminescent body mods make it into the game.
There was a TF called “Crackle Jelly” that did offer bio-luminescent colors for skin, lips, nipples, and genitals, but for whatever reason it caused issues and was removed. However, glowing color options ARE available using Pickmentation.
you can get bioluminsecent markings from the Vanaei transformation item
i have an interest in seeing a slyveren tf…
I now i’m setting up for my own denial and possible death flag by asking this but, here goes…
So when is the Frostwyrm tf going to be implemented?
*click of a revolver hammer*
whatchu just say?
When something like a floating disembodied dick is able to be encountered.
After viewing that image I wonder if bio-luminescent mods will be added to TiTS.
Those are already a thing,
Clydesdale K7 show two weapon module but in gameplay is only one?
Clydesdale K7 show two weapon module but in gameplay is only one?
It has 2 weapon slots but has a hard-mounted EMTurret that cannot be removed.
Okay, got it but are 2 weapons module available? or this is mistake in tooltip?
forget it’s my mistake
Had a fling with the Dockmaster, then checked my codex immediately after. It says she’s 40778 days pregnant… Did I hit a time-warp?
Did quick math, that’s roughly 111 years
The number is actually the timestamp in minutes–this has been corrected for the next release.
Oh, okay then
Love the ships, any idea if there’s a ship’s doctor in the pipes?
Hey Fen, I dare you to listen to the song “The Devil’s a Loser”, best metal song I’ve heard in ages and I think you’ll get a kick out of it.
https://www.youtube.com/watch?v=PVYgK9EvHBo
I really like the ship stuff.
Just my 2cents.
It makes the game feel like more of a game.
More ships and weapons and ways to play would be great.
How about a gun that launches sexbots that fuck the crew to death.
Fenoxo can you please start adding a link to the latest public Imagepack version in the play section.
Having trouble finding the latest in amongst the news posts.
Thanks.
Wait isn’t that qhala from Rather Devious?
Nope. It’s one of the generic Slyveren enemies you fight on Zheng Shi.
Qhala would probably fit right into the game though, assuming RD was actually aware of TiTS.
Hey fenoxo, I started playing TiTs about 2 years ago, I loved the game, downloaded nearly every version, and what I liked the most? The complete freedom that this game provided, both in terms of fetishes and transformations, but I stopped when you “gave in” to Patreon’s rules, on November 12, 2018, I know that the things that were taken didn’t messed to much with the game, but I couldn’t force myself to download it again, it’s like eating a Pizza with everything but cheese in it, you know that it will be good, but you also knows that there’s something missing, something that gave it that special flavor, we all know that Patreon wouldn’t do care to read every single page of content to reach the incest and whatnot part, and I highly doubt that your fans wouldn’t tell a thing, because they liked the game as it’s, I know that it was an intern decision to remove the Incest content, and after I waited a year to see if the game reached another version, just to saw that it is still V0.7.2XX? Really? The money and greed went over your heads, what once was one of the best games now turned into a cash grab, even more with the creation of CoC2, that was it for me. I leave this comment here, and hope that you will see it and change how you do the things, because if it was really Patreon that said to you guys to change the game, why would you go back to it, when dozens told you many more donation sites that you could immigrate? Maybe I will return someday, goodbye for now.
I don’t work on CoC2 at all. I just host it for them.
Version numbers are arbitrary identifiers, but I’m sorry if putting out 280+ patches after 0.7.0 is too lazy for you. Don’t worry, the public build will be 0.8.0 now that the ship system is workable (another core feature checked off).
Later!
Didn’t you already bump it to 0.7 so that you don’t have to do it when ships get in?
I arbitrarily decided to bump us up to 0.7.00. It doesn’t mean anything special. It just means I don’t have to do it again when we get ’round to having ship fitting and combat in.
Sounds about right, but then 280 patches happened before we actually got ships, and I’ve been getting pressure from the rest of the dev team to bump to 0.8 for like 2 months now.
i dont know if its supposed to work this way or not but it seems every time you add a module to your ship it eats up a crew slot so even though the advanced quarters gives you 2 extra slots your only really getting one or losing one outright if you get anything else just wanted to see if that was intended
That’s intentional. That’s also why gun turret modules deal roughly 2x damage – they take a slot for the gun and a slot for the waifu shooting it.
Advanced crew quarters were an intended upgrade to allow you to burn upgrade slots for two crew members (effectively +1 crew members). The tooltip might get edited to make the math a bit more clear.
Bug no.1:
Being already under effect of FOXFIRE and in this time gaining also True Doll perk will lead to an error. You can still play the game but you cannot view you character description (thats error, probably something interfere with “plastic” description of character body, while being under foxfire effect).
Moreover if you decide to play without viewing description at this point and than decide to make a save game file – this file cannot be later loaded – gives instant error and your save is wasted. Please take a look to that.
Also there is no error when having Foxfire + Implant-Tastic + Black Latex. Problem only arrives when gaining True Doll perk…
Bug no.2:
Also something is wrong in ships shield calculator when you buy extra 1000 shield. Actually it gives 1250 of shields. (example: my ship has 5000 of shield and i have bought extra 1000 shield, it shall be total 6000 of ships shield but its not and instead showing 6250 of total ships shields.)
Bug no.3:
Buying extra 1000 hp doesn’t add this hp to an existing ship hp. (example: my ship has 4417 base hp and i have bought extra 1000 hp so it should say 5417 of ship total hp but its not and shows 4417 of total ship hp)
Bug no.4:
And buying Sensors +25 doesn’t adds value of 25 to existing ship sensors. It sets them at 25.(example: my ship has 20 sensors and you buy extra +25 sensors result shall be 45 of total sensors, but its not and its showing 25 of ships sensors after buying)