Did you know I slipped a patch out last night? No? You could be forgiven for missing it since I only mentioned it offhandedly in the discord chat last night. Today, under the light of a new day’s sun, I’m correcting that oversight, and I’m pretty happy to report on at least one of the changes.
Where to play? This link. No, it won’t work if you aren’t logged in.
0.69.420 (#980) Changelog:
- Decorations are working again! You can decorate four different locations on the ship: the ramp, the bed, the navigation console, and the security console (crew access). Decorations can only hang in one locale at a time. I’m going to continue poking at this system and try to improve the UI for selecting a decoration for a space because right now, there’s nothing to handle having more than 14 available decorations – not a pain point yet but definitely will be. Changes I’m making might wipe out your inventory of unlocked decorations, but if I do that, I’ll be sure to add code for a cheat to unlock them all.
- Under the hood, a new item type was added: “Decorations”. The relevant items were updated to use it.
- Mimbranes had duplicate code/functions in two different files. I went through to clean up duplicates and move any functions that might need to happen off of Mhen’ga into a file that is available no matter your present locale, which should prevent issues. However all the touching and moving might have broken some things. Keep an eye out, mim-brains.
- Apparently New Texas slipped out the door in a previous patch. Please be aware that New Texas is highly experimental and crashy.
- Re-arming yourself when leaving New Texas should work better.
- Fixed a panty masturbation bug.
- Applied some formatting fixes to the codebase as a whole that should nip a bunch of potential crashes in the bud before they can bloom.
- Fixed a bug with Virection.
- Fixed Shekka’s greeting screen showing “<br>Shekka” as a title.
- Ramis’s duplicate file has been removed. I swear I did this once already…
- T1-K4 got her code cleaned up a bit.
- The New Texan gym got two small fixes.
- Some new utility functions for pregnancies were added to the creature data object.
- Group combat UIs should no longer clip off the bottom of status icons.
As always, if you like the game and like what we’re doing, you can always support us on Patreon or SubscribeStar! And if not, well, the free builds will still be here (eventually)!
It feels like there’s so much new stuff being slipped in with the fixes that by the time you catch up to the flash version the game will already be twice as big.
im gonna hold off on playing TiTs until you catch up to the flash version. if i play before then, well lets just say i dont trust myself to not stress out about things that are in the flash version and not the JS version which IMO would ruin my experience. i dont care about bugs sometimes they can be very funny such as, an NPC spinning like a top (looking at you Skyrim) and then playing “You Spin Me Round” as a joke (there are entire hour long videos dedicated to stuff like this) as long as they dont break the game.
plus its a game worth waiting for (i wish i could edit my comments so i can add stuff i forgot to say)
“Please be aware that New Texas is highly experimental and crashy.”
Pretty sure lots of people experiment when they go to NT. 😛
Oh wow
I havent been keeping up with the game the past half year and just come back to have a look at the javascript version, and daym is it looking good.
just had a little bit of a poke around and it feels great,
good job everyone at Fenco, keep up the good work!
cant wait to see more
The WASD buttons don’t seem to work when selecting colour options with Lip Tease or in the Codex (possibly other places too). Also there doesn’t appear to be any option to change pages with the Lip Tease colour choice.
Yeah the current hotkey setup isn’t final. I hacked in some placeholder values, but she sure as shit ain’t polished yet.