CoC2 got a public patch yesterday. Check it out.
Alright folks, it’s time. I’m reasonably confident (as well as I can be) that the ship systems I’ve been working on functional and bug free (as well as I can tell). It’s funny, really. I told myself this would be a quick and easy ship system, and it still wound up being far more complicated than I expected. Because there’s so much going on, I’m going to have two changelogs: one for normal content, and one detailing spaceships. EDIT: Another patch with a cheat for infinite crew usage is coming later tonight along with another ship and modules, most likely.
0.7.285 Changelog:
- It is now possible to find Shekka’s old extrameet profile and confront her about it. Written by Gardeford, coded by DrunkZombie.
- Dr. Badger’s lab’s silicone equipment got an expansion courtesy of Natetheman223 and Kirorororo.
- The Doll Maker can now be fixed up (once) with a similar miniquest to
Nym-Foe. - Play with individual Doll Maker arms or Fight it if non-Bimbo.
- Strange Ball (brainwashing ball) can be used from the Badger’s lab.
Basically resets intelligence and some proportions. - Buy a silicone tank from Badger for the ship. Costs a lotta credits or
decide to carry silicone for a week. - Combination of “Black Latex” and “Implant-tastic” perks will create
the “True Doll” perk. - “True Doll” perk speeds up tightening of stretched orifices but can
completely ignore stretching if elasticity is high enough. - “True Doll” increases sexiness by 5 and mentions the body being
“plastic” in the appearance screen.
- The Doll Maker can now be fixed up (once) with a similar miniquest to
- Fadil can now be encountered in the newly added back of Anon’s Bar and Grill. Written by Doots and coded by Lighterflud.
- Kaede now has an extrameet profile and dating scene.
- Mirrin’s pregnancy expansion (by SoAndSo) is now live (coded by Lighterflud).
- Tessa got an expansion pack where you can attend a wedding with her, written by Fr0sty and coded by Lighterflud.
- Shop vendors should now have their name and bust persist inside their shop menus.
0.7.285 Ship Stuff Changelog:
-
Your ship now has a full suite of stats and a system for engaging in ship combat.
- Be aware that many ships and items may have their stats buffed/nerfed in the days to come as we get more time spent actually playing with it.
- The first time you fly to Tarkus, you’ll stumble into a low ranking Corona Lord in orbit that you’ll need to defeat in an epic space battle! (Really it’s a simple space battle that exists to introduce the system.)
- After encountering the Corona Lord ship battle, it can randomly occur while traveling to rush worlds.
- You can no longer fly if you have more crewmembers than your ship can carry or more stored items than your storage can hold. (Celise does not count toward this limit since she does not require much space.)
- Vahn has a whole suite of new functions: Selling ships, storing ships, upgrading ships, and repairing damage to your ship’s armor over time whenever it is parked in Tavros.
- Shekka now repairs ship armor over time, though at a slower rate than Vahn.
- New Ship Items: Machine Gun, Laser Cannon, EM Cannon, Thermal Projector, Shield Disruptor, Shield Booster, Repair Module.
- New Ships: Casstech Z7 (enemy only), Spearhead SS, Ova’LEK, Colt XLR.
- Many more followers can be removed from the ship now that crew count matters.
- Please don’t fret if you can’t carry as much crew as you’d like this patch. More, higher level ships will appear on Tarkus and Uveto soonish.
“Wow, that’s a lot of shit!” you might be saying, but don’t worry, there’s more. One of the community’s writers, QuestyRobo, has a pretty engaging bimbofication & muscle gain story titled Brain Buster that you might find enjoyable.
first
♪ Yeah it feels like summer ♪
♪ Yeah it feels like summer to me … ♪
You can feel it in the street on a day like this, the heat, it feels like summer…
Huzzah, epic space ship combat.
Can’t wait to see what options to it you have in store for us.
Keep up the good work btw, love your work.
Greetings from Belgium.
I just finished a playthrough of recruiting everyone….
fml…..
Still, glad to see this bit finally made it in. It would be nice if we could get a ‘low standards mode’ for those just interested in the smut.
I’m gonna keep a copy of 7.284 around for a while it seems until the larger inventory ships are out so I can still move around until I find one that lets me keep my total crew I currently have or even allows for more in the future. If we weren’t going to be allowed to have a Harem then we shouldn’t have been able to recruit one from the start. I’ll take it as an “easy mode cheat” if that’s the trade off but this is one of my sticking points.
Side question, which between the Siegwold and Goo Armor actually count as “crew?” The Blog only mentions Celise not counting but one of those two is counting against my Crew cap when neither should by what they are.
Both are items which do not count as actual crew.
The math doesn’t check out. I currently have 16 total entries under the “crew” button. (Amber, Anno, Azra, Bess, Celise, Mitzi, Paige, Penny, Pippa, Ramis, Reaha, Sera, Shekka, Yammi, Goo Armor, and Siegwolf. 3 of those shouldn’t count so16-3 is 13. I have 4 total crew “slots” with the default ship, 13-4 is 9. I’m told “Your ship is overloaded. Send 10 crewmembers home before you attempt to fly.” Not the 9 it should be saying. Someone is counting when they shouldn’t be.
send Celise out, grab a crew member back and than grab her again and she no longer counts toward the total
Ah, so it’s actually Celise that’s bugged and not those two. Ironic, but makes sense if she was counted as “crew” before and they never were.
Nova apparently counts as crew aswell and she can’t be told to leave
Putting her in storage, while mean, is a good workaround until it gets fixed. Just did it then, and it works.
afaik siegwolf and goo armor also do not count towards crew space. I think celise was mentioned specifically because she normally counts towards the general “do you have crew” count, but does not for ship space
I posted a reply to Fen above, but I should be told I need to dismiss 9 Crew Members, but it’s telling me I need to dismiss 10. Someone is counting when they shouldn’t be. Don’t know who, but someone is.
Question, is there actual art for the player’s Casstech Z14? I’ve been trying to find some but no matter where I look I can’t find any. I’ve been trying to visualize the ship in my head but it’s quite difficult.
Look here: https://boards.fireden.net/v/thread/320842027/ It’s a little more than halfway down when I checked.
I notice that upgrades to the ship cost crew capacity, will there be an option to have a dedicated war ship we can trim out with upgrades and a civi ship we can keep our crew on? Atm it seems that we have to pick between a good warship and having our crew onboard.
Look in an old thread titled: Let’s talk ship sizes. Specifically the Pirate Corvette and our Z14.
Oops, I was supposed to reply to the above comment.
So far carification, was the above comment supposed to be directed towards me?
Oh and btw, whatever image was there is no longer in that thread, unfortunately.
Weird? After I couldn’t see it at first but I could after I logged in. I would post a link but it isn’t working for some reason.
Okay I uploaded it to the wiki, just type in File:Casstech Z14.jpeg
You can have two ships, one fit for combat and one for carrying crew. You just have to swap them out of storage as needed and pick up your crew.
Mirrin and Tessa, yes!
I don’t mean any rudeness or disrespect to you and your crew of hard workers, but will there be an option to limit encounters for the ships or turn the ship battles off entirely?
There are plans to allow Paige to chart safer (but slower) navigation paths to further reduce NPC attacks.
Right now the encounter rate is set at 10% and I have no plans to make it any higher.
Is there gonna be a public patch with this content around July?
Of course.
Does the Varmit and Pexxgia count toward crew limits?
Also, Yammi sleeps in the galley in a tank…
You can no longer fly if you have more crewmembers … First, what is the crew limit? If I recall right the default ship only held two other people … Fen, I know you’re testing, but I hope you have methods/cheats to ignore this rule until we have ships that meet our needs.
This was talked about a couple of times by Fen, so its not like its a surprise.
Right now, the CassTech’s crew limit is 3 (not including Steele or Celise)
Will we get to steal the sidewinder? I’ve been dyeing to take that one. Also thanks for all the hard work to keep us fans entertained!
Eventually.
FUCK! YESSSSS! *Ahem* thank you.
“Your ship is overloaded. Send 13 crewmembers home before you attempt to fly.”
Good joke! Not playing this version. 🙁
Growing pains, friend.
Don’t worry, I have an unlimited crew cheat coming.
Unexpected, but very welcome!
This is very exciting! Been waiting for this for a while, please don’t let the negativity get to you too much.
Gotta say, I’m not a fan of the new crew limits. It’s /very/ limited if you want to install any weapons. It’d be nice if you either removed that or added in bigger ships to balance it out.
Impressive, but until there is a big enough ship fpr my crew, I think I will pass for a while.
I think most people have the same thought…. we worked hard for a crew to be filled to the brim with characters and a lot of them hit close to the heart.
Now you have to send a bunch of them off-ship? Fuck that…. I’ll hopefully wait till the next update where I hope theres either a way to turn off this new ship update or a ship that has no crew capacity.
1 step forward and a bunch of steps back on this update…. that’s for sure.
Seriously? A limited crew was always going to happen when they introduced new ships. The only reason why the CassTech had unlimited crew was because it was literally the only ship available.
And there will more ships available eventually, but seriously reading through these comments and its just seeing teddy getting thrown out of the pram by so many people.
This is a porn game first and an RPG second. I didn’t back it to play “manage all the things”, I backed to fuck random aliens and have a harem, like what was teased. That’s now changed to, “manage all the things” and as such I and others are expressing our discontent with the changes.
If you want to play “manage numbers sim” and not “fuck all the things”, good for you. You’re in the minority judging by the blow back to the initial roll out.
Did calm your tits, there will be ships and upgrades later that will expand crew slots. You should have known this was coming, and if you didn’t maybe you should learn to read the updates they post more.
I did read them. That doesn’t mean that I liked the idea at really any point when it came to “crew size” though. If you picked ships based on their combat stats, and only their combat stats, I wouldn’t have a problem with the system as a whole. Bitching at me for pointing out that I’m not looking for RPG level choices in my game about fucking half the galaxy is missing the point of the game as was sold to us initially.
Fen said he has a cheat to disable the crew count limits in the works. So complaining about it is only beating a dead horse.
Mostly it just sucks that this happened before the unlimited crew cheat popped in.
Eventually I dont think I’ll mind the change, but right now at this moment its just real unfortunate because it makes playing the game extremely limiting in ways it never has before, especially since theres no way to mitigate it.
1- they have to implement the restictions to see of crew cheat works
2- they released crew cheat yesterday. just type “clowncar” while playing
And what about Bess/Ben if android leaves the crue… hm? Where can you find it again when breaking the bond?
Answer: you can’t. Leaves permanently.
bess or ben which ever you have will be at the hanger in tavros station so i don’t know where you get the leave permanently i have my game loaded with bess waiting at the hanger for me
How did you have her leave the ship? Cause I can’t find a button for it other than break up.
sorry but break up yeah i have not done anything with bess yet in my game lol so not sure but if i find out anything else the next time i play i’ll reply to ya
Cheers for the help.
asked and i received thanks Fen!!!!! mirrin is such a fucking stud this patch
I keep getting
“Load error(s) detected:
Error #1069
Error: Could not load game data”
Does the Pyrite Colt XLR have any relation the the Megas XLR, cus i would really dig a ship that is also a giant robot.
I was thinking the same thing, heh. And If we don’t actually get one we can use, I’d imagine a silly mode encounter like that would be awesome.
Hope we get more ships soon, i gambled quite a bit to amass a small(Not really) fortune with some high stakes blackjack specifically to afford to bring my lovely harem with me!
Also don’t know if these are read but two bugs ive noticed, Celise counts as crew until you boot her off and pick her back up, also Siegwolf and I assume by proxy drones and Tam wolf will aid in ship to ship combat which i suspect is unintentional.
I will post them in the bug forums.
This looks great and can’t wait to see how it develops. Also will there be different classes for ships? Things like cargo ships and stealth ships.
gotta say fen and company very nice work with the update glad i am a backer to it and yes fen cant wait for that cheat for the crew stuff thanks for it when you have it done much love for it plus much love for the update’s on tits its a great game by far. for all the hard work you guys put into it much love from a fan of it.
I’m not sure how to trigger implant tastic. Using go-crazy and then sucking out all the silicon repeatedly doens’t seem to work, and in fact seems to break the appearance screen.
If you are using Doctor Badger’s silicone tank (the one located in her lab), choosing to “Go Crazy” the 4th time or more should trigger obtaining the perk if the character does not have it. Keep in mind that the menu buttons automatically refresh after the scene ends, you it maay be possible to blow past it without realizing.
In any case, if there is still an issue, especially if the appearance screen is breaking, please post it in the Bug Reports forum.
It seems there was a bug where the menu was not clearing properly for non-bimbo characters that used the “Go Crazy”, making it easy to miss the “Next” button to advance the scene. This should be fixed now for the next release.
Having phallic ships in the game is good and all, but we’re going to need a yonic ship counterpart.
If I cannot fly a giant pussy and ram other ship in the face what is the point /gentle, loving sarcasm ;p
Lots of new stuff, which is cool, but this far into the game we really should have gotten some option to boost crew size limits before we get told to dump 10+ people off our ship.
Though to be honest, I’m looking forward to that crew member limit cheat code because the system doesn’t really interest me in the first place.
There are going to be many more ships, probably with a large range of capacity for them to have more module and crew slots.
I’m surprised Nonesuch hasn’t commented about his Magnum Opus now having the potential to be added to the game.
Super hype to play this new mechanic once the public patch version is out.
One question though, so between what this ship mechanic has now and what was planned before, whats actually different? what parts of the old plan were cut for simplification?
Well to surmise the ship Mechanics right now for better or worse are kind of like Urta’s Fertility Quest, where the player will temporarily shift to another character with different stats and abilities. You can even see it in the current build because somehow Tamwolf, Siegwulfe, and Varmint can attack the enemy ship after you do. The Original Ship system which Gedan might still be working on was supposed to have a completely new class system with different core stats, classes, and general combat mechanics.
i mean isnt that the same though?
i dont see what youre saying to be different then the original plan other then relabeling stats and stuff. youre still switching to a new “character” which is the ship.
Not quite, if the current system is like Player to Urta than the ideal system would be like CoC to TiTS. TiTS combat system is similar but has different core stats and the whole melee vs. Ranged attack thing as well as plasma shields. If Ships were implement as they ideally should have been, then playing with ships should have a completely different and generally more complex flow and style.
Woo! I’ve been waiting awhile for ships to be implemented. Seems like a good enough time to re-roll a character.
(Also hoping Hand So will have a function soon™ other than being an inert storage bead)
Happy the ship stuff is finally in, but, want to know, is there a way to give a ship a ‘fixed module’ so it doesn’t take up crew space? Like the Casstech’s MG?
Also, does the Varmint count towards crew? Because I have four slots, and only three crew members.
remove celise and re add her to the crew
Done that already, noticed it higher up in the comments. Still having issues with someone unaccounted for.
Found out, it’s Nova, the goo armour, that’s counting to crew space, but putting her in your inventory works for the time being.
Nice!!! Cant wait till we get to own the Sidewinder!
And Olympia since she is part of the package ;3
Either Nova or Siegwulfe (Bimbo domme) are counting towards crew count, despite both being “equipped.” I currently have Amber, Anno, Mitzi, Penny, Nova, and Siegwulfe (no Celise) and am unable to leave. Sending anyone away allows me to leave.
did you try adding both seig and nova to your inventory and the removing them?
wow thanks guys for hard work! 🙂
Is Amber’s cock really only 15 inches? I thought she was a heavily modded taur, but I read somewhere that the “Dryad’s” dick was like 15 or 14, which seems a little small considering tauric standards in this game.
I for one approve of the “make Amber more hyper” initiative.
She was originally written as quite “small”, 14 inches like you say, but Adj drew her dick massive and I followed the bust along. She’s also a very old character written before *every* taur had a 30 inch cock.
That may well be the case, but like, in a game where every character has an average dicksize of 18 inches and that’s when they aren’t a quadraped, it feels weird that a literal sex addicted taur would have a penis so much smaller than actual equine dongs even get.
I for one want to cure her of her small penis disease.
Maybe I’ll write a thing where you can give her some Throbb.
Thank you senpai. She has a desire to become “a literal sex beast” so her having a dick big enough to rearrange my internal organs is basically required.
I really can’t enjoy sex with a taur unless her cock is big enough to engage the possibility of breaking me. Otherwise why would I bother picking a partner who I can’t see their face or engage in any personal or romantic interactions with mid act?
If I’m going to subject myself to a disconnected animalistic reaming, it better be a unique and overwhelming experience, and a 14 inch penis doesn’t quite cut it.
I’m actually hoping to double dick her. The advantage of 3 multi-sized cocks: there’s ALWAYS sufficient size for DP
Fair points. I’m pretty partial to massive taurs myself, as you may know.
she is small but thicc
Can there be another way to get implantastic than having to do go crazy? id like to get it but. my libido is so high that trying a second time makes it get a bad end
buy some Chill Pills from Dr. Lash across the way until you’re below the bad end threshhold?
In an attempt to live like the true space ork Steele is meant to be , I equip my ship with as many machine guns as is possible to try and get enough Dakka. Honestly , I could use more machine guns.
WAAAAAAAAAAAAGGGGGGHHHHHH!!!! Lol.
*sees Orks posting in chat, bellows in Astartes* “READY YOUR BOLTERS BROTHERS, TONIGHT WE HUNT!”
Love that Amber hasn’t been forgotten. One of my all-time fav characters just because she acts so good as a condiment. She goes good with everything hehe. My trifle after reading the comments that if she is one of the first written taurs, why so little content? She needs to be lathered with love and attention with as many sex scenes and oof. My imagination burst out for a moment. But awesome that we’re getting some love to existing characters while teasing us with new.
There’s actually an answer for that: because I wrote Amber as a free passion project (and later as a somewhat-Patreon-funded crew expansion) back when I didn’t need to take writing commissions to live. After that, I was always doing other people’s writing. Now I have the chance to add to her a bit. I’ve always wanted to go back to her.
Hm… I think that the Black Latex, Implant-tastic perk and their combined perk should do something with the finished GaloMax transformations. The 3 perks and item does change what your body is made of. Having the perks when you’re a goo could create in another new perks and maybe a new race where you have more options to modify your body then in just being a goo. Maybe like a latex monster or a mimic with that bio silcone….or a mix of that.
How do you get the Mirren pregnancy sex and Tessa new scene?
Also curious about this
So how do you trigger Tessa’s wedding thing and on which planet do you find Kaede’s Extrameet?
Kaede’s is on Tavros.
Maybe now we can start to see an expansion on that HandSo bead we got from tarkus. maybe installing her in a ship to act as an onboard ai, like DeeDee is on that other ship. maybe even have the option to find other ai beads to collect and install other ships. hmm…. the possibilities.