Continuing the march of implementation! Drake’s added in the Lust Combat subsystem. You can now Tease enemies into submission and Sense their weaknesses — pretty much what you expect from a streamlined version of what appears in TiTS, but I understand it was quite a bit of work hooking all the actual mechanics up under the hood. On the content side, we have a new enemy in the Foothills region: the wild Wyvern girl! She’s a tanky opponent whose hefty scales make her resistant to physical damage, but less so to Lust…
TBA: Adding Lust attacks for Cait and the Harpy Thieves. Cait’s lust attacks will be added alongside a Tactics setting that’ll let you set your companions to different strategies or damage types.
0.0.11 Patch Notes
- Added the Lust Combat subsystem. It unlocks after the tutorial.
- Added the Sense command, and added Likes and Dislikes for certain sexual equipment to the extant enemies as well as Cait.
- Added the Wyvern girl to the Foothills, complete with sex scenes. Note that her Venom Milking scene does not currently give you the item itself; it is tba.
- Assorted bug fixes, code refactors, and making saves more efficient. All the images in game were resized and properly cropped/scaled, so that should improve load times a bit!
The wyvern girl’s headshot is by DCL!
Just in case it’s supposed to be working now but isn’t, while the normal Tease does work the Charmer’s Allure skill doesn’t.
Thanks for the heads up. I’ll get it rigged up in time for next patch.
nice and congrats this will be very helpful.
I still can’t believe we’re actually getting a sequel, this is great!
When, by the way, will the first downloadable version be. When all the initial combat mechanics are done, or something like that? I’m holding off on making a permanent character until I’ve got the download version.
Likely not for months. It’s low priority.
Do you have any plans on adding any of the old characters from CoC 1?
Aside from Taoth, not really.
I’m campaigning for Cinnabar to portal her hyper-happy self over, but encountering stiff resistance.
I’m sure that she’s also encountering stiff resistance Fen…
Well, if I’m not too much mistaken, Savin isn’t a particular fan of furries, is he? Given what types of characters he’s created, he’s like me: kimonomimi, yes full-on furry, no.
Bleh. I really should keep my thoughts to myself sometimes, and not comment on things when I’m sleep-deprived.
Just open a portal for all the characters. Maybe make them really good followers but have them be secret so you have to do something to unlock them.
Like Vincent Valentine from ff7.
Secret cameo characters are always a pleasant surprise.
Yes Please?
When will the first fuckable male come up yer making this no fun.
Should be pretty soon.
Any word on when we will be able to leave the starting town?
You already can. Go to the far eastern end of the main road and click “Leave” or w/e
Will we be getting proper furry characters? Or will most of the NPCs and enemies in this sequel just be monster girls?
Yeah, there’s furry characters.
Thank you for the confirmation.
I can’t wait to get into the transformation shenanigans XD
In a future patch, I mean.
TF shenanigans are the best shenanigans. You can make yourself utterly adorable, or utterly monstrous, or somewhere in between… hmm, that gives me an idea for TiTS…
Monstrously adorable? ;p
Hey, I just want to say thanks for the work you put into this. Always looking forward to more CoC2 updates.
a good idea would be to add a level up system for pc and companions next.
Yeah, levelling and camping are next on the chopping block.
stat points allocated too?
That’s part of levelling, so, yes.
Please don’t make classes be locked in like TiTS. I want to be a jack of all trades like in Skyrim.
You can swap class and powers whenever you’re in town.
I second this suggestion.
Just a heads up, it doesn’t seem to work if you have an old save. I tried loading a save from the previous game, and I couldn’t leave the main area. I’m trying again with a new game, hopefully that’ll work.
Retaining save compatibility isn’t a priority for an alpha that’s being iterated on daily.
moar CoC pls
Okay bend over
Thank you very much for your development so far. I hope to join the backing within the next month or so.
ohh! with this the scalie community gets some action! how long before there’s a TF for the dragons?
well TiTs still doesnt have a anthro dragon tf yet 🙁 so might be a while
In future victory/defeat sex scenes will your companions ever be included, like in a threesome, etc? So far I’ve only seen the PC in the win/loss scenes.
The Companions do show up in some harpy scenes, but predominantly combat scenes will focus on the PC. Especially in single-enemy scenes like the wyvern.
Wyverns are one step closer to my favorite scaly love. All I ask for is some Salamander lovings, Savin. I’ve had to fall on CoC for my fix of the best Salamander ever. You did this to me, Savin. And Fen too, but eh, details.
Salamander TF is being worked on, and there is a bunch of salamander content in the to-write hopper.
We need them Pregnancies and Goblins!!!
Will we have a Wyvern waifu?
i can see parts of CoC (duh), TiTS, and pieces of FoE, which is cool, was sad to see that one fade out. and the idea of making targeted tf items with alchemy is cool, less save scumming try to get only one part to change. great game so far.
Are you guys gonna implement a gay sex scene sometime soon?
If you’re female there’s a few gay scenes already.
There is a big Minotaur companion and a twink half-lupine summoner on the code-pile that should hopefully be in by the next month or 2.