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Yo yo! It’s been a couple weeks, and that means we’ve got some new encounters and a lot of under-the-hood work and polish and show off.

Hotfixes (Download players will need to redownload):

  • Fixed crashes in the behemoth transformation related to penises and vaginas. (Fenoxo)
  • Fixed a softlock in Penny’s recruitment quest.

0.9.120 Changelog:

  • [Backer Content] Vivi, a skunky drug dealer, is now available to be encountered on Zheng Shi station. Written by Asteroth and coded by Leek.
  • [Backer Content] The Futa Naleen (a higher level “tainted” encounter found on Mhen’ga) got an expansion pack to have some less combative fun with her! You just need to defeat her in combat three times and have some victory sex with her first… Written by Doots and coded by Leek.
  • [Now Public] Velta Hardlight Blowjob
  • New Adjatha Art: Sam Steelesuit Bust (This was meant to be active ages and ages ago but finally got fixed up thanks to Donkey clearing out old bugs), Qailla nude (She doesn’t have scenes that use it yet, but I doubt she’ll stay that way very long.)
  • New ToonNik Art: Zephyr Busts (x2: These are a bit more lore accurate to Zephyr’s height. Her previous art made her seem like something of a shortstack instead of a nine foot tall amazon)
  • New CG Art: Suzereigne’s 4th email should include an attachment with an image, but when she was coded our email systems did not actually allow us to embed images within them. Now that this is fixed, the intended art has been added. (lowercase donkey)
  • The map for the Radwoods, on the far side of Shineglass Station’s Train Ride (Phaedra content) has been deployed. For now, the Behemoth Crystals and Tainted Cultists are the only attractions, but this will be changing soon… (Fenoxo)
  • Mhen’ga and Myrellion’s Deep Caves got some reworking to their encounter proccing systems in order to support events proccing that don’t lock you out of movement in a more robust way. This change touched almost every encounter those systems could initiate, so be sure to let us know if there’s a new bug where you can walk away from a fight without starting it or other weirdness. (Fenoxo coded this.)
  • Strange Eggs and Mhen’gan Mangos are now rolled for as encounters with the enemies in their particular area. This should prevent them proccing in the immediate aftermath of a fight or annoying the player with incessant amount of navigation interruptions. (Fenoxo)
  • Oxonium Crystals can now be discovered on Mhen’ga while exploring. They’re worth about 600 credits a piece and should help early game players refill their depleted bank accounts. They may also be used in custom psi weapon crafting. (Fenoxo)
  • When finding Strange Eggs, Mangos, or Oxonium crystals, the game will remember that item’s location for up 2 hours of in-game time (longer for the egg), allowing you to path back and grab something you breezed by in a hurry. Note that you will not encounter that item anywhere else until that cooldown ends. Picking up the item shortens the cooldown to 20 minutes. (Fenoxo)
  • Our eventQueue system served us well, but could also introduce some weirdness when used improperly. Gedan decided to rip it out and rebuild it better… stronger… faster… and sexier. Turns out it was one of the main things holding back the experimental undo/redo feature. If all is going as intended you shouldn’t notice any differences at all… (Gedan)
  • Fixed a narc crash. (lowercase donkey)
  • Fixed crashes for Suzeraigne related to vaginal filling. (lowercase donkey)
  • Fixed an issue where you could choose to DP both insertables into your ass during Dhaal’s Farrow Quest and crash the game. (lowercase donkey)
  • Fixed a crash when fucking Neil with a strap-on. (lowercase donkey)
  • Fixed a Maja handjob crash. (lowercase donkey)
  • Fixed an Embry strap-on crash. (lowercase donkey)
  • Fixed Carmelita’s bust not showing the appropriate variant. (lowercase donkey)
  • Many spelling and punctuation fixes (even for variable names that don’t need to be grammatically correct!) (lowercase donkey)

Keen-eyed observers may notice that Jacques00 hasn’t touched much of the code in a little while, but that’s because he’s been doing busts for the Tainted Rusher – a highly variable NPC that changes quite a lot across the course of the game. I got to see some early flat color previews, and she’s looking niiiice. Look forward to it!