Adjatha, Savant

Art by: Adjatha

Last couple weeks have been a little off kilter for the release times now; I’ve taken a while off to work on another project that is coming up for a big patch, so I’ve not had my eyeballs fully on keeping up with TiTS things. I’ve been getting my fingers involved whenever somebody has specifically directed me to something that needed my attention, but my day-to-day has been elsewhere for the most part, and it’s only today as part of our weekly meeting that I realized we were going to be coming up on 2 weeks without a patch – time to change that!

Everybody has been cleaning up a lot of the things left hanging after my big chopping into the UI component flow to resolve button generation issues. A huge amount of things having shifted in meaning subtly over the course of the port has piled up a lot of simple to fix but hard to head-off mistakes that are now being resolved as part of it. Generally, just a lot of cleaning up all over the place I guess, so it makes sense to not let this stuff sit unreleased for too much longer, especially considering I haven’t been committing too much stuff to subtle break different stuff in the background.

Fen is still deep in the mines working away on the dungeon encounters, and he’s having a grand old time trying to maintain his sanity whilst twisting the combat system into making goo dopplegangers work that can take on the appearance and some of the combat capabilities of the things they are duplicating. It sounds like he’s through the rougest parts of making that work, but I do not envy the man for deciding to make it happen.

0.9.020 Changelog:

  • Backer: Two new extra scenes; Olympia Facesmothering and Kui-Rodenian Porno. (William & Leek)
  • Public: The LoveStarz expansion is now public.
  • Public: The Anyxine Worship & Assfuck scenes are also now publically accessible. (William & Leek)
  • There are handful of new items available from Xanthe, Busky and Inessa, and a few that are tied to certain holiday events. (??? & Leek)
  • More items that were causing menu generation issues have been fixed. (Basically everybody)
  • The way ship events are triggered has been juggled a little further to make more sense with the new ships-have-actual-interiors paradigm we now have. (lowercase_donkey)
  • Attacks that hit multiple enemies but didn’t primarily target the first enemy in the list should no longer hit the attacker. (Gedan)
  • The usual assortment of typo fixes and bust tweaking. (lowercase_donkey)
  • Attempted to catch issues with calcSalePrice vanishing when using the Drop Item UI component. (Gedan)
  • A great many tweaks once more to Sophora. (Many fingies in this pie, but mostly Fen & Leek)
  • Paige has had more work done to ensure scenes work properly with the modernized versions of our genitalia selection menus. (lowercase_donkey)

 

As always, if you like the game and like what we’re doing, you can always support us on Patreon or SubscribeStar! And if not, well, the free builds will still be here!